Player Matchup

Ymir
Ymir
ElonMusk1031
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,614 Elo+
Party 1
Mulan
Mulan
Jesus Vapess
Mulan
Level 24
God Stats
5W - 4L
1,572 SR
Queue Stats
68W - 55L
1,515 Elo+
Solo
Loki
Loki
MaxDragon1092
Loki
Level 20
God Stats
8W - 7L
1,526 SR
Queue Stats
24W - 30L
1,404 Elo+
Solo
Medusa
Medusa
SMURF4MYBR0
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,678 Elo+
Party 1
Sol
Sol
StonedSmurf6
Sol
Level 15
God Stats
45W - 23L
1,884 SR
Queue Stats
52W - 30L
1,717 Elo+
Solo
Team Averages
Level 15
1,596 SR
1,586 Elo+

VS

Team Averages
Level 35
1,513 SR
1,559 Elo+
Geb
Geb
ArnaldoEloy
Geb
Level 106
God Stats
35W - 30L
1,495 SR
Queue Stats
220W - 200L
1,541 Elo+
Party 2
Bellona
Bellona
LooseGoose10468
Bellona
Level 24
God Stats
5W - 6L
1,627 SR
Queue Stats
285W - 233L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MachampGod
Morgan Le Fay
Level 4
God Stats
7W - 5L
1,766 SR
Queue Stats
10W - 7L
1,667 Elo+
Solo
Chiron
Chiron
RawanBarbosaa
Chiron
Level 10
God Stats
4W - 5L
1,235 SR
Queue Stats
14W - 19L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Support Buff
Tsukuyomi
Level 29
God Stats
1W - 3L
1,441 SR
Queue Stats
156W - 85L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
8,651
509
2,986
10,463
8,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 1 / 2
8,916
524
5,175
7,829
6,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 0 / 5
9,835
579
3,899
7,598
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
17
8 / 2 / 0
10,618
625
13,037
8,780
3,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
5 / 1 / 4
10,958
645
14,645
14,327
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,605
447
5,763
16,339
10,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 0
8,712
512
6,669
11,629
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
MachampGod
Morgan Le Fay
13
0 / 5 / 1
7,645
450
7,908
7,785
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 1
7,289
429
1,352
10,118
3,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Support Buff
Tsukuyomi
14
2 / 2 / 1
8,533
502
6,804
9,818
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
4
4
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
2
0
6
5
W
2
1
2
3
L
1
3
0
0.33
L
Morgan Le Fay
MachampGod
Morgan Le Fay
0
5
1
0.1
W
2
0
5
4.5
L
0
5
1
0.1
W
Medusa
8
2
0
4
W
5
1
4
7
L
Tsukuyomi
Support Buff
Tsukuyomi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,742
Damage
28,496
48,997
Taken
55,689
26,961
Mitigated
29,018
20,722
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,763
294
1,721
2,538
16,339
10,521
0
6,953
9,386
29,729
0
W
2,986
826
2,202
2,468
10,463
8,740
0
3,268
7,042
17,340
0
W
5,175
601
0
996
7,829
6,259
1,077
1,018
6,789
0
45,135
L
6,669
1,372
0
4,353
11,629
8,824
0
2,061
9,568
0
57,353
L
Morgan Le Fay
MachampGod
Morgan Le Fay
7,908
1,398
0
607
7,785
2,938
0
4,645
3,140
51,383
0
W
3,899
1,196
0
2,792
7,598
3,071
0
861
6,655
0
59,925
L
1,352
250
448
1,611
10,118
3,093
0
164
9,945
0
37,332
W
Medusa
13,037
5,922
0
2,557
8,780
3,150
3,180
1,632
7,148
0
83,126
W
14,645
4,694
0
9,707
14,327
5,741
3,000
6,333
7,692
90,678
8,117
L
Tsukuyomi
Support Buff
Tsukuyomi
6,804
2,085
0
933
9,818
3,642
0
2,486
7,332
0
60,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,978
Gold Earned
39,784
562
Minions Killed
447
0
Camps Cleared
0
1,654,070
Distance Traveled
1,585,673
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,605
447
33
2
0
347,341
1
W
Ymir
8,651
509
21
1
0
308,481
3
W
Mulan
8,916
524
103
6
0
324,633
2
L
Bellona
8,712
512
131
8
0
279,064
3
L
Morgan Le Fay
7,645
450
93
5
0
317,516
4
W
Loki
9,835
579
130
8
0
392,826
2
L
Chiron
7,289
429
89
5
0
291,584
1
W
Medusa
10,618
625
140
8
0
291,989
3
W
Sol
10,958
645
168
10
0
336,141
5
L
Tsukuyomi
8,533
502
101
6
0
350,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role