Player Matchup

Geb
Geb
Der I Jerry
Geb
Level 120
God Stats
18W - 10L
1,595 SR
Queue Stats
203W - 122L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rxsyu
Morgan Le Fay
Level 143
God Stats
14W - 11L
1,515 SR
Queue Stats
20W - 20L
1,596 Elo+
Party 1
Jing Wei
Jing Wei
SaberDino
Jing Wei
Level 141
God Stats
3W - 1L
1,493 SR
Queue Stats
175W - 157L
1,578 Elo+
Solo
Team Averages
Level 135
1,534 SR
1,570 Elo+

VS

Team Averages
Level 125
1,662 SR
1,686 Elo+
Anubis
Anubis
DarkFlame3311
Anubis
Level 128
God Stats
20W - 9L
1,749 SR
Queue Stats
143W - 72L
1,781 Elo+
Party 2
Sun Wukong
Sun Wukong
XxFaZa_AmirxX
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,532 Elo+
Solo
Heimdallr
Heimdallr
affenauto
Heimdallr
Level 160
God Stats
5W - 3L
1,737 SR
Queue Stats
252W - 140L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 11
13,697
652
5,636
19,693
25,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Rxsyu
Morgan Le Fay
19
9 / 1 / 6
14,515
691
26,694
14,738
6,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
SaberDino
Jing Wei
17
6 / 5 / 6
13,498
643
15,335
15,805
5,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
12,159
579
10,280
14,282
6,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
XxFaZa_AmirxX
Sun Wukong
14
2 / 6 / 5
12,524
596
9,693
23,467
21,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
affenauto
Heimdallr
15
3 / 5 / 4
12,098
576
20,395
17,768
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
8
8
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
1
2
11
3.25
W
Morgan Le Fay
Rxsyu
Morgan Le Fay
9
1
6
12
W
Jing Wei
SaberDino
Jing Wei
6
5
6
1.8
L
Sun Wukong
XxFaZa_AmirxX
Sun Wukong
2
6
5
0.75
L
Heimdallr
affenauto
Heimdallr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,665
Damage
40,368
50,236
Taken
55,517
36,966
Mitigated
33,385
10,759
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,280
447
0
5,716
14,282
6,101
183
8,626
5,268
40,624
0
W
5,636
402
0
4,577
19,693
25,412
0
3,987
15,701
15,818
0
W
Morgan Le Fay
Rxsyu
Morgan Le Fay
26,694
1,384
251
4,828
14,738
6,120
189
2,143
12,595
79,607
0
W
Jing Wei
SaberDino
Jing Wei
15,335
8,725
0
1,103
15,805
5,434
2,889
4,987
10,815
0
81,728
L
Sun Wukong
XxFaZa_AmirxX
Sun Wukong
9,693
1,252
0
2,571
23,467
21,089
0
11,251
11,484
0
35,929
L
Heimdallr
affenauto
Heimdallr
20,395
9,657
0
5,173
17,768
6,195
52
11,096
6,168
0
63,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,710
Gold Earned
36,781
253
Minions Killed
247
10
Camps Cleared
8
1,304,774
Distance Traveled
1,078,784
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,159
579
82
4
0
327,414
3
W
Geb
13,697
652
20
1
0
471,260
3
W
Morgan Le Fay
14,515
691
127
6
6
434,333
3
W
Jing Wei
13,498
643
106
5
4
399,181
6
L
Sun Wukong
12,524
596
64
3
5
398,754
2
L
Heimdallr
12,098
576
101
5
3
352,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role