Player Matchup

Tiamat
Tiamat
GoDiegoGo6969
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hiddenx_xGhost
Jormungandr
Level 25
God Stats
4W - 4L
1,558 SR
Queue Stats
40W - 32L
1,655 Elo+
Solo
Sol
Sol
Niguedouilleee
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,446 Elo+
Party 1
Neith
Neith
X-_LaPeluche_-X
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,073 Elo+
Party 1
Fenrir
Fenrir
frackasss08
Fenrir
Level 103
God Stats
0W - 1L
1,211 SR
Queue Stats
28W - 29L
1,558 Elo+
Party 1
Team Averages
Level 31
1,454 SR
1,446 Elo+

VS

Team Averages
Level 28
1,552 SR
1,595 Elo+
Odin
Odin
BigFatGucciBalla
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,614 Elo+
Party 2
Awilix
Awilix
Im_A_BadSmurff
Awilix
Level 17
God Stats
3W - 0L
1,809 SR
Queue Stats
38W - 14L
1,709 Elo+
Party 2
Artemis
Artemis
Oomley
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,641 Elo+
Party 2
Cerberus
Cerberus
PerkanPtp
Cerberus
Level 27
God Stats
5W - 5L
1,453 SR
Queue Stats
255W - 292L
1,370 Elo+
Solo
Vulcan
Vulcan
Stephen_Eu
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
6,375
375
846
5,649
1,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Hiddenx_xGhost
Jormungandr
15
5 / 3 / 0
9,431
555
11,359
14,986
15,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 4 / 3
6,908
406
2,593
10,911
2,398
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 7 / 3
6,195
364
3,670
8,890
2,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
11
7 / 5 / 1
7,954
468
8,911
12,777
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
9,747
573
6,593
13,941
9,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
12 / 1 / 1
11,000
647
12,687
10,241
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Oomley
Artemis
13
3 / 3 / 9
8,272
487
8,257
6,237
1,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
PerkanPtp
Cerberus
13
3 / 1 / 7
8,050
474
7,129
9,673
7,798
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
Stephen_Eu
Vulcan
15
2 / 3 / 4
9,457
556
4,798
6,730
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
12
Kills
22
22
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
L
0
3
4
0.67
L
Jormungandr
Hiddenx_xGhost
Jormungandr
5
3
0
1.67
W
12
1
1
12.5
L
0
4
3
0.38
W
Artemis
Oomley
Artemis
3
3
9
2.5
W
Cerberus
PerkanPtp
Cerberus
3
1
7
6.5
W
Vulcan
Stephen_Eu
Vulcan
2
3
4
1.33
L
0
7
3
0.21
L
Fenrir
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
39,464
53,213
Taken
46,822
27,031
Mitigated
25,184
9,554
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,593
1,109
0
4,055
13,941
9,143
0
5,628
8,147
5,964
59,832
L
846
32
24
976
5,649
1,833
0
1,638
3,897
12,199
0
L
Jormungandr
Hiddenx_xGhost
Jormungandr
11,359
3,244
0
3,888
14,986
15,978
0
3,199
11,709
60,307
0
W
12,687
4,852
0
4,114
10,241
3,739
0
3,422
6,717
0
83,185
L
2,593
920
0
2,348
10,911
2,398
420
2,746
8,165
30,802
0
W
Artemis
Oomley
Artemis
8,257
2,266
0
1,316
6,237
1,992
2,123
628
5,609
0
33,429
W
Cerberus
PerkanPtp
Cerberus
7,129
203
0
2,254
9,673
7,798
777
3,448
6,225
34,099
0
W
Vulcan
Stephen_Eu
Vulcan
4,798
437
0
694
6,730
2,512
0
1,404
5,326
55,367
0
L
3,670
1,402
0
1,363
8,890
2,118
190
1,892
6,998
0
24,024
L
Fenrir
8,911
2,832
0
955
12,777
4,704
0
2,831
9,842
0
33,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
46,526
289
Minions Killed
498
0
Camps Cleared
0
1,408,076
Distance Traveled
1,721,185
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,747
573
133
8
0
333,285
2
L
Tiamat
6,375
375
21
1
0
186,580
4
L
Jormungandr
9,431
555
118
7
0
301,579
4
W
Awilix
11,000
647
132
8
0
405,961
2
L
Sol
6,908
406
60
4
0
296,486
3
W
Artemis
8,272
487
65
4
0
313,866
0
W
Cerberus
8,050
474
67
4
0
331,371
3
W
Vulcan
9,457
556
101
6
0
336,702
1
L
Neith
6,195
364
34
2
0
290,232
0
L
Fenrir
7,954
468
56
3
0
333,199
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role