Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
IcelandicTerror
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,268 Elo+
Solo
Danzaburou
Danzaburou
ShadBan
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,419 Elo+
Solo
Ganesha
Ganesha
oldguiser
Ganesha
Level 160
God Stats
16W - 12L
1,518 SR
Queue Stats
467W - 519L
1,377 Elo+
Solo
Team Averages
Level 100
1,504 SR
1,413 Elo+

VS

Team Averages
Level 69
1,461 SR
1,282 Elo+
Cernunnos
Cernunnos
BaronVaga
Cernunnos
Level 83
God Stats
3W - 3L
1,351 SR
Queue Stats
156W - 156L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
Peedy85
Zhong Kui
Level 134
God Stats
2W - 3L
1,328 SR
Queue Stats
220W - 240L
1,290 Elo+
Solo
Hun Batz
Hun Batz
itsmissyx
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 35L
1,170 Elo+
Solo
Sol
Sol
mortimerf
Sol
Level 79
God Stats
3W - 0L
1,771 SR
Queue Stats
98W - 110L
1,345 Elo+
Solo
Olorun
Olorun
pasy420
Olorun
Level 27
God Stats
2W - 2L
1,358 SR
Queue Stats
100W - 135L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
7 / 3 / 11
10,647
887
13,822
12,840
6,625
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
11
2 / 10 / 9
7,946
662
8,067
13,194
5,459
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 6 / 7
9,558
797
3,835
9,337
4,054
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ShadBan
Danzaburou
17
4 / 4 / 9
9,958
830
15,603
11,075
4,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
oldguiser
Ganesha
16
0 / 5 / 13
8,252
688
7,159
14,171
14,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaronVaga
Cernunnos
18
10 / 4 / 12
11,328
944
21,196
11,479
5,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Peedy85
Zhong Kui
15
5 / 6 / 14
9,595
800
11,949
15,429
10,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
itsmissyx
Hun Batz
16
1 / 3 / 19
10,023
835
5,255
12,971
8,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
9 / 2 / 8
10,139
845
8,165
10,726
4,921
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
pasy420
Olorun
17
3 / 4 / 18
9,847
821
7,336
10,036
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
99
19
Kills
28
28
Deaths
19
49
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
7
3
11
4.17
L
Da Ji
 
Da Ji
2
10
9
0.65
W
Cernunnos
BaronVaga
Cernunnos
10
4
12
4
L
6
6
7
1.58
W
Zhong Kui
Peedy85
Zhong Kui
5
6
14
2
L
Danzaburou
ShadBan
Danzaburou
4
4
9
2.13
W
Hun Batz
itsmissyx
Hun Batz
1
3
19
3.5
W
9
2
8
6.5
L
Ganesha
oldguiser
Ganesha
0
5
13
1.3
W
Olorun
pasy420
Olorun
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,486
Damage
53,901
60,617
Taken
60,641
35,102
Mitigated
34,395
19,437
Healing
25,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,822
475
2,997
5,615
12,840
6,625
205
5,589
7,251
24,691
0
L
Da Ji
 
Da Ji
8,067
1,243
825
940
13,194
5,459
0
5,266
7,928
0
9,539
W
Cernunnos
BaronVaga
Cernunnos
21,196
8,622
3,116
3,202
11,479
5,484
2,258
2,754
8,725
0
41,763
L
3,835
1,861
390
278
9,337
4,054
0
4,995
4,342
0
10,850
W
Zhong Kui
Peedy85
Zhong Kui
11,949
1,074
3,032
3,824
15,429
10,185
570
3,545
11,884
17,992
0
L
Danzaburou
ShadBan
Danzaburou
15,603
4,891
867
3,106
11,075
4,822
1,279
4,649
6,426
0
35,571
W
Hun Batz
itsmissyx
Hun Batz
5,255
691
1,284
3,634
12,971
8,921
209
4,385
8,586
0
16,573
W
8,165
558
1,051
3,704
10,726
4,921
1,348
4,971
5,755
17,317
0
L
Ganesha
oldguiser
Ganesha
7,159
123
1,103
3,316
14,171
14,142
292
6,951
7,220
16,414
0
W
Olorun
pasy420
Olorun
7,336
3,685
999
1,328
10,036
4,884
1,240
5,326
4,710
20,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
50,932
102
Minions Killed
133
0
Camps Cleared
0
929,940
Distance Traveled
1,000,815
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,647
887
26
2
0
179,344
0
L
Da Ji
7,946
662
6
1
0
159,296
0
W
Cernunnos
11,328
944
45
4
0
193,230
0
L
Mercury
9,558
797
21
2
0
170,284
1
W
Zhong Kui
9,595
800
15
1
0
184,946
0
L
Danzaburou
9,958
830
49
4
0
200,978
2
W
Hun Batz
10,023
835
17
1
0
220,515
0
W
Sol
10,139
845
28
2
0
212,423
0
L
Ganesha
8,252
688
0
0
0
220,038
1
W
Olorun
9,847
821
28
2
0
189,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role