Player Matchup

Danzaburou
Danzaburou
DaddysCaddy625
Danzaburou
Level 28
God Stats
8W - 9L
1,809 SR
Queue Stats
205W - 239L
1,466 Elo+
Solo
Kukulkan
Kukulkan
EhsanGamer_1
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,589 Elo+
Solo
Merlin
Merlin
Juun_Panda
Merlin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 37L
1,392 Elo+
Solo
Cernunnos
Cernunnos
TONYTONE63
Cernunnos
Level 25
God Stats
3W - 4L
1,151 SR
Queue Stats
47W - 40L
1,516 Elo+
Solo
Cthulhu
Cthulhu
TheOldOne95
Cthulhu
Level 17
God Stats
22W - 33L
1,404 SR
Queue Stats
31W - 37L
1,436 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,480 Elo+

VS

Team Averages
Level 23
1,687 SR
1,483 Elo+
Charybdis
Charybdis
ArKtiC Nova
Charybdis
Level 27
God Stats
7W - 6L
1,753 SR
Queue Stats
164W - 160L
1,451 Elo+
Solo
Izanami
Izanami
Cneasaighs
Izanami
Level 28
God Stats
22W - 20L
1,552 SR
Queue Stats
166W - 153L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
ETY Steam
Amaterasu
Level 27
God Stats
2W - 1L
1,707 SR
Queue Stats
128W - 154L
1,418 Elo+
Solo
He Bo
He Bo
Soulvek
He Bo
Level 20
God Stats
19W - 6L
1,770 SR
Queue Stats
118W - 101L
1,494 Elo+
Party 1
Bacchus
Bacchus
avefelino
Bacchus
Level 15
God Stats
131W - 130L
1,653 SR
Queue Stats
131W - 130L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddysCaddy625
Danzaburou
16
0 / 11 / 7
10,267
933
12,417
16,052
7,698
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
EhsanGamer_1
Kukulkan
16
1 / 15 / 2
9,477
862
2,967
19,942
7,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Juun_Panda
Merlin
16
3 / 9 / 5
10,883
989
12,039
16,012
5,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TONYTONE63
Cernunnos
17
2 / 8 / 7
11,045
1,004
13,423
17,075
6,483
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
TheOldOne95
Cthulhu
18
7 / 8 / 5
12,943
1,177
22,442
24,576
11,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArKtiC Nova
Charybdis
20
5 / 3 / 26
12,631
1,148
19,625
11,552
4,848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Cneasaighs
Izanami
19
9 / 2 / 18
12,388
1,126
19,853
13,072
5,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
ETY Steam
Amaterasu
20
9 / 5 / 24
12,751
1,159
15,110
24,441
15,284
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Soulvek
He Bo
19
19 / 3 / 12
14,158
1,287
22,027
8,128
3,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
avefelino
Bacchus
20
9 / 0 / 23
13,091
1,190
11,831
11,104
17,125
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
154
13
Kills
51
51
Deaths
13
26
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArKtiC Nova
Charybdis
5
3
26
6
W
Izanami
Cneasaighs
Izanami
9
2
18
9
L
Danzaburou
DaddysCaddy625
Danzaburou
0
11
7
0.32
W
Amaterasu
ETY Steam
Amaterasu
9
5
24
4.2
L
Kukulkan
EhsanGamer_1
Kukulkan
1
15
2
0.13
L
Merlin
Juun_Panda
Merlin
3
9
5
0.61
W
He Bo
Soulvek
He Bo
19
3
12
8.33
L
Cernunnos
TONYTONE63
Cernunnos
2
8
7
0.69
L
Cthulhu
TheOldOne95
Cthulhu
7
8
5
1.19
W
Bacchus
avefelino
Bacchus
9
0
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,288
Damage
88,446
93,657
Taken
68,297
38,999
Mitigated
45,728
2,069
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArKtiC Nova
Charybdis
19,625
8,796
384
1,622
11,552
4,848
0
8,262
3,290
0
53,976
W
Izanami
Cneasaighs
Izanami
19,853
17,664
485
648
13,072
5,161
0
7,768
5,304
0
41,310
L
Danzaburou
DaddysCaddy625
Danzaburou
12,417
6,133
0
564
16,052
7,698
0
6,746
9,306
0
27,534
W
Amaterasu
ETY Steam
Amaterasu
15,110
7,175
424
5,733
24,441
15,284
0
12,283
12,158
0
24,723
L
Kukulkan
EhsanGamer_1
Kukulkan
2,967
1,952
0
206
19,942
7,656
0
6,153
13,789
12,302
0
L
Merlin
Juun_Panda
Merlin
12,039
876
130
753
16,012
5,661
0
7,480
8,532
32,160
0
W
He Bo
Soulvek
He Bo
22,027
356
134
522
8,128
3,310
0
3,463
4,665
34,995
0
L
Cernunnos
TONYTONE63
Cernunnos
13,423
7,394
0
350
17,075
6,483
0
5,875
11,200
0
40,262
L
Cthulhu
TheOldOne95
Cthulhu
22,442
430
66
0
24,576
11,501
0
7,604
16,972
51,860
0
W
Bacchus
avefelino
Bacchus
11,831
1,150
588
82
11,104
17,125
0
5,672
5,432
22,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,615
Gold Earned
65,019
214
Minions Killed
187
7
Camps Cleared
9
883,001
Distance Traveled
1,051,006
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,631
1,148
74
7
3
187,436
0
W
Izanami
12,388
1,126
45
4
1
192,268
0
L
Danzaburou
10,267
933
34
3
1
149,851
0
W
Amaterasu
12,751
1,159
25
2
1
237,885
2
L
Kukulkan
9,477
862
11
1
2
157,884
2
L
Merlin
10,883
989
42
4
0
167,078
0
W
He Bo
14,158
1,287
31
3
3
210,686
0
L
Cernunnos
11,045
1,004
46
4
0
169,093
0
L
Cthulhu
12,943
1,177
81
7
4
239,095
0
W
Bacchus
13,091
1,190
12
1
1
222,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role