Player Matchup

Neith
Neith
Idley
Neith
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
164W - 120L
1,640 Elo+
Party 1
He Bo
He Bo
Kneefalse
He Bo
Level 4
God Stats
2W - 1L
1,777 SR
Queue Stats
2W - 3L
1,620 Elo+
Solo
Yemoja
Yemoja
Mashumallows
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 39L
1,661 Elo+
Party 1
King Arthur
King Arthur
Neyehilist
King Arthur
Level 43
God Stats
3W - 6L
1,256 SR
Queue Stats
143W - 111L
1,604 Elo+
Party 1
Bastet
Bastet
Prof5
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,604 Elo+
Party 1
Team Averages
Level 25
1,506 SR
1,626 Elo+

VS

Team Averages
Level 18
1,600 SR
1,548 Elo+
Arachne
Arachne
ElRompeÑocos3000
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,526 Elo+
Solo
Ymir
Ymir
Houndzoo
Ymir
Level 25
God Stats
7W - 7L
1,498 SR
Queue Stats
268W - 239L
1,551 Elo+
Solo
Mulan
Mulan
SIeepyHydra
Mulan
Level 22
God Stats
9W - 5L
1,851 SR
Queue Stats
36W - 33L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Vikingpowergainz
Kukulkan
Level 13
God Stats
4W - 9L
1,409 SR
Queue Stats
17W - 25L
1,520 Elo+
Solo
Artemis
Artemis
helioid
Artemis
Level 17
God Stats
4W - 0L
1,740 SR
Queue Stats
36W - 21L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Idley
Neith
6
1 / 3 / 0
3,950
564
3,002
4,855
1,096
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Kneefalse
He Bo
5
0 / 3 / 0
3,723
532
577
2,820
802
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
6
0 / 3 / 1
4,001
572
1,118
4,956
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Neyehilist
King Arthur
8
1 / 0 / 1
4,639
663
2,824
5,256
3,193
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Prof5
Bastet
7
1 / 1 / 1
4,367
624
1,020
5,178
1,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 2
5,691
813
4,934
2,808
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
7
2 / 1 / 3
4,605
658
1,064
5,087
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 0
4,541
649
3,064
4,748
2,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 2
4,472
639
706
1,502
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
helioid
Artemis
7
2 / 0 / 2
4,206
601
3,968
2,634
485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Ymir
2
1
3
3.5
L
Neith
Idley
Neith
1
3
0
0.33
L
He Bo
Kneefalse
He Bo
0
3
0
0
L
Yemoja
0
3
1
0.17
L
King Arthur
Neyehilist
King Arthur
1
0
1
1.5
L
Bastet
Prof5
Bastet
1
1
1
1.5
W
1
2
0
0.5
W
0
0
2
1
W
Artemis
helioid
Artemis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,541
Damage
13,736
23,065
Taken
16,779
8,457
Mitigated
6,517
6,217
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,934
3,742
0
1,420
2,808
1,060
0
0
2,808
0
29,036
W
Ymir
1,064
422
0
360
5,087
2,339
343
917
4,170
8,964
0
L
Neith
Idley
Neith
3,002
1,844
0
1,900
4,855
1,096
174
274
4,581
0
21,490
L
He Bo
Kneefalse
He Bo
577
76
0
469
2,820
802
0
170
2,616
9,985
0
L
Yemoja
1,118
587
290
525
4,956
2,164
84
1,112
3,804
5,233
0
L
King Arthur
Neyehilist
King Arthur
2,824
437
0
2,158
5,256
3,193
75
0
4,830
0
18,721
L
Bastet
Prof5
Bastet
1,020
394
0
875
5,178
1,202
0
140
5,038
0
19,186
W
3,064
659
0
2,201
4,748
2,237
0
0
4,748
0
17,897
W
706
165
0
500
1,502
396
0
251
1,251
16,618
0
W
Artemis
helioid
Artemis
3,968
1,444
0
1,188
2,634
485
595
527
2,107
0
17,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,680
Gold Earned
23,515
160
Minions Killed
188
0
Camps Cleared
0
606,596
Distance Traveled
748,593
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,691
813
58
8
0
193,318
0
W
Ymir
4,605
658
31
4
0
150,742
3
L
Neith
3,950
564
39
6
0
121,319
0
L
He Bo
3,723
532
21
3
0
78,174
0
L
Yemoja
4,001
572
10
1
0
124,961
0
L
King Arthur
4,639
663
49
7
0
150,191
0
L
Bastet
4,367
624
41
6
0
131,951
0
W
Mulan
4,541
649
36
5
0
140,893
1
W
Kukulkan
4,472
639
41
6
0
135,190
0
W
Artemis
4,206
601
22
3
0
128,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role