Player Matchup

Yemoja
Yemoja
BaalSupermacy
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 81L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
BoongaBudsy
Danzaburou
Level 29
God Stats
12W - 8L
1,463 SR
Queue Stats
31W - 36L
1,434 Elo+
Solo
Awilix
Awilix
CibeffuwuQueen
Awilix
Level 14
God Stats
17W - 19L
1,384 SR
Queue Stats
86W - 86L
1,356 Elo+
Party 2
Nemesis
Nemesis
Kotekei
Nemesis
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
27W - 27L
1,507 Elo+
Solo
Agni
Agni
SWEGMASTA360
Agni
Level 29
God Stats
3W - 5L
1,701 SR
Queue Stats
146W - 133L
1,548 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,443 Elo+

VS

Team Averages
Level 25
1,496 SR
1,445 Elo+
Ares
Ares
Fdsagio
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,314 Elo+
Solo
Tiamat
Tiamat
HarbingerTruths
Tiamat
Level 50
God Stats
2W - 1L
1,511 SR
Queue Stats
44W - 50L
1,497 Elo+
Party 1
Neith
Neith
HoldMyDrinkQT
Neith
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 55L
1,480 Elo+
Party 1
Bellona
Bellona
MickLoveInn
Bellona
Level 15
God Stats
4W - 7L
1,542 SR
Queue Stats
17W - 20L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
raggnar0k
Danzaburou
Level 25
God Stats
11W - 10L
1,425 SR
Queue Stats
11W - 11L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
8,293
461
4,746
6,724
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
BoongaBudsy
Danzaburou
13
3 / 6 / 3
8,358
464
4,792
11,286
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 7 / 6
8,402
467
5,827
16,299
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Kotekei
Nemesis
13
3 / 7 / 2
7,901
439
3,791
12,250
4,484
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 4
8,803
489
16,004
12,566
5,128
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fdsagio
Ares
13
0 / 3 / 7
8,971
498
5,852
13,742
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 4 / 5
9,665
537
6,551
11,184
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 0 / 4
12,328
685
11,340
9,868
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MickLoveInn
Bellona
15
7 / 2 / 6
10,435
580
8,887
15,507
12,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
raggnar0k
Danzaburou
13
1 / 6 / 5
8,728
485
4,598
10,548
3,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
15
Kills
22
23
Deaths
15
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
Danzaburou
BoongaBudsy
Danzaburou
3
6
3
0.75
L
3
7
6
0.86
W
Ares
Fdsagio
Ares
0
3
7
1.17
W
3
4
5
1.38
W
11
0
4
13
L
Nemesis
Kotekei
Nemesis
3
7
2
0.57
W
Bellona
MickLoveInn
Bellona
7
2
6
5
L
4
2
4
3
W
Danzaburou
raggnar0k
Danzaburou
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,160
Damage
37,228
59,125
Taken
60,849
26,015
Mitigated
36,595
19,972
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
935
2,078
1,671
6,724
7,024
412
2,795
3,885
22,034
0
L
Danzaburou
BoongaBudsy
Danzaburou
4,792
1,510
0
2,643
11,286
3,896
623
1,599
9,627
0
50,678
L
5,827
1,986
0
5,462
16,299
5,483
0
2,102
14,091
0
61,153
W
Ares
Fdsagio
Ares
5,852
378
0
3,323
13,742
10,085
409
7,069
6,673
22,268
0
W
6,551
542
0
3,568
11,184
6,587
1,478
4,209
6,975
39,851
0
W
11,340
4,988
0
4,673
9,868
3,993
9,436
2,620
7,248
0
105,520
L
Nemesis
Kotekei
Nemesis
3,791
2,036
0
1,249
12,250
4,484
0
683
11,559
0
31,482
W
Bellona
MickLoveInn
Bellona
8,887
1,769
0
5,822
15,507
12,432
1,945
2,616
12,891
0
47,227
L
16,004
1,296
0
6,869
12,566
5,128
678
4,728
7,560
64,451
0
W
Danzaburou
raggnar0k
Danzaburou
4,598
1,160
0
3,004
10,548
3,498
821
6,016
4,532
0
32,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,757
Gold Earned
50,127
406
Minions Killed
426
0
Camps Cleared
0
1,577,897
Distance Traveled
1,722,270
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,293
461
39
2
0
311,326
3
L
Danzaburou
8,358
464
97
5
0
287,500
6
L
Awilix
8,402
467
88
5
0
330,425
1
W
Ares
8,971
498
28
2
0
371,859
5
W
Tiamat
9,665
537
70
4
0
329,922
0
W
Neith
12,328
685
183
10
0
329,578
3
L
Nemesis
7,901
439
70
4
0
336,785
0
W
Bellona
10,435
580
89
5
0
369,680
1
L
Agni
8,803
489
112
6
0
311,861
0
W
Danzaburou
8,728
485
56
3
0
321,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role