Player Matchup

Morgan Le Fay
Morgan Le Fay
D1re Reaper
Morgan Le Fay
Level 5
God Stats
4W - 1L
1,571 SR
Queue Stats
16W - 9L
1,460 Elo+
Solo
Fenrir
Fenrir
Laurecledu66
Fenrir
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
169W - 160L
1,530 Elo+
Solo
Chaac
Chaac
SviArmeeca
Chaac
Level 6
God Stats
2W - 0L
1,768 SR
Queue Stats
4W - 1L
1,799 Elo+
Solo
Anhur
Anhur
Synthetium1
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,611 Elo+
Solo
Cabrakan
Cabrakan
frOd1988
Cabrakan
Level 29
God Stats
302W - 294L
1,539 SR
Queue Stats
319W - 336L
1,510 Elo+
Solo
Team Averages
Level 9
1,575 SR
1,582 Elo+

VS

Team Averages
Level 24
1,630 SR
1,584 Elo+
Ymir
Ymir
Jewse
Ymir
Level 61
God Stats
13W - 4L
1,687 SR
Queue Stats
261W - 270L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
MAGKN-julius
Cthulhu
Level 5
God Stats
2W - 1L
1,792 SR
Queue Stats
3W - 1L
1,767 Elo+
Solo
Sobek
Sobek
Morbus_Rising
Sobek
Level 29
God Stats
5W - 5L
1,457 SR
Queue Stats
56W - 42L
1,552 Elo+
Solo
Fenrir
Fenrir
lordmagicman67
Fenrir
Level 22
God Stats
5W - 4L
1,590 SR
Queue Stats
20W - 20L
1,511 Elo+
Solo
Neith
Neith
yo did you fart
Neith
Level 5
God Stats
11W - 15L
1,622 SR
Queue Stats
12W - 19L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D1re Reaper
Morgan Le Fay
16
6 / 0 / 4
9,407
627
10,405
7,227
3,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
10 / 4 / 1
9,394
626
10,428
12,465
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
12
2 / 4 / 4
7,533
502
5,213
9,144
6,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 6 / 5
6,480
432
3,031
6,886
1,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
frOd1988
Cabrakan
13
6 / 0 / 4
7,948
530
11,070
9,032
5,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jewse
Ymir
10
2 / 2 / 3
6,797
453
2,603
9,602
5,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
MAGKN-julius
Cthulhu
6
0 / 9 / 1
5,057
337
2,381
10,114
4,200
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
3 / 5 / 3
7,088
473
9,100
15,349
15,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
7 / 5 / 0
8,454
564
8,467
12,033
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 4 / 2
6,499
433
4,515
8,771
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
24
Kills
14
14
Deaths
25
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
D1re Reaper
Morgan Le Fay
6
0
4
8
L
Ymir
Jewse
Ymir
2
2
3
1.75
W
Fenrir
10
4
1
2.63
L
Cthulhu
MAGKN-julius
Cthulhu
0
9
1
0.06
L
3
5
3
0.9
W
Chaac
2
4
4
1
W
0
6
5
0.42
W
Cabrakan
frOd1988
Cabrakan
6
0
4
8
L
7
5
0
1.4
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,147
Damage
27,066
44,754
Taken
55,869
21,575
Mitigated
31,288
17,026
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
D1re Reaper
Morgan Le Fay
10,405
1,854
0
3,721
7,227
3,322
1,498
2,082
5,105
69,945
0
L
Ymir
Jewse
Ymir
2,603
724
1,290
1,865
9,602
5,087
192
3,434
6,168
11,078
0
W
Fenrir
10,428
4,052
0
4,817
12,465
4,930
69
3,336
8,734
0
54,241
L
Cthulhu
MAGKN-julius
Cthulhu
2,381
342
0
265
10,114
4,200
0
6,947
3,130
8,844
0
L
9,100
1,108
0
5,376
15,349
15,582
0
3,489
11,154
30,593
0
W
Chaac
5,213
718
0
1,786
9,144
6,055
0
2,874
5,801
5,966
20,716
W
3,031
1,330
0
692
6,886
1,873
616
1,575
5,221
0
21,530
W
Cabrakan
frOd1988
Cabrakan
11,070
1,243
0
6,010
9,032
5,395
314
3,055
5,809
41,818
0
L
8,467
2,310
0
2,912
12,033
4,248
0
4,791
7,123
0
46,409
L
4,515
2,542
0
1,328
8,771
2,171
627
3,924
4,847
0
32,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,762
Gold Earned
33,895
380
Minions Killed
205
0
Camps Cleared
0
1,350,245
Distance Traveled
1,274,434
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,407
627
123
8
0
288,625
3
L
Ymir
6,797
453
19
1
0
255,198
2
W
Fenrir
9,394
626
98
7
0
291,820
0
L
Cthulhu
5,057
337
11
1
0
225,228
2
L
Sobek
7,088
473
45
3
0
262,936
5
W
Chaac
7,533
502
54
4
0
253,645
0
W
Anhur
6,480
432
37
2
0
234,990
6
W
Cabrakan
7,948
530
68
5
0
281,165
0
L
Fenrir
8,454
564
73
5
0
308,883
6
L
Neith
6,499
433
57
4
0
222,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role