Player Matchup

Odin
Odin
DurekVerrett
Odin
Level 28
God Stats
3W - 9L
1,504 SR
Queue Stats
265W - 260L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FakeCandy
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,857 SR
Queue Stats
46W - 24L
1,639 Elo+
Solo
Hades
Hades
Pikkemanden2
Hades
Level 17
God Stats
2W - 0L
1,732 SR
Queue Stats
33W - 20L
1,591 Elo+
Party 1
Fenrir
Fenrir
Xizoes
Fenrir
Level 29
God Stats
7W - 2L
1,655 SR
Queue Stats
50W - 29L
1,597 Elo+
Party 1
Geb
Geb
zAltay
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,482 Elo+
Solo
Team Averages
Level 22
1,650 SR
1,569 Elo+

VS

Team Averages
Level 24
1,658 SR
1,541 Elo+
Hou Yi
Hou Yi
FlexDD
Hou Yi
Level 18
God Stats
20W - 28L
1,655 SR
Queue Stats
29W - 31L
1,629 Elo+
Party 2
Ne Zha
Ne Zha
Hiruko1
Ne Zha
Level 27
God Stats
2W - 2L
1,588 SR
Queue Stats
52W - 60L
1,381 Elo+
Solo
Bellona
Bellona
JustKinokiita
Bellona
Level 21
God Stats
2W - 1L
1,861 SR
Queue Stats
66W - 60L
1,564 Elo+
Solo
Anubis
Anubis
SMOKENAKA
Anubis
Level 27
God Stats
12W - 4L
1,645 SR
Queue Stats
22W - 12L
1,603 Elo+
Solo
Yemoja
Yemoja
Smaugly
Yemoja
Level 25
God Stats
2W - 4L
1,538 SR
Queue Stats
12W - 16L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 4
12,748
579
5,489
16,203
15,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
FakeCandy
Ah Muzen Cab
20
18 / 4 / 3
14,633
665
24,758
19,570
8,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 7
11,850
539
8,679
22,711
12,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Xizoes
Fenrir
20
14 / 3 / 10
13,939
634
19,808
20,461
11,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Geb
zAltay
Geb
15
0 / 5 / 10
10,842
493
6,662
16,301
11,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FlexDD
Hou Yi
17
7 / 9 / 2
11,537
524
14,373
17,812
4,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Hiruko1
Ne Zha
13
3 / 9 / 3
9,173
417
4,949
16,007
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
18
0 / 1 / 2
10,518
478
5,528
17,357
20,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
SMOKENAKA
Anubis
16
6 / 10 / 2
10,822
492
19,875
21,691
10,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Smaugly
Yemoja
15
0 / 6 / 4
9,690
440
4,015
15,196
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
35
Kills
16
21
Deaths
35
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Ah Muzen Cab
FakeCandy
Ah Muzen Cab
18
4
3
4.88
L
Hou Yi
FlexDD
Hou Yi
7
9
2
0.89
L
Ne Zha
Hiruko1
Ne Zha
3
9
3
0.5
L
Bellona
0
1
2
1
W
3
7
7
0.93
L
Anubis
SMOKENAKA
Anubis
6
10
2
0.7
L
Yemoja
Smaugly
Yemoja
0
6
4
0.33
W
Fenrir
Xizoes
Fenrir
14
3
10
6.33
W
Geb
zAltay
Geb
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,396
Damage
48,740
95,246
Taken
88,063
59,936
Mitigated
53,043
37,942
Healing
23,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,489
1,932
0
4,826
16,203
15,302
1,583
6,751
9,452
11,348
72,008
W
Ah Muzen Cab
FakeCandy
Ah Muzen Cab
24,758
14,792
0
12,030
19,570
8,915
9,243
3,764
15,806
0
112,243
L
Hou Yi
FlexDD
Hou Yi
14,373
9,568
0
4,282
17,812
4,898
1,493
2,366
15,446
0
63,071
L
Ne Zha
Hiruko1
Ne Zha
4,949
2,596
0
4,342
16,007
5,412
251
2,361
13,601
0
47,589
L
Bellona
5,528
1,299
0
5,510
17,357
20,339
784
2,298
14,472
16,198
62,062
W
8,679
897
681
8,830
22,711
12,273
958
13,700
8,729
72,702
0
L
Anubis
SMOKENAKA
Anubis
19,875
1,586
0
8,071
21,691
10,896
631
7,048
14,538
67,231
0
L
Yemoja
Smaugly
Yemoja
4,015
808
393
918
15,196
11,498
1,006
2,267
12,875
39,740
0
W
Fenrir
Xizoes
Fenrir
19,808
5,818
0
8,837
20,461
11,679
704
8,209
12,252
0
117,247
W
Geb
zAltay
Geb
6,662
1,174
0
2,738
16,301
11,767
216
8,607
7,694
15,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,012
Gold Earned
51,740
624
Minions Killed
512
0
Camps Cleared
0
2,019,076
Distance Traveled
1,785,543
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,748
579
168
8
0
389,676
3
W
Ah Muzen Cab
14,633
665
186
8
0
383,864
0
L
Hou Yi
11,537
524
102
5
0
357,746
2
L
Ne Zha
9,173
417
79
4
0
322,595
0
L
Bellona
10,518
478
162
7
0
456,560
0
W
Hades
11,850
539
122
6
0
350,847
8
L
Anubis
10,822
492
100
5
0
301,172
5
L
Yemoja
9,690
440
69
3
0
347,470
0
W
Fenrir
13,939
634
133
6
0
462,645
4
W
Geb
10,842
493
15
1
0
432,044
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role