Player Matchup

Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
ClemKaiser
Guan Yu
Platinum IV
Level 156
God Stats
49W - 33L
1,623 SR
Queue Stats
571W - 561L
1,769 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
GoodestName
Morgan Le Fay
Platinum IV
Level 118
God Stats
1W - 1L
1,491 SR
Queue Stats
244W - 239L
1,837 MMR
Party 2
Sobek
Sobek
Platinum III
GudNeim
Sobek
Platinum III
Level 128
God Stats
14W - 12L
1,534 SR
Queue Stats
251W - 238L
1,716 MMR
Party 2
Da Ji
Da Ji
Gold II
Quick5ilver
Da Ji
Gold II
Level 160
God Stats
3W - 0L
1,796 SR
Queue Stats
110W - 113L
1,757 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,589 SR
1,716 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,529 SR
1,666 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
 
Camazotz
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum III
Dozy714
Ravana
Platinum III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,793 MMR
Solo
Ymir
Ymir
Platinum V
Gazzellen
Ymir
Platinum V
Level 129
God Stats
13W - 10L
1,491 SR
Queue Stats
294W - 290L
1,637 MMR
Party 3
Hou Yi
Hou Yi
Platinum III
Hornfisken
Hou Yi
Platinum III
Level 50
God Stats
3W - 2L
1,652 SR
Queue Stats
66W - 57L
1,898 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
11 / 2 / 8
14,378
685
17,226
10,937
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ClemKaiser
Guan Yu
18
4 / 1 / 10
12,149
579
13,533
23,628
32,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
GoodestName
Morgan Le Fay
17
1 / 1 / 10
11,608
553
7,727
8,353
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
GudNeim
Sobek
16
3 / 1 / 14
11,453
545
7,673
19,259
25,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 2 / 8
12,030
573
6,583
15,229
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaArtioGilgameshSusanoOdin

VS

Bans
ThanatosLokiTiamatCerberusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 3 / 4
10,194
485
7,669
9,502
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
 
Camazotz
15
0 / 6 / 1
8,931
425
10,610
21,304
12,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Dozy714
Ravana
16
5 / 4 / 0
10,048
478
4,880
10,202
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
0 / 6 / 6
7,946
378
4,687
14,974
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Hornfisken
Hou Yi
17
1 / 5 / 3
10,166
484
10,230
11,543
3,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
24
Kills
7
7
Deaths
24
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
2
8
7.5
L
Scylla
 
Scylla
1
3
4
1
L
Camazotz
 
Camazotz
0
6
1
0.08
W
Guan Yu
ClemKaiser
Guan Yu
4
1
10
9
L
Ravana
Dozy714
Ravana
5
4
0
1.25
L
Ymir
0
6
6
0.5
W
Morgan Le Fay
GoodestName
Morgan Le Fay
1
1
10
6
W
Sobek
GudNeim
Sobek
3
1
14
10
L
Hou Yi
Hornfisken
Hou Yi
1
5
3
0.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,742
Damage
38,076
77,406
Taken
67,525
72,063
Mitigated
36,820
38,855
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,226
14,855
0
5,196
10,937
4,079
8,162
2,331
8,559
0
131,850
L
Scylla
 
Scylla
7,669
583
0
2,927
9,502
2,709
0
4,165
5,337
78,236
0
L
Camazotz
 
Camazotz
10,610
940
0
10,249
21,304
12,207
0
5,363
14,754
0
57,995
W
Guan Yu
ClemKaiser
Guan Yu
13,533
834
4,426
13,534
23,628
32,114
789
3,601
18,942
16,524
46,371
L
Ravana
Dozy714
Ravana
4,880
1,249
0
2,518
10,202
3,851
0
1,925
8,233
0
66,444
L
Ymir
4,687
1,090
0
1,529
14,974
14,354
0
4,667
10,078
18,219
0
W
Morgan Le Fay
GoodestName
Morgan Le Fay
7,727
1,460
335
2,126
8,353
3,853
2,255
1,142
7,064
87,851
0
W
Sobek
GudNeim
Sobek
7,673
798
887
6,690
19,259
25,468
128
3,576
15,545
22,887
0
L
Hou Yi
Hornfisken
Hou Yi
10,230
5,028
0
2,876
11,543
3,699
0
2,417
9,031
0
85,257
W
6,583
1,638
0
5,661
15,229
6,549
1,387
2,802
12,291
0
85,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,618
Gold Earned
47,285
599
Minions Killed
569
0
Camps Cleared
0
2,091,224
Distance Traveled
1,943,995
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,378
685
196
9
0
419,223
3
L
Scylla
10,194
485
151
7
0
372,730
5
L
Camazotz
8,931
425
91
4
0
375,688
6
W
Guan Yu
12,149
579
109
5
0
409,074
4
L
Ravana
10,048
478
139
7
0
439,169
1
L
Ymir
7,946
378
39
2
0
386,270
8
W
Morgan Le Fay
11,608
553
147
7
0
396,950
7
W
Sobek
11,453
545
20
1
0
439,411
7
L
Hou Yi
10,166
484
149
7
0
370,138
8
W
Da Ji
12,030
573
127
6
0
426,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role