Player Matchup

Skadi
Skadi
 
Skadi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DefaultHero
Sylvanus
Level 48
God Stats
9W - 4L
1,725 SR
Queue Stats
116W - 114L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Quetko
Morgan Le Fay
Level 89
God Stats
13W - 9L
1,511 SR
Queue Stats
389W - 329L
1,563 Elo+
Party 1
Susano
Susano
TheFirulays
Susano
Level 67
God Stats
13W - 8L
1,977 SR
Queue Stats
401W - 313L
1,568 Elo+
Party 1
Khepri
Khepri
cleverbobo
Khepri
Level 157
God Stats
93W - 65L
1,715 SR
Queue Stats
115W - 112L
1,508 Elo+
Party 2
Team Averages
Level 80
1,686 SR
1,533 Elo+

VS

Team Averages
Level 51
1,566 SR
1,510 Elo+
Fenrir
Fenrir
Austizin
Fenrir
Level 102
God Stats
7W - 1L
1,630 SR
Queue Stats
25W - 36L
1,466 Elo+
Party 4
Odin
Odin
LILEROD101
Odin
Level 13
God Stats
0W - 1L
1,582 SR
Queue Stats
13W - 10L
1,522 Elo+
Party 4
Neith
Neith
RaygunIsGod
Neith
Level 69
God Stats
5W - 4L
1,762 SR
Queue Stats
446W - 401L
1,575 Elo+
Party 3
Poseidon
Poseidon
SaumG
Poseidon
Level 35
God Stats
1W - 5L
1,227 SR
Queue Stats
79W - 100L
1,463 Elo+
Solo
Ganesha
Ganesha
eliclems
Ganesha
Level 36
God Stats
28W - 15L
1,630 SR
Queue Stats
150W - 128L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 4 / 0
6,232
445
3,224
6,866
2,084
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
DefaultHero
Sylvanus
14
2 / 0 / 1
8,148
582
5,968
6,668
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Quetko
Morgan Le Fay
15
6 / 0 / 5
9,103
650
4,041
5,457
2,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
13
8 / 0 / 5
8,543
610
10,797
8,460
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
cleverbobo
Khepri
10
0 / 0 / 2
6,398
457
1,932
9,345
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Austizin
Fenrir
10
0 / 5 / 2
5,812
415
4,681
8,617
4,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 1 / 0
6,140
439
1,820
7,933
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 0
7,561
540
10,861
7,387
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
SaumG
Poseidon
10
0 / 8 / 0
6,120
437
2,165
9,182
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
eliclems
Ganesha
10
0 / 1 / 4
6,609
472
2,086
4,909
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
4
4
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
4
0
0
L
Fenrir
Austizin
Fenrir
0
5
2
0.2
W
Sylvanus
DefaultHero
Sylvanus
2
0
1
2.5
L
0
1
0
0
W
Morgan Le Fay
Quetko
Morgan Le Fay
6
0
5
8.5
L
4
2
0
2
L
Poseidon
SaumG
Poseidon
0
8
0
0
W
Susano
8
0
5
10.5
W
Khepri
cleverbobo
Khepri
0
0
2
1
L
Ganesha
eliclems
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
21,613
36,796
Taken
38,028
19,501
Mitigated
18,450
14,929
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,224
1,309
0
919
6,866
2,084
0
1,333
5,533
0
39,589
L
Fenrir
Austizin
Fenrir
4,681
1,343
0
549
8,617
4,526
0
2,783
5,834
0
31,486
W
Sylvanus
DefaultHero
Sylvanus
5,968
2,439
0
4,000
6,668
5,311
278
0
6,288
39,806
12,469
L
1,820
701
0
335
7,933
4,914
0
4,342
3,591
0
25,436
W
Morgan Le Fay
Quetko
Morgan Le Fay
4,041
359
113
3,560
5,457
2,333
34
722
4,735
58,641
0
L
10,861
5,834
0
2,203
7,387
3,312
0
1,177
6,210
0
65,059
L
Poseidon
SaumG
Poseidon
2,165
138
0
1,038
9,182
2,347
0
1,021
8,161
36,416
0
W
Susano
10,797
2,883
0
3,482
8,460
3,285
0
1,509
6,951
0
47,563
W
Khepri
cleverbobo
Khepri
1,932
68
697
2,158
9,345
6,488
0
1,121
8,224
21,688
0
L
Ganesha
eliclems
Ganesha
2,086
167
0
1,681
4,909
3,351
0
1,773
3,136
16,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
32,242
401
Minions Killed
345
0
Camps Cleared
0
1,335,943
Distance Traveled
1,285,557
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,232
445
80
6
0
243,117
5
L
Fenrir
5,812
415
63
5
0
254,537
2
W
Sylvanus
8,148
582
108
8
0
226,526
2
L
Odin
6,140
439
53
4
0
261,818
0
W
Morgan Le Fay
9,103
650
118
8
0
282,029
2
L
Neith
7,561
540
148
11
0
247,211
5
L
Poseidon
6,120
437
79
6
0
249,247
5
W
Susano
8,543
610
68
5
0
311,566
5
W
Khepri
6,398
457
27
2
0
272,705
5
L
Ganesha
6,609
472
2
0
0
272,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role