Player Matchup

Medusa
Medusa
ElonMusk1031
Medusa
Level 6
God Stats
8W - 6L
1,820 SR
Queue Stats
10W - 8L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Kincy
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,375 Elo+
Solo
Ullr
Ullr
Rangerdanger552
Ullr
Level 29
God Stats
6W - 10L
1,703 SR
Queue Stats
80W - 37L
1,681 Elo+
Solo
Thor
Thor
SMURF4MYBR0
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,642 Elo+
Solo
Xing Tian
Xing Tian
SavagePheonixPG
Xing Tian
Level 27
God Stats
8W - 4L
1,707 SR
Queue Stats
96W - 81L
1,414 Elo+
Solo
Team Averages
Level 16
1,646 SR
1,537 Elo+

VS

Team Averages
Level 16
1,470 SR
1,510 Elo+
Chiron
Chiron
Cyilcal
Chiron
Level 29
God Stats
1W - 5L
1,297 SR
Queue Stats
194W - 199L
1,559 Elo+
Solo
Aphrodite
Aphrodite
Dvadumcute
Aphrodite
Level 29
God Stats
120W - 115L
1,586 SR
Queue Stats
270W - 232L
1,639 Elo+
Solo
Fenrir
Fenrir
JesusLobo11
Fenrir
Level 4
God Stats
2W - 3L
1,468 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Ravana
Ravana
cowboyup1621
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,730 Elo+
Solo
Cthulhu
Cthulhu
sainz1717
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 6 / 10
11,535
577
11,697
15,024
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Kincy
Kukulkan
6
0 / 2 / 0
7,018
351
232
1,742
443
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 0 / 3
15,180
759
15,021
11,030
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 3 / 8
12,435
622
12,332
14,991
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
SavagePheonixPG
Xing Tian
13
3 / 7 / 10
10,128
506
9,543
17,241
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cyilcal
Chiron
15
11 / 5 / 0
10,465
523
10,831
14,155
4,379
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Dvadumcute
Aphrodite
16
5 / 4 / 6
10,461
523
9,568
16,673
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
12
0 / 9 / 0
7,764
388
472
13,267
5,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
14
1 / 7 / 2
8,622
431
5,652
11,502
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
sainz1717
Cthulhu
11
0 / 8 / 4
7,862
393
3,933
16,499
10,396
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
33
Kills
17
18
Deaths
33
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
Cyilcal
Chiron
11
5
0
2.2
L
Aphrodite
Dvadumcute
Aphrodite
5
4
6
2
W
Medusa
8
6
10
2.17
L
Fenrir
0
9
0
0
W
Kukulkan
Kincy
Kukulkan
0
2
0
0
W
13
0
3
14.5
W
9
3
8
4.33
W
Xing Tian
SavagePheonixPG
Xing Tian
3
7
10
1.14
L
Ravana
1
7
2
0.29
L
Cthulhu
sainz1717
Cthulhu
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,825
Damage
30,456
60,028
Taken
72,096
25,368
Mitigated
30,589
21,611
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Cyilcal
Chiron
10,831
4,839
206
4,547
14,155
4,379
628
2,955
11,200
0
52,985
L
Aphrodite
Dvadumcute
Aphrodite
9,568
865
1,677
8,176
16,673
6,018
292
845
15,828
61,726
0
W
Medusa
11,697
4,350
0
5,029
15,024
5,997
656
4,118
10,846
0
68,977
L
Fenrir
472
52
0
2,207
13,267
5,063
144
948
12,319
0
29,186
W
Kukulkan
Kincy
Kukulkan
232
102
0
0
1,742
443
115
919
681
6,820
0
W
15,021
4,866
0
7,917
11,030
4,889
7,390
2,787
8,137
0
142,066
W
12,332
3,315
0
4,180
14,991
5,746
1,683
5,203
9,572
0
79,249
W
Xing Tian
SavagePheonixPG
Xing Tian
9,543
835
0
4,485
17,241
8,293
212
4,274
12,879
30,786
0
L
Ravana
5,652
1,148
0
1,866
11,502
4,733
0
2,249
9,253
0
56,808
L
Cthulhu
sainz1717
Cthulhu
3,933
405
0
695
16,499
10,396
420
2,778
13,721
30,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,296
Gold Earned
45,174
521
Minions Killed
366
0
Camps Cleared
0
1,581,126
Distance Traveled
1,733,165
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,465
523
87
4
0
347,276
8
L
Aphrodite
10,461
523
111
6
0
363,154
4
W
Medusa
11,535
577
96
5
0
322,466
8
L
Fenrir
7,764
388
53
3
0
287,504
0
W
Kukulkan
7,018
351
7
0
0
64,157
0
W
Ullr
15,180
759
248
12
0
413,104
4
W
Thor
12,435
622
138
7
0
391,935
3
W
Xing Tian
10,128
506
32
2
0
389,464
0
L
Ravana
8,622
431
81
4
0
397,789
0
L
Cthulhu
7,862
393
34
2
0
337,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role