Player Matchup

Chaac
Chaac
SviArmeeca
Chaac
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,737 Elo+
Solo
Agni
Agni
TheSlimeMan
Agni
Level 8
God Stats
2W - 0L
1,279 SR
Queue Stats
7W - 0L
1,931 Elo+
Party 1
Ymir
Ymir
isa1ahlynn
Ymir
Level 29
God Stats
4W - 6L
1,517 SR
Queue Stats
22W - 20L
1,594 Elo+
Party 1
Fenrir
Fenrir
lordmagicman67
Fenrir
Level 22
God Stats
5W - 4L
1,514 SR
Queue Stats
20W - 20L
1,495 Elo+
Solo
Neith
Neith
thundar-3_7
Neith
Level 28
God Stats
7W - 3L
1,625 SR
Queue Stats
34W - 23L
1,569 Elo+
Party 1
Team Averages
Level 18
1,487 SR
1,665 Elo+

VS

Team Averages
Level 18
1,573 SR
1,546 Elo+
Bellona
Bellona
BunnyWalker
Bellona
Level 18
God Stats
14W - 12L
1,589 SR
Queue Stats
190W - 184L
1,559 Elo+
Solo
Thor
Thor
Fonz-O-fonZ
Thor
Level 9
God Stats
4W - 5L
1,693 SR
Queue Stats
135W - 191L
1,426 Elo+
Solo
Sylvanus
Sylvanus
Morbus_Rising
Sylvanus
Level 29
God Stats
12W - 8L
1,720 SR
Queue Stats
56W - 42L
1,560 Elo+
Solo
Neith
Neith
Shijahss
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Poseidon
Poseidon
frOd1988
Poseidon
Level 29
God Stats
9W - 23L
1,364 SR
Queue Stats
319W - 336L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 2 / 0
4,492
449
1,694
5,608
2,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
8 / 0 / 2
7,333
733
9,832
4,723
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 3 / 2
4,965
497
870
6,686
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 3 / 4
6,495
650
4,402
6,265
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 2
5,243
524
5,306
4,269
1,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BunnyWalker
Bellona
11
3 / 2 / 0
6,264
626
4,592
5,791
3,087
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 4 / 0
4,412
441
602
5,977
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Morbus_Rising
Sylvanus
9
0 / 2 / 6
5,603
560
4,670
9,739
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Shijahss
Neith
4
1 / 2 / 0
4,093
409
833
3,003
644
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
frOd1988
Poseidon
10
5 / 5 / 0
6,146
615
5,487
8,552
2,869
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
10
10
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
BunnyWalker
Bellona
3
2
0
1.5
L
1
4
0
0.25
L
Sylvanus
Morbus_Rising
Sylvanus
0
2
6
1.5
L
Neith
Shijahss
Neith
1
2
0
0.5
W
Chaac
0
2
0
0
W
8
0
2
9
L
Poseidon
frOd1988
Poseidon
5
5
0
1
W
0
3
2
0.33
W
4
3
4
2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
16,184
27,551
Taken
33,062
12,096
Mitigated
15,078
6,127
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BunnyWalker
Bellona
4,592
1,819
108
1,633
5,791
3,087
0
0
5,473
0
33,770
L
602
120
0
1,448
5,977
1,925
0
1,010
4,927
0
10,753
L
Sylvanus
Morbus_Rising
Sylvanus
4,670
1,563
653
5,562
9,739
6,553
0
3,117
6,536
23,346
0
L
Neith
Shijahss
Neith
833
327
0
172
3,003
644
92
458
2,525
0
5,870
W
Chaac
1,694
331
0
1,186
5,608
2,821
141
0
5,608
0
11,699
W
9,832
1,391
0
1,000
4,723
1,583
0
2,412
2,311
47,218
0
L
Poseidon
frOd1988
Poseidon
5,487
983
0
2,500
8,552
2,869
26
5,659
2,581
34,028
0
W
870
122
0
684
6,686
3,895
254
4,266
2,420
11,619
0
W
4,402
1,759
0
1,905
6,265
2,578
454
776
5,489
0
28,841
W
5,306
3,127
0
1,352
4,269
1,219
736
2,703
1,566
0
20,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
26,518
239
Minions Killed
201
0
Camps Cleared
0
947,942
Distance Traveled
842,167
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,264
626
70
7
0
201,858
1
L
Thor
4,412
441
23
2
0
178,899
3
L
Sylvanus
5,603
560
33
3
0
173,950
3
L
Neith
4,093
409
10
1
0
96,495
1
W
Chaac
4,492
449
24
2
0
160,511
0
W
Agni
7,333
733
92
9
0
221,374
1
L
Poseidon
6,146
615
65
7
0
190,965
0
W
Ymir
4,965
497
18
2
0
182,361
1
W
Fenrir
6,495
650
64
6
0
207,998
4
W
Neith
5,243
524
41
4
0
175,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role