Player Matchup

Agni
Agni
Anarhent
Agni
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,363 Elo+
Solo
Izanami
Izanami
Benm3866
Izanami
Level 28
God Stats
10W - 6L
1,773 SR
Queue Stats
74W - 97L
1,383 Elo+
Solo
Guan Yu
Guan Yu
LognaK
Guan Yu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 128L
1,371 Elo+
Solo
Mercury
Mercury
MatkoThanatos
Mercury
Level 21
God Stats
2W - 3L
1,549 SR
Queue Stats
23W - 41L
1,335 Elo+
Solo
Anubis
Anubis
RewPlay
Anubis
Level 14
God Stats
5W - 12L
1,334 SR
Queue Stats
12W - 23L
1,344 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,359 Elo+

VS

Team Averages
Level 20
1,556 SR
1,435 Elo+
Danzaburou
Danzaburou
BradypusPitt
Danzaburou
Level 24
God Stats
2W - 0L
1,722 SR
Queue Stats
31W - 29L
1,387 Elo+
Solo
Arachne
Arachne
Dor1to
Arachne
Level 22
God Stats
15W - 11L
1,601 SR
Queue Stats
55W - 62L
1,402 Elo+
Solo
Bellona
Bellona
Xenophobka
Bellona
Level 4
God Stats
2W - 0L
1,682 SR
Queue Stats
6W - 4L
1,443 Elo+
Solo
Raijin
Raijin
Zwazi
Raijin
Level 21
God Stats
6W - 2L
1,625 SR
Queue Stats
79W - 73L
1,474 Elo+
Solo
Ah Puch
Ah Puch
myanacondadoes1
Ah Puch
Level 28
God Stats
1W - 7L
1,148 SR
Queue Stats
304W - 326L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
3 / 10 / 3
12,263
423
16,419
17,990
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Benm3866
Izanami
20
14 / 8 / 7
16,834
580
37,055
31,951
11,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
LognaK
Guan Yu
20
3 / 10 / 5
13,416
463
10,642
26,895
31,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
20
8 / 9 / 3
15,229
525
16,434
25,056
11,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
RewPlay
Anubis
20
7 / 9 / 8
13,828
477
13,108
22,311
10,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BradypusPitt
Danzaburou
20
4 / 6 / 11
15,930
549
13,095
22,452
7,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Dor1to
Arachne
20
14 / 7 / 7
17,394
600
25,522
34,812
16,058
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Xenophobka
Bellona
20
9 / 5 / 15
18,140
626
19,624
29,049
29,642
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Zwazi
Raijin
20
6 / 12 / 8
15,160
523
19,867
25,036
8,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 5 / 8
17,317
597
20,211
22,853
10,073
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
93
35
Kills
44
46
Deaths
35
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Agni
3
10
3
0.45
L
Izanami
Benm3866
Izanami
14
8
7
2.19
W
Danzaburou
BradypusPitt
Danzaburou
4
6
11
1.58
W
Arachne
Dor1to
Arachne
14
7
7
2.5
L
Guan Yu
LognaK
Guan Yu
3
10
5
0.55
L
Mercury
8
9
3
1.06
L
Anubis
RewPlay
Anubis
7
9
8
1.22
W
Bellona
Xenophobka
Bellona
9
5
15
3.3
W
Raijin
Zwazi
Raijin
6
12
8
0.83
W
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,658
Damage
98,319
124,203
Taken
134,202
70,079
Mitigated
71,183
31,417
Healing
48,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
16,419
747
76
2,258
17,990
6,333
400
7,022
10,968
61,063
0
L
Izanami
Benm3866
Izanami
37,055
26,526
0
14,103
31,951
11,267
424
10,423
21,528
0
176,134
W
Danzaburou
BradypusPitt
Danzaburou
13,095
7,347
0
8,647
22,452
7,189
4,355
2,496
19,956
0
113,063
W
Arachne
Dor1to
Arachne
25,522
19,330
0
14,341
34,812
16,058
45
5,664
29,028
0
173,522
L
Guan Yu
LognaK
Guan Yu
10,642
1,949
683
4,933
26,895
31,036
0
6,797
20,098
0
67,736
L
Mercury
16,434
9,379
0
1,188
25,056
11,202
0
9,295
15,761
0
120,650
L
Anubis
RewPlay
Anubis
13,108
653
0
8,176
22,311
10,241
0
9,831
12,480
65,709
0
W
Bellona
Xenophobka
Bellona
19,624
5,342
0
10,964
29,049
29,642
1,212
8,867
19,830
25,268
101,841
W
Raijin
Zwazi
Raijin
19,867
1,366
82
3,048
25,036
8,221
716
5,797
19,185
76,027
0
W
20,211
1,703
0
10,971
22,853
10,073
1,213
6,938
15,633
95,719
2,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,570
Gold Earned
83,941
746
Minions Killed
801
0
Camps Cleared
0
2,331,885
Distance Traveled
2,637,911
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,263
423
110
4
0
358,931
2
L
Izanami
16,834
580
228
8
0
479,476
4
W
Danzaburou
15,930
549
147
5
0
490,185
4
W
Arachne
17,394
600
182
6
0
576,398
0
L
Guan Yu
13,416
463
120
4
0
476,664
5
L
Mercury
15,229
525
187
6
0
544,534
3
L
Anubis
13,828
477
101
3
0
472,280
1
W
Bellona
18,140
626
185
6
0
571,974
12
W
Raijin
15,160
523
126
4
0
473,463
2
W
Ah Puch
17,317
597
161
6
0
525,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role