Player Matchup

Agni
Agni
BouBa-du_92
Agni
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 105L
1,393 Elo+
Party 2
Bakasura
Bakasura
DSY_Rage_Quit
Bakasura
Level 15
God Stats
9W - 8L
1,493 SR
Queue Stats
139W - 178L
1,281 Elo+
Solo
Nu Wa
Nu Wa
DeadlyFoxy65
Nu Wa
Level 26
God Stats
5W - 1L
1,918 SR
Queue Stats
61W - 88L
1,390 Elo+
Solo
Charybdis
Charybdis
IDC491
Charybdis
Level 28
God Stats
22W - 26L
1,447 SR
Queue Stats
192W - 209L
1,384 Elo+
Solo
Olorun
Olorun
athena_myro
Olorun
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 39L
1,500 Elo+
Party 2
Team Averages
Level 23
1,572 SR
1,390 Elo+

VS

Team Averages
Level 19
1,397 SR
1,309 Elo+
Fenrir
Fenrir
BetrayersCreatio
Fenrir
Level 4
God Stats
0W - 3L
1,312 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo
Hel
Hel
RokiePaws
Hel
Level 24
God Stats
17W - 18L
1,567 SR
Queue Stats
66W - 87L
1,387 Elo+
Solo
Scylla
Scylla
Tifon_Delta
Scylla
Level 24
God Stats
0W - 1L
1,413 SR
Queue Stats
53W - 103L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
Ubiquitous_M
Danzaburou
Level 25
God Stats
1W - 4L
1,207 SR
Queue Stats
46W - 47L
1,378 Elo+
Solo
Tyr
Tyr
ermingotoloko
Tyr
Level 17
God Stats
9W - 13L
1,487 SR
Queue Stats
26W - 42L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 7
8,494
607
10,424
7,173
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
DSY_Rage_Quit
Bakasura
12
9 / 1 / 6
8,237
588
5,078
7,829
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 0 / 6
7,724
552
7,389
5,221
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
IDC491
Charybdis
12
2 / 0 / 1
7,070
505
2,862
5,843
1,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
15
19 / 1 / 7
9,870
705
22,156
12,030
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 12 / 2
6,688
478
4,578
13,958
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 7 / 3
5,575
398
2,993
13,388
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
9
1 / 12 / 3
6,005
429
1,804
9,690
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ubiquitous_M
Danzaburou
11
2 / 5 / 2
7,581
542
5,373
8,562
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 6 / 2
6,099
436
4,057
12,451
5,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
41
Kills
8
8
Deaths
42
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
12
2
0.42
W
8
6
7
1.92
W
Bakasura
DSY_Rage_Quit
Bakasura
9
1
6
12
W
3
0
6
6
W
Charybdis
IDC491
Charybdis
2
0
1
2.5
L
0
7
3
0.21
L
Scylla
1
12
3
0.21
L
Danzaburou
Ubiquitous_M
Danzaburou
2
5
2
0.6
W
Olorun
19
1
7
22.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
18,805
38,096
Taken
58,049
13,993
Mitigated
24,508
15,015
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,578
1,601
0
157
13,958
5,128
132
10,255
3,269
0
13,232
W
10,424
905
0
940
7,173
2,037
678
1,186
5,987
36,249
0
W
Bakasura
DSY_Rage_Quit
Bakasura
5,078
3,009
0
2,143
7,829
3,572
798
314
7,515
0
32,278
W
7,389
1,626
33
1,738
5,221
1,585
3,365
762
4,459
36,423
0
W
Charybdis
IDC491
Charybdis
2,862
1,517
0
1,182
5,843
1,742
1,035
324
5,519
0
37,874
L
2,993
209
1,314
3,155
13,388
7,931
42
9,520
3,806
14,172
0
L
Scylla
1,804
555
0
0
9,690
2,935
283
6,166
3,199
11,773
0
L
Danzaburou
Ubiquitous_M
Danzaburou
5,373
1,702
0
729
8,562
2,720
385
3,860
4,306
0
45,444
W
Olorun
22,156
14,248
525
8,454
12,030
5,057
2,162
2,211
9,819
68,130
0
L
4,057
362
0
138
12,451
5,794
0
9,281
3,001
0
17,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
31,948
381
Minions Killed
184
0
Camps Cleared
0
1,328,860
Distance Traveled
1,254,034
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,688
478
24
2
0
252,614
0
W
Agni
8,494
607
53
4
0
232,771
3
W
Bakasura
8,237
588
66
5
0
331,712
0
W
Nu Wa
7,724
552
73
5
0
229,403
0
W
Charybdis
7,070
505
80
6
0
282,469
0
L
Hel
5,575
398
23
2
0
255,042
1
L
Scylla
6,005
429
20
1
0
218,289
0
L
Danzaburou
7,581
542
91
7
0
219,385
0
W
Olorun
9,870
705
109
8
0
252,505
1
L
Tyr
6,099
436
26
2
0
308,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role