Player Matchup

Sol
Sol
Agente-cortes5
Sol
Level 3
God Stats
1W - 2L
1,721 SR
Queue Stats
3W - 4L
1,752 Elo+
Solo
Guan Yu
Guan Yu
Coops125049
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Solo
Cupid
Cupid
Poyo1800
Cupid
Level 25
God Stats
5W - 7L
1,493 SR
Queue Stats
47W - 65L
1,529 Elo+
Solo
Neith
Neith
Vxkio
Neith
Level 29
God Stats
10W - 4L
1,631 SR
Queue Stats
29W - 23L
1,567 Elo+
Solo
Cerberus
Cerberus
WackPack
Cerberus
Level 29
God Stats
5W - 3L
1,553 SR
Queue Stats
50W - 53L
1,602 Elo+
Solo
Team Averages
Level 18
1,580 SR
1,625 Elo+

VS

Team Averages
Level 11
1,571 SR
1,570 Elo+
Ymir
Ymir
ElioFG93
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,501 Elo+
Solo
Nemesis
Nemesis
GreyLettuce531
Nemesis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 90L
1,663 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MachampGod
Morgan Le Fay
Level 3
God Stats
7W - 5L
1,857 SR
Queue Stats
10W - 7L
1,736 Elo+
Solo
Artio
Artio
gbake108
Artio
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
73W - 58L
1,552 Elo+
Solo
Neith
Neith
ldropbst
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,098
410
1,854
5,378
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Coops125049
Guan Yu
4
0 / 5 / 0
3,647
365
675
4,876
2,294
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Poyo1800
Cupid
7
2 / 1 / 1
4,763
476
3,924
4,903
1,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Vxkio
Neith
10
1 / 3 / 0
5,684
568
1,512
6,669
1,966
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
WackPack
Cerberus
6
0 / 2 / 3
4,585
459
3,258
9,608
3,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 2 / 6
5,349
535
1,947
6,161
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
4 / 2 / 3
5,594
559
4,162
5,854
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MachampGod
Morgan Le Fay
10
7 / 0 / 5
6,550
655
8,057
3,731
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
gbake108
Artio
10
2 / 0 / 1
5,727
573
2,702
3,061
2,280
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ldropbst
Neith
8
3 / 0 / 2
4,973
497
3,081
3,779
797
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
17
18
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Guan Yu
Coops125049
Guan Yu
0
5
0
0
W
Ymir
1
2
6
2
W
4
2
3
2.75
W
Morgan Le Fay
MachampGod
Morgan Le Fay
7
0
5
9.5
L
Cupid
Poyo1800
Cupid
2
1
1
2.5
L
Neith
Vxkio
Neith
1
3
0
0.33
L
Cerberus
WackPack
Cerberus
0
2
3
0.75
W
Artio
gbake108
Artio
2
0
1
2.5
W
Neith
ldropbst
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,223
Damage
19,949
31,434
Taken
22,586
10,168
Mitigated
10,240
8,005
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,854
492
0
244
5,378
1,613
0
3,170
2,000
10,027
1,112
L
Guan Yu
Coops125049
Guan Yu
675
102
0
220
4,876
2,294
214
1,345
3,445
0
4,964
W
Ymir
1,947
632
0
1,832
6,161
3,957
427
940
5,221
13,575
0
W
4,162
1,558
0
2,674
5,854
2,206
106
1,182
4,672
0
22,937
W
Morgan Le Fay
MachampGod
Morgan Le Fay
8,057
2,201
0
658
3,731
1,000
0
1,808
1,923
29,372
0
L
Cupid
Poyo1800
Cupid
3,924
1,502
148
996
4,903
1,282
0
1,107
3,764
0
20,890
L
Neith
Vxkio
Neith
1,512
575
0
1,825
6,669
1,966
584
2,327
4,278
0
30,539
L
Cerberus
WackPack
Cerberus
3,258
226
737
3,835
9,608
3,013
0
4,193
5,241
11,136
0
W
Artio
gbake108
Artio
2,702
485
148
1,688
3,061
2,280
480
96
2,965
21,274
0
W
Neith
ldropbst
Neith
3,081
1,670
264
2,531
3,779
797
535
893
2,886
0
16,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,777
Gold Earned
28,193
177
Minions Killed
202
0
Camps Cleared
0
855,212
Distance Traveled
923,460
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,098
410
22
2
0
186,727
0
L
Guan Yu
3,647
365
8
1
0
160,591
3
W
Ymir
5,349
535
27
3
0
200,479
1
W
Nemesis
5,594
559
48
5
0
203,911
0
W
Morgan Le Fay
6,550
655
49
5
0
197,491
0
L
Cupid
4,763
476
46
5
0
169,684
0
L
Neith
5,684
568
81
8
0
156,979
4
L
Cerberus
4,585
459
20
2
0
181,231
3
W
Artio
5,727
573
46
5
0
146,315
0
W
Neith
4,973
497
32
3
0
175,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role