Player Matchup

Tyr
Tyr
CarnageNoJutsu
Tyr
Level 159
God Stats
1W - 1L
1,611 SR
Queue Stats
80W - 76L
1,584 Elo+
Solo
Awilix
Awilix
Derví
Awilix
Level 140
God Stats
8W - 7L
1,591 SR
Queue Stats
492W - 500L
1,610 Elo+
Solo
Janus
Janus
RandyCow
Janus
Level 139
God Stats
6W - 8L
1,595 SR
Queue Stats
351W - 340L
1,563 Elo+
Solo
Fafnir
Fafnir
scalpingsnake
Fafnir
Level 148
God Stats
20W - 20L
1,627 SR
Queue Stats
578W - 566L
1,564 Elo+
Solo
Heimdallr
Heimdallr
xoanXTM
Heimdallr
Level 128
God Stats
3W - 5L
1,596 SR
Queue Stats
237W - 228L
1,587 Elo+
Solo
Team Averages
Level 143
1,604 SR
1,582 Elo+

VS

Team Averages
Level 149
1,415 SR
1,593 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DruCZ
Rama
Level 145
God Stats
3W - 4L
1,275 SR
Queue Stats
333W - 302L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
Himori
Gilgamesh
Level 158
God Stats
2W - 2L
1,478 SR
Queue Stats
61W - 71L
1,644 Elo+
Party 1
Kukulkan
Kukulkan
Kesslerllin
Kukulkan
Level 123
God Stats
5W - 5L
1,552 SR
Queue Stats
322W - 325L
1,610 Elo+
Solo
Chang'e
Chang'e
Maliсe
Chang'e
Level 160
God Stats
6W - 3L
1,270 SR
Queue Stats
243W - 173L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,869
534
3,155
8,933
5,466
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Awilix
Derví
Awilix
9
1 / 6 / 3
5,551
505
2,877
10,095
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
RandyCow
Janus
10
3 / 3 / 1
6,383
580
6,036
7,423
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 2
5,667
515
2,281
6,048
5,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
xoanXTM
Heimdallr
12
1 / 1 / 1
6,441
586
4,195
5,489
1,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 0 / 6
6,308
573
3,786
7,049
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
DruCZ
Rama
12
1 / 2 / 0
6,668
606
2,257
6,390
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Himori
Gilgamesh
13
1 / 2 / 1
6,856
623
5,423
7,320
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Kesslerllin
Kukulkan
12
4 / 2 / 3
7,041
640
7,169
4,720
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Maliсe
Chang'e
13
5 / 0 / 6
7,523
684
7,693
6,968
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
13
13
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
6
5
L
0
3
1
0.17
L
Awilix
Derví
Awilix
1
6
3
0.42
W
Rama
DruCZ
Rama
1
2
0
0.5
W
Gilgamesh
Himori
Gilgamesh
1
2
1
0.75
W
Kukulkan
Kesslerllin
Kukulkan
4
2
3
2.75
W
Chang'e
Maliсe
Chang'e
5
0
6
8
L
Janus
RandyCow
Janus
3
3
1
1.17
L
1
0
2
2
L
Heimdallr
xoanXTM
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,544
Damage
26,328
37,988
Taken
32,447
17,942
Mitigated
13,284
12,698
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,786
615
0
1,994
7,049
2,894
0
1,979
4,964
0
18,666
L
3,155
601
0
3,466
8,933
5,466
0
5,169
3,704
0
31,463
L
Awilix
Derví
Awilix
2,877
819
0
2,605
10,095
2,979
0
3,697
6,274
0
25,727
W
Rama
DruCZ
Rama
2,257
1,757
0
2,056
6,390
1,908
0
873
5,517
0
42,771
W
Gilgamesh
Himori
Gilgamesh
5,423
1,459
0
2,540
7,320
3,200
0
1,964
5,284
0
48,747
W
Kukulkan
Kesslerllin
Kukulkan
7,169
512
0
213
4,720
1,720
990
3,039
1,535
38,667
0
W
Chang'e
Maliсe
Chang'e
7,693
861
970
4,536
6,968
3,562
21
194
6,768
43,037
0
L
Janus
RandyCow
Janus
6,036
639
31
916
7,423
2,300
0
3,778
3,465
42,477
0
L
2,281
639
105
3,457
6,048
5,323
0
1,305
4,611
17,600
0
L
Heimdallr
xoanXTM
Heimdallr
4,195
2,224
0
2,118
5,489
1,874
0
417
5,072
0
46,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,911
Gold Earned
34,396
355
Minions Killed
413
0
Camps Cleared
0
1,128,066
Distance Traveled
1,159,233
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,308
573
25
2
0
232,615
2
L
Tyr
5,869
534
81
7
0
215,860
6
L
Awilix
5,551
505
51
5
0
240,565
2
W
Rama
6,668
606
106
10
0
225,901
2
W
Gilgamesh
6,856
623
95
9
0
240,308
2
W
Kukulkan
7,041
640
91
8
0
225,893
4
W
Chang'e
7,523
684
96
9
0
234,516
1
L
Janus
6,383
580
101
9
0
226,331
5
L
Fafnir
5,667
515
22
2
0
234,897
4
L
Heimdallr
6,441
586
100
9
0
210,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role