Player Matchup

Hades
Hades
GoblinKungen
Hades
Level 124
God Stats
4W - 2L
1,742 SR
Queue Stats
117W - 60L
1,715 Elo+
Party 2
Baron Samedi
Baron Samedi
WielkiGruby225
Baron Samedi
Level 10
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 8L
1,157 Elo+
Solo
Chaac
Chaac
xBBCLover98x
Chaac
Level 100
God Stats
7W - 1L
1,807 SR
Queue Stats
99W - 51L
1,700 Elo+
Party 2
Team Averages
Level 78
1,744 SR
1,524 Elo+

VS

Team Averages
Level 79
1,736 SR
1,605 Elo+
Nox
Nox
BlindWayfarer
Nox
Level 155
God Stats
4W - 2L
1,794 SR
Queue Stats
150W - 106L
1,791 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaro-fragger
Sun Wukong
Level 66
God Stats
10W - 6L
1,368 SR
Queue Stats
59W - 103L
1,298 Elo+
Solo
Ullr
Ullr
SzewSolo
Ullr
Level 17
God Stats
2W - 1L
2,046 SR
Queue Stats
19W - 4L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 5
14,162
745
18,753
21,234
9,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
WielkiGruby225
Baron Samedi
9
0 / 12 / 1
9,700
511
3,817
11,723
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 5 / 8
15,273
804
18,678
27,660
24,008
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 17
13,087
689
15,010
16,277
6,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jaro-fragger
Sun Wukong
9
0 / 4 / 7
9,927
522
2,290
14,150
8,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
18
19 / 5 / 4
14,479
762
28,815
19,580
8,243
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
14
Kills
24
24
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
5
17
2.7
W
8
7
5
1.5
L
Sun Wukong
Jaro-fragger
Sun Wukong
0
4
7
0.88
L
Ullr
19
5
4
4.2
W
Baron Samedi
WielkiGruby225
Baron Samedi
0
12
1
0.04
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,248
Damage
46,115
60,617
Taken
50,007
37,631
Mitigated
23,174
18,931
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,010
1,772
233
2,499
16,277
6,624
315
7,938
8,339
45,947
0
W
18,753
3,149
505
9,123
21,234
9,985
800
5,096
15,832
66,701
0
L
Sun Wukong
Jaro-fragger
Sun Wukong
2,290
730
0
2,820
14,150
8,307
0
6,652
7,498
0
9,324
L
Ullr
28,815
9,025
0
1,364
19,580
8,243
1,345
8,285
11,295
0
74,747
W
Baron Samedi
WielkiGruby225
Baron Samedi
3,817
745
510
375
11,723
3,638
387
2,597
8,954
12,511
0
W
18,678
3,542
0
8,418
27,660
24,008
976
7,049
20,100
0
63,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
37,493
212
Minions Killed
191
8
Camps Cleared
6
859,574
Distance Traveled
860,150
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,087
689
69
4
3
349,540
2
W
Hades
14,162
745
85
4
6
312,049
1
L
Sun Wukong
9,927
522
12
1
0
184,844
7
L
Ullr
14,479
762
110
6
3
325,766
0
W
Baron Samedi
9,700
511
23
1
0
181,509
0
W
Chaac
15,273
804
104
5
2
366,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role