Player Matchup

Kuzenbo
Kuzenbo
HamsterGamer
Kuzenbo
Level 28
God Stats
28W - 13L
1,588 SR
Queue Stats
59W - 42L
1,512 Elo+
Solo
Geb
Geb
Megagiratina5
Geb
Level 5
God Stats
4W - 2L
1,314 SR
Queue Stats
5W - 4L
1,370 Elo+
Party 1
Sol
Sol
NEMEA
Sol
Level 24
God Stats
3W - 0L
1,369 SR
Queue Stats
11W - 6L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SirEtuin
Morgan Le Fay
Level 23
God Stats
4W - 3L
1,471 SR
Queue Stats
67W - 53L
1,610 Elo+
Party 1
Nox
Nox
davidpuerco
Nox
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 8L
1,629 Elo+
Party 1
Team Averages
Level 19
1,448 SR
1,516 Elo+

VS

Team Averages
Level 16
1,459 SR
1,424 Elo+
Fafnir
Fafnir
BLACKWARE88
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,465 Elo+
Party 3
Artemis
Artemis
CondeGalindo
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,465 Elo+
Party 3
Ra
Ra
UrbaiZ
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,381 Elo+
Party 3
Bellona
Bellona
ibesthdPT
Bellona
Level 21
God Stats
0W - 2L
1,293 SR
Queue Stats
17W - 22L
1,391 Elo+
Party 2
Mercury
Mercury
vaser23
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HamsterGamer
Kuzenbo
10
3 / 0 / 9
6,192
563
6,525
7,159
7,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 2 / 14
5,581
507
2,794
6,298
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
NEMEA
Sol
12
13 / 2 / 6
7,409
674
9,540
7,052
2,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
SirEtuin
Morgan Le Fay
11
5 / 1 / 10
6,980
635
7,074
6,729
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 7
6,368
579
3,805
4,943
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
2 / 7 / 2
5,187
472
1,697
10,270
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
CondeGalindo
Artemis
9
1 / 6 / 4
5,864
533
5,267
6,464
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
9
2 / 5 / 1
5,457
496
3,827
7,569
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ibesthdPT
Bellona
8
0 / 4 / 2
5,219
474
1,905
7,630
2,964
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
vaser23
Mercury
10
1 / 3 / 1
5,823
529
3,872
6,471
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
25
Kills
6
6
Deaths
25
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
7
2
0.43
L
Artemis
CondeGalindo
Artemis
1
6
4
0.5
W
Kuzenbo
HamsterGamer
Kuzenbo
3
0
9
7.5
W
0
2
14
3.5
W
Sol
NEMEA
Sol
13
2
6
8
W
Morgan Le Fay
SirEtuin
Morgan Le Fay
5
1
10
10
L
Ra
2
5
1
0.5
W
4
1
7
7.5
L
Bellona
ibesthdPT
Bellona
0
4
2
0.25
L
Mercury
vaser23
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,738
Damage
16,568
32,181
Taken
38,404
18,226
Mitigated
16,170
6,867
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,697
664
0
894
10,270
6,727
0
8,712
1,410
5,612
0
L
Artemis
CondeGalindo
Artemis
5,267
1,956
0
712
6,464
1,743
0
5,461
921
0
18,910
W
Kuzenbo
HamsterGamer
Kuzenbo
6,525
1,610
0
1,048
7,159
7,217
378
962
6,126
25,728
0
W
2,794
353
0
624
6,298
3,917
96
1,304
4,942
8,378
0
W
Sol
NEMEA
Sol
9,540
3,626
0
2,665
7,052
2,697
553
724
6,242
34,928
0
W
Morgan Le Fay
SirEtuin
Morgan Le Fay
7,074
1,146
0
1,787
6,729
2,695
628
1,638
4,963
36,617
0
L
Ra
3,827
448
170
2,603
7,569
2,384
0
5,812
1,711
22,708
0
W
3,805
564
0
743
4,943
1,700
421
521
4,384
29,048
0
L
Bellona
ibesthdPT
Bellona
1,905
592
0
1,424
7,630
2,964
0
5,894
1,702
0
20,672
L
Mercury
vaser23
Mercury
3,872
1,030
0
1,168
6,471
2,352
0
3,481
2,922
0
31,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
27,550
231
Minions Killed
180
0
Camps Cleared
0
1,123,118
Distance Traveled
1,041,325
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,187
472
7
1
0
196,333
1
L
Artemis
5,864
533
33
3
0
206,209
4
W
Kuzenbo
6,192
563
42
4
0
234,469
4
W
Geb
5,581
507
6
1
0
234,494
3
W
Sol
7,409
674
70
6
0
206,676
1
W
Morgan Le Fay
6,980
635
63
6
0
224,562
1
L
Ra
5,457
496
36
3
0
206,426
3
W
Nox
6,368
579
50
5
0
222,917
3
L
Bellona
5,219
474
44
4
0
195,940
0
L
Mercury
5,823
529
60
5
0
236,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role