Player Matchup

Serqet
Serqet
BIliEiIish
Serqet
Level 157
God Stats
11W - 8L
1,531 SR
Queue Stats
66W - 74L
1,538 Elo+
Party 1
Geb
Geb
P-R-U-N-E-A-U
Geb
Level 160
God Stats
23W - 20L
1,404 SR
Queue Stats
289W - 312L
1,449 Elo+
Solo
Merlin
Merlin
SKYDARKLJ
Merlin
Level 160
God Stats
6W - 4L
1,263 SR
Queue Stats
103W - 96L
1,487 Elo+
Party 1
Artemis
Artemis
TSg JO
Artemis
Level 160
God Stats
2W - 0L
1,479 SR
Queue Stats
49W - 46L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
thelmo
Ao Kuang
Level 92
God Stats
1W - 0L
1,280 SR
Queue Stats
8W - 5L
1,495 Elo+
Solo
Team Averages
Level 146
1,391 SR
1,490 Elo+

VS

Team Averages
Level 106
1,639 SR
1,449 Elo+
Loki
Loki
Israelisftw
Loki
Level 74
God Stats
3W - 2L
1,692 SR
Queue Stats
22W - 24L
1,500 Elo+
Solo
Medusa
Medusa
Poison9
Medusa
Level 65
God Stats
0W - 2L
1,714 SR
Queue Stats
112W - 131L
1,417 Elo+
Party 2
Scylla
Scylla
darkvoid990470
Scylla
Level 113
God Stats
5W - 7L
1,588 SR
Queue Stats
70W - 105L
1,390 Elo+
Party 2
Chaac
Chaac
death10002
Chaac
Level 123
God Stats
5W - 6L
1,648 SR
Queue Stats
180W - 188L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
itzGoddess
Morgan Le Fay
Level 155
God Stats
14W - 12L
1,552 SR
Queue Stats
436W - 435L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BIliEiIish
Serqet
18
8 / 5 / 11
12,946
809
12,261
13,899
6,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
2 / 1 / 23
12,312
770
8,602
17,379
22,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
SKYDARKLJ
Merlin
19
3 / 2 / 15
12,111
757
11,109
14,225
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TSg JO
Artemis
19
4 / 1 / 11
11,930
746
13,552
11,238
4,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
thelmo
Ao Kuang
20
22 / 2 / 8
16,722
1,045
30,478
21,063
9,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 0
10,926
683
6,703
15,601
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Poison9
Medusa
15
0 / 7 / 5
9,221
576
10,980
14,166
5,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 2
10,698
669
10,848
12,786
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
15
1 / 8 / 4
9,845
615
10,089
24,579
22,267
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
itzGoddess
Morgan Le Fay
16
2 / 9 / 1
9,643
603
14,112
18,670
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
39
Kills
11
11
Deaths
39
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
BIliEiIish
Serqet
8
5
11
2.7
L
5
7
0
0.71
W
2
1
23
13.5
L
Medusa
Poison9
Medusa
0
7
5
0.36
W
Merlin
SKYDARKLJ
Merlin
3
2
15
5.25
W
Artemis
TSg JO
Artemis
4
1
11
9.5
L
3
8
2
0.5
L
Chaac
1
8
4
0.38
L
Morgan Le Fay
itzGoddess
Morgan Le Fay
2
9
1
0.28
W
Ao Kuang
thelmo
Ao Kuang
22
2
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,002
Damage
52,732
77,804
Taken
85,802
50,049
Mitigated
44,012
24,184
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BIliEiIish
Serqet
12,261
1,434
0
316
13,899
6,846
488
5,131
8,720
0
21,185
L
6,703
742
0
0
15,601
5,555
0
9,839
5,613
0
22,839
W
8,602
722
0
5,673
17,379
22,027
805
4,018
12,500
30,323
0
L
Medusa
Poison9
Medusa
10,980
4,529
0
867
14,166
5,171
0
7,026
6,146
0
31,011
W
Merlin
SKYDARKLJ
Merlin
11,109
916
270
3,605
14,225
6,766
1,517
4,484
9,643
53,579
0
W
Artemis
TSg JO
Artemis
13,552
4,933
0
2,375
11,238
4,659
1,650
5,619
5,485
0
50,270
L
10,848
508
0
760
12,786
4,315
0
6,834
5,602
33,684
0
L
Chaac
10,089
1,444
0
6,521
24,579
22,267
1
14,882
9,239
0
29,432
L
Morgan Le Fay
itzGoddess
Morgan Le Fay
14,112
1,779
26
3,413
18,670
6,704
1
10,571
7,178
36,560
0
W
Ao Kuang
thelmo
Ao Kuang
30,478
7,807
0
11,945
21,063
9,751
1,957
5,453
13,889
77,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,021
Gold Earned
50,333
371
Minions Killed
269
12
Camps Cleared
2
1,479,685
Distance Traveled
1,287,214
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,946
809
24
2
3
286,470
2
L
Loki
10,926
683
36
2
0
256,982
1
W
Geb
12,312
770
50
3
0
318,937
3
L
Medusa
9,221
576
50
3
0
265,810
2
W
Merlin
12,111
757
98
6
3
278,554
0
W
Artemis
11,930
746
96
6
2
282,796
1
L
Scylla
10,698
669
78
5
0
262,297
2
L
Chaac
9,845
615
43
3
0
257,652
1
L
Morgan Le Fay
9,643
603
62
4
2
244,473
7
W
Ao Kuang
16,722
1,045
103
6
4
312,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role