Player Matchup

Sylvanus
Sylvanus
Platinum IV
AreYouAnxiousYet
Sylvanus
Platinum IV
Level 134
God Stats
2W - 3L
1,721 SR
Queue Stats
37W - 30L
1,795 MMR
Solo
Chiron
Chiron
Gold IV
CHIPT00THL33
Chiron
Gold IV
Level 89
God Stats
37W - 34L
1,551 SR
Queue Stats
107W - 125L
1,299 MMR
Party 2
Sol
Sol
Platinum I
REDSupaNova
Sol
Platinum I
Level 156
God Stats
9W - 3L
1,700 SR
Queue Stats
226W - 257L
2,097 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,657 SR
1,730 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,593 SR
1,669 MMR
Fafnir
Fafnir
Platinum III
b ryIShardCORE
Fafnir
Platinum III
Level 107
God Stats
200W - 207L
1,608 SR
Queue Stats
209W - 222L
1,463 MMR
Party 1
Tyr
Tyr
Gold IV
ronald732
Tyr
Gold IV
Level 157
God Stats
0W - 3L
1,518 SR
Queue Stats
190W - 194L
1,499 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
xWakeAndBaconx
Danzaburou
Diamond IV
Level 156
God Stats
62W - 54L
1,654 SR
Queue Stats
200W - 206L
2,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
14,535
692
10,599
12,388
19,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
17
4 / 2 / 7
13,504
643
20,218
11,904
4,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 7
13,431
640
21,475
18,868
9,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneMorgan Le FayArtioGilgameshAthena

VS

Bans
TiamatScyllaHachimanAh PuchAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
12,011
572
11,823
24,137
23,944
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 2 / 2
11,549
550
9,724
22,399
25,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
xWakeAndBaconx
Danzaburou
14
1 / 7 / 3
12,162
579
12,714
17,365
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Chiron
4
2
7
3.75
W
5
2
7
4.25
L
1
4
2
0.5
L
2
2
2
1.5
L
Danzaburou
xWakeAndBaconx
Danzaburou
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,292
Damage
34,261
43,160
Taken
63,901
33,470
Mitigated
55,309
28,596
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,599
1,196
6,535
9,049
12,388
19,389
426
2,436
9,415
18,441
0
W
Chiron
20,218
7,063
1,986
3,745
11,904
4,715
1,084
2,720
8,814
0
79,089
W
21,475
9,326
0
7,281
18,868
9,366
1,727
7,011
11,538
80,818
9,540
L
11,823
1,531
0
4,388
24,137
23,944
0
12,447
11,690
35,119
0
L
9,724
874
0
5,017
22,399
25,401
0
8,565
13,834
475
35,683
L
Danzaburou
xWakeAndBaconx
Danzaburou
12,714
3,818
0
2,852
17,365
5,964
0
9,677
7,688
0
56,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
35,722
263
Minions Killed
222
10
Camps Cleared
8
1,196,186
Distance Traveled
1,216,472
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,535
692
15
1
0
406,782
4
W
Chiron
13,504
643
124
6
5
414,230
7
W
Sol
13,431
640
124
6
5
375,174
10
L
Fafnir
12,011
572
63
3
1
402,730
5
L
Tyr
11,549
550
52
2
4
430,675
10
L
Danzaburou
12,162
579
107
5
3
383,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role