Player Matchup

Ra
Ra
Gthuned
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,220 Elo+
Solo
King Arthur
King Arthur
MehCrusader
King Arthur
Level 7
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
SleeperZz
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,251 Elo+
Solo
Geb
Geb
davidmitologico
Geb
Level 20
God Stats
1W - 3L
1,439 SR
Queue Stats
37W - 54L
1,353 Elo+
Party 1
Arachne
Arachne
wolfkiller329
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,228 Elo+
Party 1
Team Averages
Level 18
1,485 SR
1,310 Elo+

VS

Team Averages
Level 16
1,402 SR
1,279 Elo+
Bellona
Bellona
Chikisrak
Bellona
Level 12
God Stats
9W - 3L
1,642 SR
Queue Stats
103W - 88L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
PonfoR6
Tsukuyomi
Level 6
God Stats
3W - 5L
1,277 SR
Queue Stats
4W - 9L
1,181 Elo+
Party 2
Yemoja
Yemoja
Salmon2724
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,265 Elo+
Solo
Skadi
Skadi
SausageWithSauce
Skadi
Level 6
God Stats
2W - 6L
1,092 SR
Queue Stats
6W - 11L
1,211 Elo+
Solo
Ra
Ra
Skadoze
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 3
8,076
425
7,869
12,333
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MehCrusader
King Arthur
14
6 / 2 / 2
9,271
488
12,316
16,028
6,477
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
12
2 / 11 / 3
8,181
431
8,892
13,341
4,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 8 / 6
6,893
363
5,378
17,169
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
12
4 / 5 / 6
8,579
452
8,246
13,645
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chikisrak
Bellona
14
3 / 2 / 2
9,000
474
4,988
7,513
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
PonfoR6
Tsukuyomi
13
5 / 5 / 7
9,434
497
11,147
11,497
4,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
Salmon2724
Yemoja
14
1 / 2 / 19
9,991
526
5,937
13,948
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
13 / 3 / 3
11,225
591
13,075
11,598
3,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
13 / 4 / 5
10,591
557
20,268
12,891
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
16
Kills
35
35
Deaths
16
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chikisrak
Bellona
3
2
2
2
L
4
9
3
0.61
L
King Arthur
MehCrusader
King Arthur
6
2
2
3.5
W
Tsukuyomi
PonfoR6
Tsukuyomi
5
5
7
1.7
W
Yemoja
Salmon2724
Yemoja
1
2
19
5.25
W
13
3
3
4.83
W
13
4
5
3.88
L
Eset
2
11
3
0.32
L
0
8
6
0.38
L
Arachne
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
55,415
72,516
Taken
57,447
29,661
Mitigated
35,852
10,760
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chikisrak
Bellona
4,988
616
0
946
7,513
7,697
776
154
7,319
9,525
27,036
L
7,869
847
209
2,219
12,333
3,906
346
5,735
6,312
34,503
0
L
King Arthur
MehCrusader
King Arthur
12,316
1,503
0
720
16,028
6,477
468
4,841
10,559
0
51,553
W
Tsukuyomi
PonfoR6
Tsukuyomi
11,147
1,729
0
892
11,497
4,259
0
1,896
9,543
0
43,067
W
Yemoja
Salmon2724
Yemoja
5,937
1,178
2,311
2,932
13,948
14,663
0
7,851
5,933
17,853
0
W
13,075
6,624
56
3,771
11,598
3,533
4,458
5,505
5,889
0
72,405
W
20,268
1,539
1,514
3,781
12,891
5,700
737
5,990
6,526
68,988
0
L
Eset
8,892
1,272
213
2,429
13,341
4,447
0
5,215
7,988
39,841
0
L
5,378
218
0
2,460
17,169
9,403
0
5,517
11,327
13,360
0
L
Arachne
8,246
5,346
0
2,510
13,645
5,428
0
5,037
8,450
0
39,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,000
Gold Earned
50,241
269
Minions Killed
420
0
Camps Cleared
0
1,693,005
Distance Traveled
1,713,559
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,000
474
84
4
0
305,333
4
L
Ra
8,076
425
48
3
0
338,954
1
L
King Arthur
9,271
488
86
5
0
345,086
3
W
Tsukuyomi
9,434
497
58
3
0
374,109
0
W
Yemoja
9,991
526
25
1
0
349,429
2
W
Skadi
11,225
591
129
7
0
321,080
3
W
Ra
10,591
557
124
7
0
363,608
2
L
Eset
8,181
431
67
4
0
295,077
1
L
Geb
6,893
363
9
0
0
359,475
2
L
Arachne
8,579
452
59
3
0
354,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role