Player Matchup

Morgan Le Fay
Morgan Le Fay
BloodSpitSpawn
Morgan Le Fay
Level 26
God Stats
1W - 4L
1,660 SR
Queue Stats
79W - 102L
1,305 Elo+
Solo
Khepri
Khepri
LordofLegos2425
Khepri
Level 18
God Stats
1W - 3L
1,685 SR
Queue Stats
128W - 160L
1,297 Elo+
Solo
Cthulhu
Cthulhu
SpeedSatan
Cthulhu
Level 15
God Stats
1W - 6L
1,281 SR
Queue Stats
36W - 45L
1,367 Elo+
Solo
Nu Wa
Nu Wa
TareEpoch
Nu Wa
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
140W - 151L
1,378 Elo+
Solo
Loki
Loki
pcss_19
Loki
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 16L
1,303 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,330 Elo+

VS

Team Averages
Level 40
1,451 SR
1,470 Elo+
Scylla
Scylla
Adaunus
Scylla
Level 109
God Stats
4W - 3L
1,767 SR
Queue Stats
67W - 26L
1,678 Elo+
Party 1
Cthulhu
Cthulhu
Grunge Life1607
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 36L
1,524 Elo+
Party 1
Bakasura
Bakasura
JAson-ALskX225
Bakasura
Level 28
God Stats
2W - 4L
1,224 SR
Queue Stats
135W - 161L
1,294 Elo+
Solo
Fenrir
Fenrir
SpookyxBlue
Fenrir
Level 29
God Stats
3W - 1L
1,308 SR
Queue Stats
122W - 104L
1,508 Elo+
Party 1
Thor
Thor
uk_krauss
Thor
Level 29
God Stats
525W - 545L
1,455 SR
Queue Stats
533W - 560L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BloodSpitSpawn
Morgan Le Fay
19
2 / 9 / 11
12,461
959
15,029
23,120
8,148
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 9 / 5
12,039
926
6,079
26,672
42,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SpeedSatan
Cthulhu
19
2 / 13 / 9
12,255
943
19,737
33,847
25,887
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
TareEpoch
Nu Wa
19
2 / 11 / 10
12,187
937
19,719
22,823
6,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
pcss_19
Loki
19
9 / 13 / 3
14,050
1,081
20,802
26,609
8,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adaunus
Scylla
20
43 / 2 / 11
21,970
1,690
75,734
16,242
5,848
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 4 / 34
13,612
1,047
8,034
21,971
24,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
20
3 / 7 / 30
13,936
1,072
16,006
21,693
9,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
6 / 3 / 28
13,719
1,055
17,384
18,442
12,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
19
1 / 1 / 15
11,387
876
4,780
10,523
2,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
173
17
Kills
55
55
Deaths
17
38
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adaunus
Scylla
43
2
11
24.25
L
Morgan Le Fay
BloodSpitSpawn
Morgan Le Fay
2
9
11
0.83
W
2
4
34
4.75
W
Bakasura
3
7
30
2.57
L
2
9
5
0.5
L
Cthulhu
SpeedSatan
Cthulhu
2
13
9
0.5
W
Fenrir
6
3
28
6.67
L
Nu Wa
TareEpoch
Nu Wa
2
11
10
0.64
L
Loki
pcss_19
Loki
9
13
3
0.81
W
Thor
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,366
Damage
121,938
133,071
Taken
88,871
91,757
Mitigated
55,608
6,383
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adaunus
Scylla
75,734
11,518
0
5,456
16,242
5,848
0
10,976
5,216
115,333
0
L
Morgan Le Fay
BloodSpitSpawn
Morgan Le Fay
15,029
1,965
0
1,968
23,120
8,148
0
17,251
5,458
41,820
0
W
8,034
2,572
256
0
21,971
24,149
0
15,320
5,869
22,854
0
W
Bakasura
16,006
8,055
0
1,391
21,693
9,924
0
12,551
8,942
10,381
24,865
L
6,079
413
0
835
26,672
42,497
0
14,225
12,117
18,334
0
L
Cthulhu
SpeedSatan
Cthulhu
19,737
4,451
220
2,841
33,847
25,887
0
17,946
14,716
42,862
0
W
Fenrir
17,384
6,180
0
1,440
18,442
12,737
0
14,702
3,297
0
30,513
L
Nu Wa
TareEpoch
Nu Wa
19,719
6,418
0
374
22,823
6,936
0
18,638
3,985
36,391
0
L
Loki
pcss_19
Loki
20,802
4,085
0
145
26,609
8,289
0
17,708
6,987
0
41,910
W
Thor
4,780
151
0
0
10,523
2,950
0
5,452
4,373
0
10,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,992
Gold Earned
74,624
186
Minions Killed
227
4
Camps Cleared
4
1,167,361
Distance Traveled
1,221,718
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
21,970
1,690
124
10
3
255,135
0
L
Morgan Le Fay
12,461
959
52
4
2
242,048
0
W
Cthulhu
13,612
1,047
13
1
0
243,058
0
W
Bakasura
13,936
1,072
56
4
0
228,910
0
L
Khepri
12,039
926
18
1
0
240,995
0
L
Cthulhu
12,255
943
54
4
0
195,533
2
W
Fenrir
13,719
1,055
23
2
0
276,077
0
L
Nu Wa
12,187
937
33
3
2
243,703
1
L
Loki
14,050
1,081
29
2
0
245,082
1
W
Thor
11,387
876
11
1
1
218,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role