Player Matchup

Skadi
Skadi
Silver V
Unbelivable_Hulk
Skadi
Silver V
Level 88
God Stats
4W - 1L
1,801 SR
Queue Stats
8W - 8L
1,282 MMR
Party 1
Khepri
Khepri
Silver II
xAiizE_Freeze
Khepri
Silver II
Level 135
God Stats
12W - 7L
1,595 SR
Queue Stats
22W - 17L
1,507 MMR
Party 1
Nox
Nox
Silver V
xXDarksaiderXx
Nox
Silver V
Level 133
God Stats
3W - 3L
1,398 SR
Queue Stats
23W - 21L
1,286 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,598 SR
1,358 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,561 SR
1,338 MMR
Odin
Odin
Silver II
BFOJ-Odin-02
Odin
Silver II
Level 99
God Stats
12W - 16L
1,599 SR
Queue Stats
127W - 158L
1,318 MMR
Solo
Xing Tian
Xing Tian
Gold IV
FugtigiFugen
Xing Tian
Gold IV
Level 83
God Stats
19W - 22L
1,556 SR
Queue Stats
145W - 194L
1,469 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
bodker91
Zhong Kui
Silver II
Level 60
God Stats
61W - 61L
1,527 SR
Queue Stats
239W - 329L
1,227 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
9,786
753
13,616
8,332
4,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 1 / 13
10,075
775
6,904
11,887
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
8 / 1 / 8
10,278
791
16,118
6,611
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuChaacMorgan Le FayArtemisGilgamesh

VS

Bans
AthenaHeraDanzaburouZeusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,561
582
2,997
12,047
8,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
FugtigiFugen
Xing Tian
12
3 / 5 / 0
9,606
739
4,253
16,541
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
bodker91
Zhong Kui
10
0 / 6 / 3
7,682
591
8,695
15,107
8,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Xing Tian
FugtigiFugen
Xing Tian
3
5
0
0.6
W
6
1
6
9
L
Zhong Kui
bodker91
Zhong Kui
0
6
3
0.25
W
2
1
13
8.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
15,945
26,830
Taken
43,695
22,337
Mitigated
32,138
6,941
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,997
489
0
330
12,047
8,558
0
6,653
5,394
0
18,132
L
Xing Tian
FugtigiFugen
Xing Tian
4,253
376
217
2,255
16,541
14,862
0
9,192
7,349
17,811
0
W
13,616
7,017
0
2,253
8,332
4,032
1,356
3,689
4,643
0
42,204
L
Zhong Kui
bodker91
Zhong Kui
8,695
1,178
87
3,721
15,107
8,718
0
7,643
7,464
23,123
0
W
6,904
1,128
0
3,643
11,887
14,902
0
5,156
6,731
14,271
0
W
16,118
2,651
0
1,045
6,611
3,403
1,009
4,311
2,300
45,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
24,849
146
Minions Killed
98
6
Camps Cleared
3
713,799
Distance Traveled
664,312
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,561
582
35
3
0
227,796
4
L
Xing Tian
9,606
739
33
3
1
227,173
1
W
Skadi
9,786
753
49
4
1
215,283
0
L
Zhong Kui
7,682
591
30
2
2
209,343
2
W
Khepri
10,075
775
21
2
0
249,792
2
W
Nox
10,278
791
76
6
5
248,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role