Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BeenNBean
Hun Batz
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 200L
1,441 Elo+
Solo
Artio
Artio
BoogerSaysWat
Artio
Level 21
God Stats
3W - 3L
1,232 SR
Queue Stats
348W - 359L
1,612 Elo+
Solo
Hera
Hera
TacosGoBoom
Hera
Level 98
God Stats
9W - 10L
1,457 SR
Queue Stats
462W - 478L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
markeemarkII
Ao Kuang
Level 129
God Stats
4W - 8L
1,403 SR
Queue Stats
681W - 668L
1,522 Elo+
Solo
Team Averages
Level 104
1,418 SR
1,514 Elo+

VS

Team Averages
Level 51
1,515 SR
1,414 Elo+
Bakasura
Bakasura
AutoShiesty
Bakasura
Level 29
God Stats
2W - 1L
1,573 SR
Queue Stats
62W - 86L
1,421 Elo+
Solo
Chronos
Chronos
Ceadeus_Xion
Chronos
Level 160
God Stats
0W - 1L
1,503 SR
Queue Stats
9W - 16L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hacksor21
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 56L
1,553 Elo+
Solo
Freya
Freya
LSD_Wherever
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Fenrir
Fenrir
salvador-563
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
10 / 3 / 15
11,498
958
14,690
10,924
4,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
BeenNBean
Hun Batz
15
7 / 6 / 16
10,231
853
13,129
13,843
11,285
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 2 / 21
10,458
872
8,436
27,259
20,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 2 / 19
11,890
991
11,551
6,368
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
markeemarkII
Ao Kuang
16
6 / 7 / 8
10,537
878
8,422
15,599
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AutoShiesty
Bakasura
16
5 / 8 / 7
9,448
787
12,406
13,130
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Ceadeus_Xion
Chronos
18
7 / 5 / 4
10,101
842
10,794
14,682
7,222
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Hacksor21
Morgan Le Fay
19
7 / 3 / 8
10,127
844
18,239
9,737
4,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 8
8,037
670
6,984
11,940
4,611
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
1 / 10 / 6
7,970
664
7,166
14,770
11,929
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
53
33
Kills
20
20
Deaths
33
79
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
3
15
5.83
L
Bakasura
AutoShiesty
Bakasura
5
8
7
1.06
W
Hun Batz
BeenNBean
Hun Batz
7
6
16
2.5
W
3
2
21
6.75
L
Chronos
Ceadeus_Xion
Chronos
7
5
4
1.8
L
Morgan Le Fay
Hacksor21
Morgan Le Fay
7
3
8
3.67
L
0
7
8
0.57
W
7
2
19
8.25
W
Ao Kuang
markeemarkII
Ao Kuang
6
7
8
1.43
L
Fenrir
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,228
Damage
55,589
73,993
Taken
64,259
45,158
Mitigated
34,772
30,472
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,690
5,861
1,296
2,234
10,924
4,472
3,043
5,168
5,685
0
33,800
L
Bakasura
AutoShiesty
Bakasura
12,406
7,871
332
1,278
13,130
6,380
0
5,712
7,418
0
14,124
W
Hun Batz
BeenNBean
Hun Batz
13,129
3,454
555
1,224
13,843
11,285
221
6,042
7,566
0
19,957
W
8,436
426
3,428
14,191
27,259
20,021
238
13,284
13,519
16,748
0
L
Chronos
Ceadeus_Xion
Chronos
10,794
2,524
586
3,995
14,682
7,222
405
6,541
8,141
33,864
0
L
Morgan Le Fay
Hacksor21
Morgan Le Fay
18,239
2,871
988
3,036
9,737
4,630
294
3,534
6,203
37,991
0
L
6,984
2,485
207
2,312
11,940
4,611
0
4,880
7,060
13,730
0
W
11,551
2,713
1,504
959
6,368
2,756
1,409
2,144
4,224
37,745
0
W
Ao Kuang
markeemarkII
Ao Kuang
8,422
2,054
1,284
3,797
15,599
6,624
793
9,602
5,812
15,272
0
L
Fenrir
7,166
2,060
558
925
14,770
11,929
0
7,742
7,028
565
8,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,614
Gold Earned
45,683
119
Minions Killed
104
0
Camps Cleared
0
1,081,051
Distance Traveled
1,018,844
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,498
958
32
3
0
194,695
1
L
Bakasura
9,448
787
8
1
0
214,521
0
W
Hun Batz
10,231
853
9
1
0
215,781
0
W
Artio
10,458
872
9
1
0
241,054
0
L
Chronos
10,101
842
32
3
0
210,795
0
L
Morgan Le Fay
10,127
844
37
3
0
211,453
4
L
Freya
8,037
670
21
2
0
199,065
0
W
Hera
11,890
991
53
4
0
208,622
2
W
Ao Kuang
10,537
878
16
1
0
220,899
2
L
Fenrir
7,970
664
6
1
0
183,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role