Player Matchup

Odin
Odin
Rosie_080
Odin
Level 28
God Stats
8W - 3L
1,668 SR
Queue Stats
67W - 67L
1,457 Elo+
Solo
Cernunnos
Cernunnos
SnakeBmf666
Cernunnos
Level 52
God Stats
16W - 15L
1,502 SR
Queue Stats
154W - 185L
1,344 Elo+
Solo
Tiamat
Tiamat
tempo-nitreux
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,041 Elo+
Solo
Team Averages
Level 28
1,557 SR
1,281 Elo+

VS

Team Averages
Level 106
1,450 SR
1,395 Elo+
Chang'e
Chang'e
EdouardM7
Chang'e
Level 14
God Stats
4W - 6L
1,429 SR
Queue Stats
9W - 19L
1,065 Elo+
Solo
Awilix
Awilix
SCORPION_RAM
Awilix
Level 159
God Stats
1W - 2L
1,366 SR
Queue Stats
101W - 93L
1,549 Elo+
Party 1
Bacchus
Bacchus
SNiPEr0x1
Bacchus
Level 145
God Stats
4W - 2L
1,554 SR
Queue Stats
138W - 127L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 0 / 1
7,741
595
7,590
10,234
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
SnakeBmf666
Cernunnos
12
1 / 5 / 1
7,937
611
6,399
10,104
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 10 / 0
6,536
503
29
7,213
1,641

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EdouardM7
Chang'e
12
2 / 2 / 10
8,626
664
3,562
7,125
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
8 / 0 / 4
9,654
743
11,495
7,132
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
SNiPEr0x1
Bacchus
13
4 / 0 / 9
9,889
761
7,608
12,539
20,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EdouardM7
Chang'e
2
2
10
3.5
L
Odin
1
0
1
1.5
W
Awilix
8
0
4
10
W
Bacchus
SNiPEr0x1
Bacchus
4
0
9
8.5
L
Cernunnos
SnakeBmf666
Cernunnos
1
5
1
0.3
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,018
Damage
22,665
27,551
Taken
26,796
14,010
Mitigated
27,685
4,295
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EdouardM7
Chang'e
3,562
381
1,828
1,959
7,125
3,051
1,112
876
5,952
32,527
0
L
Odin
7,590
994
0
2,985
10,234
8,534
0
3,584
6,101
0
23,037
W
Awilix
11,495
3,585
506
1,599
7,132
4,000
997
0
6,615
0
39,031
W
Bacchus
SNiPEr0x1
Bacchus
7,608
478
584
4,700
12,539
20,634
238
0
12,144
16,833
0
L
Cernunnos
SnakeBmf666
Cernunnos
6,399
2,170
0
1,290
10,104
3,835
0
4,654
5,067
0
33,620
L
29
29
0
20
7,213
1,641
0
3,176
3,824
601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,214
Gold Earned
28,169
102
Minions Killed
153
3
Camps Cleared
6
535,959
Distance Traveled
733,665
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,626
664
64
5
4
229,164
0
L
Odin
7,741
595
47
4
1
215,997
2
W
Awilix
9,654
743
80
6
2
251,394
6
W
Bacchus
9,889
761
9
1
0
253,107
3
L
Cernunnos
7,937
611
55
4
2
205,351
3
L
Tiamat
6,536
503
0
0
0
114,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role