Player Matchup

Vulcan
Vulcan
CaptainCanadà
Vulcan
Level 83
God Stats
14W - 7L
1,749 SR
Queue Stats
177W - 150L
1,625 Elo+
Party 3
Charybdis
Charybdis
Napnapz
Charybdis
Level 35
God Stats
5W - 1L
1,435 SR
Queue Stats
183W - 174L
1,391 Elo+
Party 1
Chaac
Chaac
Take Ur L Now
Chaac
Level 116
God Stats
13W - 4L
1,550 SR
Queue Stats
104W - 105L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
Tony2x
Sylvanus
Level 124
God Stats
4W - 2L
1,241 SR
Queue Stats
198W - 199L
1,435 Elo+
Party 1
Pele
Pele
Zephyrros
Pele
Level 28
God Stats
4W - 2L
1,613 SR
Queue Stats
16W - 16L
1,528 Elo+
Party 3
Team Averages
Level 77
1,518 SR
1,489 Elo+

VS

Team Averages
Level 80
1,506 SR
1,427 Elo+
Thanatos
Thanatos
BigBodyMiyagii-
Thanatos
Level 108
God Stats
14W - 6L
1,625 SR
Queue Stats
344W - 334L
1,533 Elo+
Party 2
Izanami
Izanami
Hilfigier
Izanami
Level 48
God Stats
22W - 20L
1,500 SR
Queue Stats
110W - 138L
1,496 Elo+
Solo
Ganesha
Ganesha
KingFabo__
Ganesha
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 12L
1,155 Elo+
Party 2
Odin
Odin
Low-Effort
Odin
Level 126
God Stats
6W - 10L
1,421 SR
Queue Stats
441W - 433L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
Yabi-chGimeSucci
Sylvanus
Level 98
God Stats
26W - 33L
1,484 SR
Queue Stats
226W - 228L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
7,016
702
6,841
4,441
1,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Napnapz
Charybdis
8
2 / 1 / 2
5,083
508
1,718
3,047
818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,595
560
3,370
7,017
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Tony2x
Sylvanus
9
2 / 1 / 2
5,282
528
4,910
6,485
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
10
4 / 1 / 4
6,283
628
5,811
8,237
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 5 / 1
5,453
545
3,169
7,482
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Hilfigier
Izanami
8
1 / 3 / 1
4,830
483
2,064
4,562
1,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
KingFabo__
Ganesha
8
0 / 1 / 3
5,051
505
1,021
6,420
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 0
6,109
611
3,922
4,872
3,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 4 / 0
5,292
529
3,919
8,546
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
5
1
0.3
W
5
0
3
6.5
L
Izanami
Hilfigier
Izanami
1
3
1
0.5
L
Ganesha
KingFabo__
Ganesha
0
1
3
1.5
L
2
0
0
2
W
Charybdis
Napnapz
Charybdis
2
1
2
3
W
0
2
0
0
W
Sylvanus
Tony2x
Sylvanus
2
1
2
3
L
1
4
0
0.25
W
Pele
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,650
Damage
14,095
29,227
Taken
31,882
13,517
Mitigated
13,438
12,247
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,169
1,072
0
3,939
7,482
1,879
0
1,252
6,230
0
27,022
W
6,841
1,108
0
1,825
4,441
1,590
252
2,018
2,423
40,099
0
L
Izanami
Hilfigier
Izanami
2,064
1,333
0
1,173
4,562
1,039
0
1,466
3,096
0
23,503
L
Ganesha
KingFabo__
Ganesha
1,021
53
0
2,088
6,420
2,696
0
3,139
3,281
5,370
0
L
3,922
1,834
0
2,221
4,872
3,501
0
0
4,336
0
30,706
W
Charybdis
Napnapz
Charybdis
1,718
1,348
0
810
3,047
818
1,444
396
2,651
0
20,235
W
3,370
538
0
3,060
7,017
4,035
0
0
7,017
0
31,377
W
Sylvanus
Tony2x
Sylvanus
4,910
2,038
115
1,945
6,485
4,958
740
840
5,645
19,707
6,561
L
3,919
1,015
364
2,438
8,546
4,323
0
5,232
3,314
20,430
5,075
W
Pele
5,811
2,288
0
4,492
8,237
2,116
0
1,297
6,940
0
34,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
26,735
323
Minions Killed
240
0
Camps Cleared
0
911,424
Distance Traveled
896,290
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,453
545
54
5
0
187,185
0
W
Vulcan
7,016
702
88
9
0
216,440
2
L
Izanami
4,830
483
49
5
0
155,683
1
L
Ganesha
5,051
505
4
0
0
164,104
0
L
Odin
6,109
611
80
8
0
201,209
4
W
Charybdis
5,083
508
39
4
0
151,272
2
W
Chaac
5,595
560
75
8
0
175,158
1
W
Sylvanus
5,282
528
55
6
0
163,696
0
L
Sylvanus
5,292
529
53
5
0
188,109
2
W
Pele
6,283
628
66
7
0
204,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role