Player Matchup

Horus
Horus
AArose97
Horus
Level 47
God Stats
2W - 2L
1,474 SR
Queue Stats
51W - 49L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bearcub061064
Morgan Le Fay
Level 88
God Stats
0W - 3L
1,277 SR
Queue Stats
94W - 82L
1,474 Elo+
Solo
Charybdis
Charybdis
TGMen42
Charybdis
Level 88
God Stats
0W - 2L
1,594 SR
Queue Stats
50W - 57L
1,413 Elo+
Solo
Team Averages
Level 74
1,449 SR
1,432 Elo+

VS

Team Averages
Level 106
1,575 SR
1,457 Elo+
Chang'e
Chang'e
BakedIguana295
Chang'e
Level 89
God Stats
3W - 2L
1,559 SR
Queue Stats
74W - 91L
1,407 Elo+
Solo
Fenrir
Fenrir
Chinofy
Fenrir
Level 104
God Stats
22W - 12L
1,660 SR
Queue Stats
275W - 236L
1,541 Elo+
Solo
Bacchus
Bacchus
Darck-azrael
Bacchus
Level 126
God Stats
15W - 20L
1,507 SR
Queue Stats
437W - 497L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AArose97
Horus
12
0 / 6 / 1
10,090
505
11,937
23,797
26,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Bearcub061064
Morgan Le Fay
12
0 / 14 / 1
10,263
513
18,790
23,875
8,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TGMen42
Charybdis
14
1 / 6 / 0
10,990
550
17,079
18,829
6,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
13,554
678
16,788
18,789
14,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Chinofy
Fenrir
18
13 / 0 / 10
14,472
724
26,145
29,058
30,038
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
Darck-azrael
Bacchus
18
7 / 0 / 18
14,807
740
16,393
21,625
32,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
69
1
Kills
26
26
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
AArose97
Horus
0
6
1
0.08
W
6
1
15
13.5
L
Morgan Le Fay
Bearcub061064
Morgan Le Fay
0
14
1
0.04
W
Fenrir
Chinofy
Fenrir
13
0
10
18
W
Bacchus
Darck-azrael
Bacchus
7
0
18
16
L
Charybdis
TGMen42
Charybdis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,806
Damage
59,326
66,501
Taken
69,472
40,797
Mitigated
76,682
13,115
Healing
28,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AArose97
Horus
11,937
6,431
2,993
5,877
23,797
26,369
25
11,713
11,725
2,192
21,919
W
16,788
884
6,732
11,013
18,789
14,624
1,556
5,393
13,396
72,939
0
L
Morgan Le Fay
Bearcub061064
Morgan Le Fay
18,790
2,328
662
3,255
23,875
8,043
0
11,354
11,935
58,576
0
W
Fenrir
Chinofy
Fenrir
26,145
6,278
0
3,925
29,058
30,038
799
10,387
17,923
0
60,372
W
Bacchus
Darck-azrael
Bacchus
16,393
1,657
0
6,716
21,625
32,020
654
5,247
16,378
47,790
0
L
Charybdis
TGMen42
Charybdis
17,079
8,396
0
328
18,829
6,385
23
10,477
8,132
0
51,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
42,833
178
Minions Killed
237
4
Camps Cleared
13
919,696
Distance Traveled
1,154,622
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,090
505
19
1
0
317,025
0
W
Chang'e
13,554
678
120
6
5
378,831
3
L
Morgan Le Fay
10,263
513
75
4
2
273,322
2
W
Fenrir
14,472
724
62
3
7
361,488
3
W
Bacchus
14,807
740
55
3
1
414,303
5
L
Charybdis
10,990
550
84
4
2
329,349
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role