Player Matchup

Bellona
Bellona
DC_EMERITUS
Bellona
Level 69
God Stats
16W - 23L
1,423 SR
Queue Stats
143W - 185L
1,468 Elo+
Solo
Serqet
Serqet
MarkyDBish
Serqet
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 226L
1,574 Elo+
Solo
Neith
Neith
Some1Coo1
Neith
Level 62
God Stats
106W - 126L
1,455 SR
Queue Stats
283W - 323L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
alvinho157fal
Nu Wa
Level 112
God Stats
22W - 22L
1,610 SR
Queue Stats
309W - 268L
1,569 Elo+
Solo
Cabrakan
Cabrakan
thepipelineman
Cabrakan
Level 125
God Stats
1W - 2L
1,949 SR
Queue Stats
132W - 137L
1,477 Elo+
Party 2
Team Averages
Level 90
1,588 SR
1,510 Elo+

VS

Team Averages
Level 114
1,530 SR
1,516 Elo+
Awilix
Awilix
Firestormzii
Awilix
Level 89
God Stats
11W - 12L
1,626 SR
Queue Stats
128W - 149L
1,484 Elo+
Solo
Horus
Horus
MagicOOTricks
Horus
Level 139
God Stats
20W - 13L
1,632 SR
Queue Stats
681W - 650L
1,539 Elo+
Party 1
Hera
Hera
Starbury10
Hera
Level 145
God Stats
4W - 3L
1,310 SR
Queue Stats
276W - 265L
1,537 Elo+
Solo
Cabrakan
Cabrakan
superyagote
Cabrakan
Level 88
God Stats
2W - 3L
1,392 SR
Queue Stats
46W - 44L
1,527 Elo+
Party 1
Chronos
Chronos
tmccrossan03
Chronos
Level 109
God Stats
12W - 3L
1,689 SR
Queue Stats
444W - 411L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DC_EMERITUS
Bellona
12
1 / 4 / 4
7,222
481
5,449
12,050
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
MarkyDBish
Serqet
13
5 / 2 / 0
7,959
531
5,981
11,360
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Some1Coo1
Neith
11
1 / 7 / 2
7,066
471
6,922
9,701
2,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 3 / 0
5,606
374
3,133
4,187
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
10
1 / 6 / 1
6,656
444
4,950
13,616
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
5 / 2 / 2
8,993
600
5,541
9,411
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 9
7,442
496
6,502
13,814
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
11 / 0 / 1
10,003
667
10,800
6,719
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
superyagote
Cabrakan
14
0 / 2 / 3
8,434
562
5,611
7,550
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
tmccrossan03
Chronos
14
6 / 1 / 4
8,871
591
8,595
10,738
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
22
22
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
DC_EMERITUS
Bellona
1
4
4
0.75
W
Awilix
5
2
2
3
W
0
3
9
1.5
L
Serqet
MarkyDBish
Serqet
5
2
0
2.5
L
Neith
Some1Coo1
Neith
1
7
2
0.29
W
11
0
1
11.5
L
0
3
0
0
W
Cabrakan
superyagote
Cabrakan
0
2
3
0.75
L
Cabrakan
1
6
1
0.25
W
Chronos
tmccrossan03
Chronos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,435
Damage
37,049
50,914
Taken
48,232
25,077
Mitigated
29,322
6,304
Healing
18,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DC_EMERITUS
Bellona
5,449
1,452
0
1,788
12,050
7,343
103
5,129
6,306
0
35,923
W
Awilix
5,541
1,647
0
2,704
9,411
3,924
1,597
352
8,857
0
61,319
W
6,502
2,406
1,148
4,088
13,814
11,410
391
2,505
10,341
0
14,639
L
Serqet
MarkyDBish
Serqet
5,981
1,243
0
440
11,360
3,643
0
4,796
6,403
0
34,440
L
Neith
Some1Coo1
Neith
6,922
2,601
0
2,284
9,701
2,582
0
5,135
4,502
0
34,637
W
10,800
2,712
91
2,676
6,719
2,840
890
1,946
4,532
72,184
0
L
3,133
844
0
500
4,187
1,115
36
1,555
2,534
22,820
0
W
Cabrakan
superyagote
Cabrakan
5,611
854
0
2,868
7,550
6,835
746
88
6,749
47,180
0
L
Cabrakan
4,950
816
0
1,292
13,616
10,394
0
6,428
6,966
20,982
0
W
Chronos
tmccrossan03
Chronos
8,595
2,499
0
5,009
10,738
4,313
2,754
2,712
7,546
51,074
7,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,509
Gold Earned
43,743
294
Minions Killed
465
0
Camps Cleared
0
1,185,550
Distance Traveled
1,356,289
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,222
481
79
5
0
220,335
6
W
Awilix
8,993
600
104
7
0
302,774
0
W
Horus
7,442
496
11
1
0
265,548
3
L
Serqet
7,959
531
62
4
0
325,181
0
L
Neith
7,066
471
77
5
0
244,266
4
W
Hera
10,003
667
149
10
0
291,583
5
L
Nu Wa
5,606
374
44
3
0
136,343
2
W
Cabrakan
8,434
562
110
7
0
246,934
4
L
Cabrakan
6,656
444
32
2
0
259,425
1
W
Chronos
8,871
591
91
6
0
249,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role