Player Matchup

Merlin
Merlin
BryanDiaz421
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rephael_Martins
Tsukuyomi
Level 15
God Stats
3W - 2L
1,496 SR
Queue Stats
7W - 11L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
Sombriu12
Sun Wukong
Level 21
God Stats
2W - 1L
1,681 SR
Queue Stats
42W - 35L
1,511 Elo+
Solo
Guan Yu
Guan Yu
apolo13_lima
Guan Yu
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 21L
1,259 Elo+
Party 1
Chronos
Chronos
leandro2018monto
Chronos
Level 24
God Stats
5W - 1L
1,576 SR
Queue Stats
58W - 56L
1,223 Elo+
Party 1
Team Averages
Level 16
1,551 SR
1,335 Elo+

VS

Team Averages
Level 19
1,491 SR
1,350 Elo+
Baron Samedi
Baron Samedi
Almirnogx23
Baron Samedi
Level 28
God Stats
16W - 14L
1,717 SR
Queue Stats
368W - 411L
1,478 Elo+
Solo
King Arthur
King Arthur
GHOSTFV
King Arthur
Level 21
God Stats
18W - 23L
1,369 SR
Queue Stats
27W - 37L
1,301 Elo+
Solo
Loki
Loki
Lucifer98596
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Chiron
Chiron
Terminalpenio
Chiron
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,218 Elo+
Solo
Jormungandr
Jormungandr
key-funny041
Jormungandr
Level 27
God Stats
5W - 10L
1,368 SR
Queue Stats
89W - 109L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 4 / 7
18,300
678
24,478
19,728
8,618
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Rephael_Martins
Tsukuyomi
16
1 / 4 / 4
11,538
427
5,830
16,022
6,076
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Sombriu12
Sun Wukong
20
11 / 1 / 8
17,013
630
16,877
20,725
18,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
apolo13_lima
Guan Yu
16
0 / 15 / 3
11,307
419
6,853
22,705
21,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 7 / 5
11,788
437
13,655
21,056
7,571
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Almirnogx23
Baron Samedi
20
18 / 7 / 2
14,462
536
28,619
25,023
12,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
GHOSTFV
King Arthur
12
1 / 3 / 1
9,455
350
2,518
10,331
3,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 9 / 4
10,245
379
9,399
16,926
5,762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 10 / 1
10,041
372
9,193
21,773
8,772
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
key-funny041
Jormungandr
18
5 / 2 / 6
11,902
441
9,745
17,696
15,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
31
Kills
31
31
Deaths
31
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Almirnogx23
Baron Samedi
18
7
2
2.71
W
Merlin
14
4
7
4.38
L
King Arthur
GHOSTFV
King Arthur
1
3
1
0.5
L
4
9
4
0.67
W
Tsukuyomi
Rephael_Martins
Tsukuyomi
1
4
4
0.75
W
Sun Wukong
Sombriu12
Sun Wukong
11
1
8
15
L
3
10
1
0.35
W
Guan Yu
apolo13_lima
Guan Yu
0
15
3
0.1
L
Jormungandr
key-funny041
Jormungandr
5
2
6
4
W
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,693
Damage
59,474
100,236
Taken
91,749
62,900
Mitigated
46,932
26,921
Healing
20,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Almirnogx23
Baron Samedi
28,619
2,250
1,026
8,471
25,023
12,837
0
11,253
13,770
96,483
0
W
Merlin
24,478
1,148
0
6,746
19,728
8,618
3,512
7,492
11,703
183,983
0
L
King Arthur
GHOSTFV
King Arthur
2,518
313
0
3,709
10,331
3,797
275
682
9,649
0
34,404
L
9,399
2,251
120
1,119
16,926
5,762
590
5,926
11,000
0
45,167
W
Tsukuyomi
Rephael_Martins
Tsukuyomi
5,830
1,766
0
5,599
16,022
6,076
1,738
3,841
11,849
0
57,187
W
Sun Wukong
Sombriu12
Sun Wukong
16,877
3,244
0
9,759
20,725
18,974
3,184
4,357
15,826
0
143,105
L
9,193
3,084
166
4,475
21,773
8,772
196
10,271
11,502
0
55,330
W
Guan Yu
apolo13_lima
Guan Yu
6,853
901
403
1,664
22,705
21,661
1,667
9,656
12,167
0
43,050
L
Jormungandr
key-funny041
Jormungandr
9,745
1,180
0
1,513
17,696
15,764
332
8,591
9,105
60,564
0
W
13,655
5,247
0
2,750
21,056
7,571
2,469
9,875
10,327
50,328
5,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,946
Gold Earned
56,105
765
Minions Killed
481
0
Camps Cleared
0
2,489,257
Distance Traveled
2,076,075
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,462
536
165
6
0
448,520
0
W
Merlin
18,300
678
302
11
0
487,919
4
L
King Arthur
9,455
350
76
3
0
208,092
1
L
Loki
10,245
379
64
2
0
498,274
1
W
Tsukuyomi
11,538
427
74
3
0
497,260
0
W
Sun Wukong
17,013
630
245
9
0
605,251
1
L
Chiron
10,041
372
85
3
0
457,888
5
W
Guan Yu
11,307
419
65
2
0
423,684
0
L
Jormungandr
11,902
441
91
3
0
463,301
6
W
Chronos
11,788
437
79
3
0
475,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role