Player Matchup

Mulan
Mulan
CantriZero
Mulan
Level 28
God Stats
1W - 1L
1,409 SR
Queue Stats
3W - 1L
1,826 Elo+
Solo
Geb
Geb
Rosky Posky
Geb
Level 29
God Stats
0W - 4L
1,275 SR
Queue Stats
277W - 286L
1,505 Elo+
Solo
Charybdis
Charybdis
SaltiestDad
Charybdis
Level 5
God Stats
0W - 1L
1,835 SR
Queue Stats
2W - 2L
1,609 Elo+
Solo
Anubis
Anubis
Tsaucony
Anubis
Level 22
God Stats
4W - 5L
1,677 SR
Queue Stats
85W - 76L
1,619 Elo+
Solo
Kukulkan
Kukulkan
jbullfrog9
Kukulkan
Level 16
God Stats
0W - 2L
1,355 SR
Queue Stats
4W - 6L
1,519 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,616 Elo+

VS

Team Averages
Level 21
1,596 SR
1,577 Elo+
Loki
Loki
Cassius Kublai
Loki
Level 30
God Stats
198W - 102L
1,694 SR
Queue Stats
345W - 268L
1,651 Elo+
Solo
Mercury
Mercury
DragonSage7682
Mercury
Level 18
God Stats
1W - 3L
1,200 SR
Queue Stats
60W - 71L
1,559 Elo+
Solo
Izanami
Izanami
SnaggySummer7
Izanami
Level 18
God Stats
10W - 3L
1,723 SR
Queue Stats
52W - 47L
1,428 Elo+
Solo
Sol
Sol
StonedSmurf6
Sol
Level 15
God Stats
45W - 23L
1,862 SR
Queue Stats
52W - 30L
1,717 Elo+
Solo
Geb
Geb
hollabackatcha99
Geb
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
61W - 54L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 2 / 3
5,619
468
6,249
9,596
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 4
5,267
439
3,791
8,689
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SaltiestDad
Charybdis
8
0 / 6 / 2
5,172
431
1,696
5,886
1,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Tsaucony
Anubis
12
5 / 4 / 0
6,869
572
7,664
8,941
4,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
jbullfrog9
Kukulkan
6
1 / 7 / 2
5,288
441
256
5,874
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,824
652
7,451
6,263
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 3 / 3
7,043
587
3,753
7,463
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
12
5 / 1 / 2
7,867
656
5,397
6,117
1,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 1 / 2
7,829
652
9,305
9,535
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 9
6,839
570
1,797
8,151
3,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
20
22
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
2
3
0.75
W
5
0
1
5.5
W
5
3
3
2.17
L
0
3
4
0.67
L
Charybdis
SaltiestDad
Charybdis
0
6
2
0.17
W
Izanami
5
1
2
6
W
5
1
2
6
L
Anubis
Tsaucony
Anubis
5
4
0
1.25
W
0
1
9
4.5
L
Kukulkan
jbullfrog9
Kukulkan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
27,703
38,986
Taken
37,529
14,853
Mitigated
14,785
8,618
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,249
978
0
4,787
9,596
4,719
0
1,920
7,142
0
28,706
W
7,451
2,277
0
2,634
6,263
4,687
0
870
4,931
0
39,564
W
3,753
1,966
0
1,804
7,463
2,413
0
2,442
5,021
0
33,333
L
3,791
785
0
0
8,689
3,166
0
3,131
5,558
18,952
0
L
Charybdis
SaltiestDad
Charybdis
1,696
741
0
795
5,886
1,228
186
866
4,973
0
20,074
W
Izanami
5,397
3,291
0
1,559
6,117
1,675
2,812
2,115
3,960
0
51,644
W
9,305
4,786
0
6,339
9,535
2,746
1,583
3,878
5,569
54,611
6,715
L
Anubis
Tsaucony
Anubis
7,664
238
0
3,036
8,941
4,450
0
3,705
5,143
36,772
0
W
1,797
277
1,318
1,947
8,151
3,264
231
2,468
5,599
14,988
0
L
Kukulkan
jbullfrog9
Kukulkan
256
89
0
0
5,874
1,290
0
210
5,525
11,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
37,402
242
Minions Killed
372
0
Camps Cleared
0
1,076,624
Distance Traveled
1,170,887
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,619
468
61
5
0
202,317
2
W
Loki
7,824
652
90
8
0
243,840
1
W
Mercury
7,043
587
60
5
0
250,208
3
L
Geb
5,267
439
41
3
0
262,860
0
L
Charybdis
5,172
431
43
4
0
228,798
0
W
Izanami
7,867
656
108
9
0
215,035
1
W
Sol
7,829
652
94
8
0
220,619
2
L
Anubis
6,869
572
80
7
0
209,684
5
W
Geb
6,839
570
20
2
0
241,185
7
L
Kukulkan
5,288
441
17
1
0
172,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role