Player Matchup

Nox
Nox
GUARDIANxEATOS2
Nox
Level 108
God Stats
9W - 19L
1,433 SR
Queue Stats
533W - 555L
1,385 Elo+
Solo
Odin
Odin
Pillooow_ILoow
Odin
Level 65
God Stats
9W - 4L
1,590 SR
Queue Stats
219W - 271L
1,410 Elo+
Solo
Neith
Neith
SUPER_Gasuu_
Neith
Level 68
God Stats
0W - 1L
1,726 SR
Queue Stats
19W - 20L
1,408 Elo+
Solo
Hel
Hel
crescentkxller
Hel
Level 113
God Stats
2W - 5L
1,495 SR
Queue Stats
229W - 245L
1,419 Elo+
Solo
Da Ji
Da Ji
limaelfica
Da Ji
Level 83
God Stats
11W - 12L
1,441 SR
Queue Stats
164W - 166L
1,430 Elo+
Solo
Team Averages
Level 87
1,537 SR
1,410 Elo+

VS

Team Averages
Level 82
1,469 SR
1,405 Elo+
Kukulkan
Kukulkan
Chicagolate
Kukulkan
Level 105
God Stats
223W - 213L
1,471 SR
Queue Stats
497W - 548L
1,401 Elo+
Solo
Nemesis
Nemesis
KREDD82
Nemesis
Level 63
God Stats
7W - 14L
1,509 SR
Queue Stats
356W - 348L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
MURO__o
Kumbhakarna
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 142L
1,393 Elo+
Solo
Danzaburou
Danzaburou
SwiftCalf975958
Danzaburou
Level 108
God Stats
56W - 58L
1,384 SR
Queue Stats
615W - 660L
1,376 Elo+
Solo
King Arthur
King Arthur
Zangado_Hawk
King Arthur
Level 67
God Stats
10W - 6L
1,481 SR
Queue Stats
257W - 282L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,659
479
6,243
8,385
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 1
7,986
499
6,434
10,413
6,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 3
6,418
401
4,869
8,594
2,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 0
5,955
372
2,077
4,315
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
13
0 / 1 / 0
7,072
442
4,661
8,972
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chicagolate
Kukulkan
13
2 / 1 / 2
8,055
503
6,373
7,327
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
KREDD82
Nemesis
14
1 / 1 / 3
7,958
497
3,847
9,468
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
MURO__o
Kumbhakarna
13
3 / 0 / 3
8,509
532
3,489
10,146
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SwiftCalf975958
Danzaburou
14
4 / 3 / 4
9,438
590
6,458
13,601
5,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Zangado_Hawk
King Arthur
12
0 / 2 / 1
7,339
459
4,549
10,071
9,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
10
10
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chicagolate
Kukulkan
2
1
2
3
L
3
1
0
3
W
Nemesis
KREDD82
Nemesis
1
1
3
2.5
W
Kumbhakarna
MURO__o
Kumbhakarna
3
0
3
4.5
L
3
0
1
3.5
L
0
6
3
0.25
W
Danzaburou
SwiftCalf975958
Danzaburou
4
3
4
2
W
King Arthur
Zangado_Hawk
King Arthur
0
2
1
0.25
L
0
2
0
0
L
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,284
Damage
24,716
40,679
Taken
50,613
16,970
Mitigated
30,487
9,422
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chicagolate
Kukulkan
6,373
528
0
2,057
7,327
3,078
3,545
2,020
5,083
48,652
0
L
6,243
628
0
1,994
8,385
4,189
0
2,475
5,882
39,397
0
W
Nemesis
KREDD82
Nemesis
3,847
1,779
342
885
9,468
3,392
1,361
249
9,219
0
59,538
W
Kumbhakarna
MURO__o
Kumbhakarna
3,489
463
0
1,793
10,146
9,063
0
1,735
8,411
27,536
0
L
6,434
582
0
250
10,413
6,255
268
1,416
8,905
6,260
34,028
L
4,869
2,592
0
1,268
8,594
2,179
0
2,981
5,529
0
24,458
W
Danzaburou
SwiftCalf975958
Danzaburou
6,458
1,802
0
6,849
13,601
5,923
1,738
3,942
9,659
0
63,619
W
King Arthur
Zangado_Hawk
King Arthur
4,549
390
0
2,730
10,071
9,031
735
1,198
8,843
0
31,330
L
2,077
109
342
1,866
4,315
1,158
0
882
3,239
20,229
0
L
Da Ji
4,661
778
0
3,702
8,972
3,189
0
1,583
7,262
0
48,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
41,299
321
Minions Killed
435
0
Camps Cleared
0
1,388,631
Distance Traveled
1,472,828
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,055
503
98
6
0
274,662
0
L
Nox
7,659
479
54
3
0
259,677
5
W
Nemesis
7,958
497
101
6
0
344,972
4
W
Kumbhakarna
8,509
532
41
3
0
292,586
0
L
Odin
7,986
499
91
6
0
336,787
1
L
Neith
6,418
401
44
3
0
264,265
0
W
Danzaburou
9,438
590
122
8
0
261,792
3
W
King Arthur
7,339
459
73
5
0
298,816
1
L
Hel
5,955
372
45
3
0
177,888
3
L
Da Ji
7,072
442
87
5
0
350,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role