Player Matchup

Artemis
Artemis
KnightSuge
Artemis
Level 28
God Stats
2W - 2L
1,261 SR
Queue Stats
4W - 3L
1,265 Elo+
Party 1
Scylla
Scylla
Rugido_da_terra
Scylla
Level 29
God Stats
4W - 2L
1,640 SR
Queue Stats
69W - 68L
1,338 Elo+
Solo
Pele
Pele
Thu_p4py-13choso
Pele
Level 29
God Stats
23W - 16L
1,487 SR
Queue Stats
139W - 144L
1,355 Elo+
Solo
Sylvanus
Sylvanus
TsunamicBooch68
Sylvanus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,412 Elo+
Party 1
Hercules
Hercules
uele a OBO
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,226 Elo+
Solo
Team Averages
Level 29
1,478 SR
1,319 Elo+

VS

Team Averages
Level 10
1,426 SR
1,243 Elo+
Ullr
Ullr
Ashez_Anarchy
Ullr
Level 21
God Stats
6W - 9L
1,266 SR
Queue Stats
99W - 96L
1,415 Elo+
Solo
Neith
Neith
EqualsE
Neith
Level 5
God Stats
0W - 2L
1,277 SR
Queue Stats
12W - 17L
1,340 Elo+
Solo
Fenrir
Fenrir
Shadod_Jayden
Fenrir
Level 12
God Stats
6W - 6L
1,497 SR
Queue Stats
8W - 11L
1,325 Elo+
Solo
Tyr
Tyr
blackFRIps
Tyr
Level 6
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 5L
989 Elo+
Solo
Anubis
Anubis
stappj
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KnightSuge
Artemis
17
6 / 4 / 13
11,261
490
14,062
14,988
5,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 8 / 3
11,906
518
13,883
16,292
5,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
9 / 1 / 2
13,100
570
8,542
9,881
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
16
4 / 3 / 12
10,599
461
5,442
10,691
16,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
uele a OBO
Hercules
20
16 / 1 / 6
13,657
594
20,319
21,609
15,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 1
10,678
464
12,430
13,061
4,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
EqualsE
Neith
13
1 / 7 / 1
8,102
352
5,487
11,431
3,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 13 / 1
11,226
488
15,532
22,472
17,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 8 / 1
8,560
372
4,866
17,903
11,086
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
stappj
Anubis
15
1 / 8 / 4
9,274
403
3,892
15,509
5,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
41
Kills
17
17
Deaths
41
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Neith
EqualsE
Neith
1
7
1
0.21
W
Artemis
KnightSuge
Artemis
6
4
13
3.13
W
6
8
3
0.94
L
9
13
1
0.73
W
9
1
2
10
W
Sylvanus
4
3
12
3.33
L
1
8
1
0.19
L
Anubis
stappj
Anubis
1
8
4
0.38
W
Hercules
uele a OBO
Hercules
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,248
Damage
42,207
73,461
Taken
80,376
46,614
Mitigated
42,232
27,397
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,430
4,804
0
181
13,061
4,942
585
2,146
10,915
0
70,445
L
Neith
EqualsE
Neith
5,487
3,341
0
516
11,431
3,103
369
2,465
8,966
0
32,708
W
Artemis
KnightSuge
Artemis
14,062
8,811
0
3,223
14,988
5,432
3,638
825
14,163
0
51,824
W
13,883
735
0
4,468
16,292
5,092
1,152
1,947
14,345
62,456
0
L
15,532
3,836
0
1,871
22,472
17,362
380
4,555
17,917
0
55,222
W
8,542
1,582
0
2,651
9,881
4,744
4,074
889
8,992
0
103,411
W
Sylvanus
5,442
1,288
4,806
3,812
10,691
16,265
590
0
10,691
25,262
5,614
L
4,866
1,177
0
1,983
17,903
11,086
271
2,651
15,252
0
36,669
L
Anubis
stappj
Anubis
3,892
295
0
4,022
15,509
5,739
411
7,265
8,244
45,562
0
W
Hercules
uele a OBO
Hercules
20,319
6,197
153
8,284
21,609
15,081
1,312
231
21,378
0
87,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,523
Gold Earned
47,840
564
Minions Killed
434
0
Camps Cleared
0
1,960,860
Distance Traveled
1,744,445
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,678
464
133
6
0
357,161
4
L
Neith
8,102
352
67
3
0
358,287
0
W
Artemis
11,261
490
99
4
0
404,793
3
W
Scylla
11,906
518
111
5
0
347,232
2
L
Fenrir
11,226
488
80
3
0
346,616
0
W
Pele
13,100
570
176
8
0
400,143
1
W
Sylvanus
10,599
461
59
3
0
369,557
0
L
Tyr
8,560
372
55
2
0
359,948
0
L
Anubis
9,274
403
99
4
0
322,433
0
W
Hercules
13,657
594
119
5
0
439,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role