Player Matchup

Ares
Ares
Bronze II
Greatokami
Ares
Bronze II
Level 69
God Stats
2W - 2L
1,351 SR
Queue Stats
31W - 68L
611 MMR
Party 2
Olorun
Olorun
Silver I
Moorsty
Olorun
Silver I
Level 62
God Stats
13W - 10L
1,440 SR
Queue Stats
37W - 39L
1,454 MMR
Party 2
Awilix
Awilix
Gold III
RubeusHagriid
Awilix
Gold III
Level 69
God Stats
1W - 0L
1,472 SR
Queue Stats
29W - 32L
1,345 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 67
1,421 SR
1,136 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,521 SR
1,208 MMR
Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze II
teletubbieGOD
Nox
Bronze II
Level 41
God Stats
1W - 4L
1,469 SR
Queue Stats
15W - 36L
624 MMR
Party 1
Chiron
Chiron
Bronze III
xNeTroK
Chiron
Bronze III
Level 78
God Stats
0W - 4L
1,594 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 11
9,396
783
8,484
13,839
14,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
Moorsty
Olorun
14
5 / 4 / 7
9,619
802
13,849
9,038
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
7 / 6 / 3
9,774
815
10,229
10,897
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
GilgameshVamanaChaacCupidUllr

VS

Bans
PersephoneAh PuchCabrakanMorgan Le FayKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 3 / 6
8,329
694
5,994
15,134
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 5 / 6
9,101
758
6,032
9,100
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
xNeTroK
Chiron
12
6 / 5 / 6
9,061
755
12,973
11,568
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
13
Kills
14
14
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
6
1.67
W
1
4
11
1.63
W
Olorun
Moorsty
Olorun
5
4
7
2.13
W
7
6
3
1.42
L
6
5
6
1.8
L
Chiron
xNeTroK
Chiron
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
24,999
33,774
Taken
35,802
23,784
Mitigated
24,495
9,273
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,994
606
0
3,815
15,134
17,300
182
10,002
5,132
13,078
0
W
8,484
259
0
3,758
13,839
14,031
376
5,892
7,947
15,691
0
W
Olorun
Moorsty
Olorun
13,849
7,968
1,161
3,093
9,038
4,653
2,201
2,570
6,468
28,916
4,154
W
10,229
3,733
0
1,261
10,897
5,100
0
3,837
7,060
0
35,388
L
6,032
1,168
0
1,095
9,100
3,461
0
5,237
3,863
22,526
0
L
Chiron
xNeTroK
Chiron
12,973
4,552
436
1,568
11,568
3,734
617
5,496
6,072
0
28,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
26,491
111
Minions Killed
102
7
Camps Cleared
3
647,582
Distance Traveled
619,464
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,329
694
17
1
0
219,682
3
W
Ares
9,396
783
15
1
1
223,086
2
W
Olorun
9,619
802
55
5
0
197,772
4
W
Awilix
9,774
815
41
3
6
226,724
3
L
Nox
9,101
758
49
4
1
209,907
3
L
Chiron
9,061
755
36
3
2
189,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role