Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
All4oru
Apollo
Level 28
God Stats
0W - 2L
1,320 SR
Queue Stats
14W - 21L
1,390 Elo+
Solo
Agni
Agni
Drazeeh
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Solo
Gilgamesh
Gilgamesh
Sergeynoesmalo
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Odin
Odin
cendresoupe
Odin
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 10L
1,141 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,279 Elo+

VS

Team Averages
Level 18
1,588 SR
1,534 Elo+
Neith
Neith
AghoriGori
Neith
Level 5
God Stats
3W - 0L
1,687 SR
Queue Stats
3W - 2L
1,470 Elo+
Solo
Olorun
Olorun
B1gKahoona
Olorun
Level 30
God Stats
7W - 4L
1,835 SR
Queue Stats
162W - 62L
1,788 Elo+
Solo
Yemoja
Yemoja
Goldfield40g
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,257 Elo+
Solo
Mulan
Mulan
ShpillyMachine
Mulan
Level 8
God Stats
47W - 31L
1,500 SR
Queue Stats
77W - 71L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tom5ter130
Tsukuyomi
Level 27
God Stats
11W - 8L
1,417 SR
Queue Stats
197W - 206L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
6 / 2 / 5
12,949
682
12,782
12,971
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
All4oru
Apollo
14
6 / 4 / 1
8,900
468
8,034
9,988
3,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Drazeeh
Agni
5
2 / 2 / 1
6,253
329
1,017
1,684
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sergeynoesmalo
Gilgamesh
12
3 / 4 / 1
8,095
426
4,555
9,953
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 5
7,508
395
3,997
10,738
8,526
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 6 / 4
8,553
450
2,330
9,438
3,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
B1gKahoona
Olorun
19
5 / 4 / 2
12,340
649
5,399
10,419
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
13
1 / 4 / 2
8,399
442
2,319
9,215
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 2 / 5
10,394
547
8,171
14,089
9,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Tom5ter130
Tsukuyomi
18
6 / 3 / 3
10,725
564
10,500
12,578
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
18
Kills
15
16
Deaths
19
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
2
5
4.25
W
Neith
0
6
4
0.33
L
Apollo
All4oru
Apollo
6
4
1
1.63
W
Olorun
B1gKahoona
Olorun
5
4
2
1.5
L
Agni
Drazeeh
Agni
2
2
1
1.25
W
Yemoja
1
4
2
0.5
L
Gilgamesh
Sergeynoesmalo
Gilgamesh
3
4
1
0.88
W
3
2
5
2.75
W
Tsukuyomi
Tom5ter130
Tsukuyomi
6
3
3
2.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,385
Damage
28,719
45,334
Taken
55,739
24,899
Mitigated
30,869
10,142
Healing
19,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
12,782
2,486
0
3,905
12,971
7,318
0
3,089
9,798
132,915
0
W
Neith
2,330
991
0
1,823
9,438
3,450
664
734
8,704
0
50,738
L
Apollo
All4oru
Apollo
8,034
3,736
0
2,615
9,988
3,312
510
2,255
7,682
0
53,679
W
Olorun
B1gKahoona
Olorun
5,399
2,799
225
5,180
10,419
4,512
490
5,353
4,966
95,564
0
L
Agni
Drazeeh
Agni
1,017
172
0
250
1,684
461
0
992
692
7,936
0
W
Yemoja
2,319
615
526
1,397
9,215
6,912
219
1,761
7,454
14,254
0
L
Gilgamesh
Sergeynoesmalo
Gilgamesh
4,555
1,141
0
2,332
9,953
5,282
638
924
8,653
0
25,916
W
8,171
1,563
279
7,866
14,089
9,602
0
3,958
10,131
0
56,898
W
Tsukuyomi
Tom5ter130
Tsukuyomi
10,500
2,732
0
2,665
12,578
6,393
54
2,765
9,813
321
89,284
L
3,997
632
0
1,040
10,738
8,526
168
888
9,799
3,611
22,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
50,411
439
Minions Killed
535
0
Camps Cleared
0
1,433,749
Distance Traveled
1,663,890
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,949
682
249
13
0
392,596
2
W
Neith
8,553
450
95
5
0
318,190
0
L
Apollo
8,900
468
78
4
0
372,689
3
W
Olorun
12,340
649
179
9
0
348,397
5
L
Agni
6,253
329
18
1
0
73,762
1
W
Yemoja
8,399
442
26
1
0
332,154
4
L
Gilgamesh
8,095
426
49
3
0
277,946
3
W
Mulan
10,394
547
101
5
0
252,423
7
W
Tsukuyomi
10,725
564
134
7
0
412,726
1
L
Odin
7,508
395
45
2
0
316,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role