Player Matchup

Cupid
Cupid
DaFEDSisWATCHIN
Cupid
Level 153
God Stats
1W - 1L
1,400 SR
Queue Stats
148W - 107L
1,646 Elo+
Party 1
Baron Samedi
Baron Samedi
ESK HULK
Baron Samedi
Level 160
God Stats
10W - 3L
1,716 SR
Queue Stats
157W - 86L
1,690 Elo+
Party 1
Ymir
Ymir
KingDom810
Ymir
Level 149
God Stats
4W - 1L
1,720 SR
Queue Stats
65W - 35L
1,630 Elo+
Party 1
Team Averages
Level 154
1,612 SR
1,655 Elo+

VS

Team Averages
Level 84
1,493 SR
1,622 Elo+
Arachne
Arachne
Vanixly
Arachne
Level 67
God Stats
2W - 2L
1,578 SR
Queue Stats
36W - 22L
1,678 Elo+
Party 2
Guan Yu
Guan Yu
XAquiveredX
Guan Yu
Level 139
God Stats
31W - 27L
1,721 SR
Queue Stats
344W - 230L
1,693 Elo+
Party 2
Janus
Janus
adhesive-seven7
Janus
Level 46
God Stats
0W - 5L
1,179 SR
Queue Stats
417W - 511L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
9,279
714
10,877
9,414
3,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ESK HULK
Baron Samedi
13
3 / 3 / 10
9,333
718
14,529
13,092
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 3 / 7
9,723
748
6,791
15,798
19,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Vanixly
Arachne
11
3 / 7 / 3
8,672
667
5,423
13,330
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
XAquiveredX
Guan Yu
14
5 / 2 / 2
9,558
735
8,889
16,466
12,888
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

12
0 / 4 / 5
8,142
626
11,122
7,828
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
8
8
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Baron Samedi
ESK HULK
Baron Samedi
3
3
10
2.67
W
5
3
7
2.83
L
Arachne
Vanixly
Arachne
3
7
3
0.64
L
Guan Yu
XAquiveredX
Guan Yu
5
2
2
3
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,197
Damage
25,434
38,304
Taken
37,624
30,221
Mitigated
20,257
12,299
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,877
7,280
547
2,797
9,414
3,799
2,346
3,271
6,143
0
34,395
W
Baron Samedi
ESK HULK
Baron Samedi
14,529
1,513
1,343
5,415
13,092
7,342
323
5,157
7,935
42,235
0
W
6,791
1,448
0
2,197
15,798
19,080
0
4,540
11,258
25,504
0
L
Arachne
Vanixly
Arachne
5,423
3,767
0
1,469
13,330
4,683
0
8,003
5,327
0
16,475
L
Guan Yu
XAquiveredX
Guan Yu
8,889
1,328
953
1,865
16,466
12,888
0
9,025
7,441
3,465
18,838
L
11,122
650
0
375
7,828
2,686
0
4,987
2,841
31,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,335
Gold Earned
26,372
191
Minions Killed
105
7
Camps Cleared
5
663,114
Distance Traveled
662,731
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,279
714
69
5
3
197,439
2
W
Baron Samedi
9,333
718
63
5
3
227,762
5
W
Ymir
9,723
748
59
5
1
237,913
2
L
Arachne
8,672
667
24
2
3
200,314
4
L
Guan Yu
9,558
735
33
3
0
243,605
0
L
Janus
8,142
626
48
4
2
218,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role