Player Matchup

Olorun
Olorun
OriginalOranges
Olorun
Level 91
God Stats
3W - 3L
1,539 SR
Queue Stats
408W - 221L
1,587 Elo+
Party 2
Ares
Ares
Phantasy7047
Ares
Level 28
God Stats
4W - 0L
1,625 SR
Queue Stats
203W - 78L
1,660 Elo+
Party 2
Hou Yi
Hou Yi
kingmark453
Hou Yi
Level 126
God Stats
3W - 1L
1,441 SR
Queue Stats
62W - 31L
1,536 Elo+
Party 2
Team Averages
Level 82
1,535 SR
1,594 Elo+

VS

Team Averages
Level 67
1,411 SR
1,369 Elo+
Bastet
Bastet
MauricioKRG
Bastet
Level 88
God Stats
12W - 12L
1,546 SR
Queue Stats
265W - 330L
1,417 Elo+
Solo
Chaac
Chaac
mr_villass
Chaac
Level 28
God Stats
0W - 2L
1,385 SR
Queue Stats
73W - 118L
1,378 Elo+
Party 1
Vulcan
Vulcan
shokwave00
Vulcan
Level 86
God Stats
0W - 1L
1,304 SR
Queue Stats
66W - 114L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 10
7,747
775
8,354
6,370
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
4 / 2 / 8
8,070
807
5,172
12,265
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hou Yi
11
6 / 0 / 9
7,967
797
6,606
6,640
2,687
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
1 / 7 / 1
6,184
618
5,187
9,093
2,919
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
9
0 / 4 / 2
5,813
581
4,353
8,114
5,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
shokwave00
Vulcan
11
1 / 4 / 1
6,400
640
6,260
6,622
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
7
1
0.21
W
5
0
10
10
W
4
2
8
4
W
Hou Yi
6
0
9
10.5
L
Chaac
0
4
2
0.25
L
Vulcan
shokwave00
Vulcan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
15,800
25,275
Taken
23,829
18,487
Mitigated
11,141
7,939
Healing
2,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,187
1,154
0
450
9,093
2,919
0
5,194
3,535
0
15,461
W
8,354
2,729
1,346
3,781
6,370
2,900
551
2,259
4,072
25,509
0
W
5,172
254
0
1,421
12,265
12,900
0
1,977
9,880
10,789
0
W
Hou Yi
6,606
4,147
0
1,391
6,640
2,687
606
2,202
4,316
0
23,784
L
Chaac
4,353
452
0
1,442
8,114
5,922
0
3,952
3,970
0
11,506
L
Vulcan
shokwave00
Vulcan
6,260
2,532
0
110
6,622
2,300
0
4,450
2,070
22,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,784
Gold Earned
18,397
112
Minions Killed
85
4
Camps Cleared
5
530,180
Distance Traveled
502,333
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,184
618
25
3
2
188,317
2
W
Olorun
7,747
775
50
5
2
167,885
1
W
Ares
8,070
807
15
2
0
193,387
3
W
Hou Yi
7,967
797
47
5
2
168,908
2
L
Chaac
5,813
581
19
2
0
145,404
0
L
Vulcan
6,400
640
41
4
3
168,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role