Player Matchup

Izanami
Izanami
Ninsaya
Izanami
Level 19
God Stats
12W - 5L
1,770 SR
Queue Stats
110W - 124L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
SaltiSloth_
Hou Yi
Level 15
God Stats
2W - 3L
1,305 SR
Queue Stats
11W - 13L
1,420 Elo+
Solo
Ymir
Ymir
SmRsandro110
Ymir
Level 28
God Stats
7W - 15L
1,478 SR
Queue Stats
99W - 107L
1,403 Elo+
Party 1
Ra
Ra
XxNoHand063xX
Ra
Level 6
God Stats
4W - 6L
1,373 SR
Queue Stats
54W - 57L
1,135 Elo+
Solo
Fenrir
Fenrir
ahmet-2524
Fenrir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 101L
1,352 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,342 Elo+

VS

Team Averages
Level 22
1,477 SR
1,376 Elo+
Persephone
Persephone
BasBelagsi
Persephone
Level 17
God Stats
14W - 14L
1,523 SR
Queue Stats
91W - 94L
1,372 Elo+
Solo
Nemesis
Nemesis
Daeharn2
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Solo
Mulan
Mulan
DragonSeeker3881
Mulan
Level 27
God Stats
1W - 3L
1,379 SR
Queue Stats
15W - 29L
1,223 Elo+
Solo
Ares
Ares
IlIlllIIIlIlII-l
Ares
Level 27
God Stats
27W - 20L
1,543 SR
Queue Stats
190W - 242L
1,336 Elo+
Solo
Izanami
Izanami
oO-OufOuf-Oo
Izanami
Level 29
God Stats
19W - 21L
1,441 SR
Queue Stats
73W - 76L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ninsaya
Izanami
20
5 / 9 / 5
13,689
507
16,723
17,637
7,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
14
2 / 5 / 5
10,736
398
5,535
13,805
4,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
8 / 5 / 8
14,378
533
13,073
30,504
35,341
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
1 / 6 / 12
12,907
478
9,652
17,228
6,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ahmet-2524
Fenrir
20
12 / 4 / 3
15,848
587
20,992
27,068
20,080
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BasBelagsi
Persephone
20
13 / 6 / 3
14,739
546
27,178
21,417
8,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Daeharn2
Nemesis
20
9 / 5 / 4
14,047
520
13,589
22,293
9,432
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 1 / 0
7,207
267
392
1,008
233
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 6 / 13
12,688
470
20,804
23,385
24,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
oO-OufOuf-Oo
Izanami
19
1 / 9 / 14
12,006
445
15,280
19,007
6,822
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
62
28
Kills
28
29
Deaths
27
33
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Persephone
BasBelagsi
Persephone
13
6
3
2.42
L
Nemesis
Daeharn2
Nemesis
9
5
4
2.2
L
0
1
0
0
L
5
6
13
1.92
W
Izanami
Ninsaya
Izanami
5
9
5
0.83
W
Hou Yi
2
5
5
0.9
W
8
5
8
2.4
W
1
6
12
1.17
W
Fenrir
ahmet-2524
Fenrir
12
4
3
3.38
L
Izanami
oO-OufOuf-Oo
Izanami
1
9
14
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,975
Damage
77,243
106,242
Taken
87,110
74,165
Mitigated
49,269
25,024
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BasBelagsi
Persephone
27,178
2,099
410
5,499
21,417
8,230
932
6,332
15,079
101,385
0
L
Nemesis
Daeharn2
Nemesis
13,589
5,678
0
5,405
22,293
9,432
1,228
4,684
17,609
0
103,445
L
392
156
0
99
1,008
233
0
0
1,008
0
2,318
L
20,804
623
0
3,413
23,385
24,552
0
7,993
15,392
48,349
0
W
Izanami
Ninsaya
Izanami
16,723
12,455
149
2,294
17,637
7,400
4,533
6,428
11,056
0
117,536
W
Hou Yi
5,535
1,182
0
39
13,805
4,883
2,402
9,699
3,792
0
28,759
W
13,073
3,004
860
7,264
30,504
35,341
516
15,467
14,746
56,630
0
W
9,652
1,156
1,012
5,086
17,228
6,461
1,345
9,130
7,768
74,646
0
W
Fenrir
ahmet-2524
Fenrir
20,992
6,513
0
8,320
27,068
20,080
772
6,149
20,769
138
134,033
L
Izanami
oO-OufOuf-Oo
Izanami
15,280
8,760
111
1,415
19,007
6,822
2,862
3,851
15,156
0
81,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,558
Gold Earned
60,687
606
Minions Killed
491
0
Camps Cleared
0
2,220,787
Distance Traveled
1,888,616
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,739
546
162
6
0
468,249
2
L
Nemesis
14,047
520
152
6
0
500,369
10
L
Mulan
7,207
267
8
0
0
32,966
0
L
Ares
12,688
470
56
2
0
483,938
1
W
Izanami
13,689
507
176
7
0
424,308
1
W
Hou Yi
10,736
398
50
2
0
393,658
1
W
Ymir
14,378
533
64
2
0
455,698
0
W
Ra
12,907
478
126
5
0
504,196
0
W
Fenrir
15,848
587
190
7
0
442,927
0
L
Izanami
12,006
445
113
4
0
403,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role