Player Matchup

Pele
Pele
Bronze III
LurkingYoMama
Pele
Bronze III
Level 88
God Stats
1W - 1L
1,529 SR
Queue Stats
1W - 5L
1,375 MMR
Party 1
Olorun
Olorun
Bronze III
Wutski
Olorun
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,375 MMR
Party 1
Cernunnos
Cernunnos
Silver I
axlghost666
Cernunnos
Silver I
Level 86
God Stats
9W - 7L
1,503 SR
Queue Stats
207W - 235L
1,273 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,511 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,583 SR
1,342 MMR
Ravana
Ravana
Gold V
Hoop224u
Ravana
Gold V
Level 159
God Stats
2W - 2L
1,615 SR
Queue Stats
164W - 182L
1,185 MMR
Solo
Tiamat
Tiamat
Silver II
Juan211443
Tiamat
Silver II
Level 83
God Stats
5W - 4L
1,637 SR
Queue Stats
42W - 49L
1,440 MMR
Solo
Cerberus
Cerberus
Gold IV
MistressOfDeat
Cerberus
Gold IV
Level 123
God Stats
35W - 32L
1,497 SR
Queue Stats
793W - 933L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 13
16,567
690
22,441
24,230
17,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Wutski
Olorun
20
10 / 8 / 10
17,448
727
19,272
26,571
14,550
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
axlghost666
Cernunnos
19
8 / 10 / 11
16,596
692
22,897
30,854
8,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ZeusMorgan Le FayAphroditeGilgameshCthulhu

VS

Bans
ChaacHorusOdinSetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hoop224u
Ravana
19
16 / 10 / 3
18,196
758
21,649
26,146
22,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Juan211443
Tiamat
19
5 / 5 / 12
15,493
646
28,731
17,875
8,741
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
18
3 / 11 / 16
15,922
663
18,364
37,109
57,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
25
Kills
24
24
Deaths
26
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
Hoop224u
Ravana
16
10
3
1.75
L
Tiamat
Juan211443
Tiamat
5
5
12
2.2
W
7
6
13
2.25
L
Cerberus
3
11
16
1
W
Olorun
Wutski
Olorun
10
8
10
1.88
W
Cernunnos
axlghost666
Cernunnos
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,610
Damage
68,744
81,655
Taken
81,130
40,835
Mitigated
89,002
23,170
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Hoop224u
Ravana
21,649
4,146
0
1,032
26,146
22,336
1,737
8,196
17,950
1,713
38,641
L
Tiamat
Juan211443
Tiamat
28,731
668
165
4,904
17,875
8,741
1,168
2,950
14,925
91,302
0
W
22,441
5,828
0
5,355
24,230
17,622
1,272
13,835
10,395
0
73,096
L
Cerberus
18,364
546
0
5,838
37,109
57,925
331
8,437
28,672
48,601
0
W
Olorun
Wutski
Olorun
19,272
10,625
1,432
10,284
26,571
14,550
1,564
14,584
11,987
72,031
0
W
Cernunnos
axlghost666
Cernunnos
22,897
11,201
0
6,099
30,854
8,663
593
20,911
9,943
0
92,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,611
Gold Earned
49,611
293
Minions Killed
259
15
Camps Cleared
6
1,192,281
Distance Traveled
1,210,426
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
18,196
758
38
2
2
376,207
2
L
Tiamat
15,493
646
141
6
3
441,268
4
W
Pele
16,567
690
90
4
4
470,198
2
L
Cerberus
15,922
663
80
3
1
392,951
6
W
Olorun
17,448
727
91
4
7
356,183
3
W
Cernunnos
16,596
692
112
5
4
365,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role