Player Matchup

Olorun
Olorun
AndrezinDoForró
Olorun
Level 23
God Stats
10W - 8L
1,588 SR
Queue Stats
35W - 28L
1,516 Elo+
Solo
Bellona
Bellona
Clouded_Hell
Bellona
Level 29
God Stats
3W - 0L
1,962 SR
Queue Stats
29W - 21L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Juani1964
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,604 Elo+
Solo
Neith
Neith
JumboPotatoes
Neith
Level 4
God Stats
3W - 0L
1,764 SR
Queue Stats
7W - 6L
1,775 Elo+
Solo
Bakasura
Bakasura
MACHADO014
Bakasura
Level 18
God Stats
30W - 25L
1,595 SR
Queue Stats
103W - 88L
1,474 Elo+
Solo
Team Averages
Level 16
1,682 SR
1,577 Elo+

VS

Team Averages
Level 19
1,515 SR
1,513 Elo+
Arachne
Arachne
CherryDess
Arachne
Level 25
God Stats
1W - 1L
1,674 SR
Queue Stats
41W - 24L
1,555 Elo+
Solo
King Arthur
King Arthur
KawanRed
King Arthur
Level 31
God Stats
27W - 20L
1,699 SR
Queue Stats
179W - 182L
1,498 Elo+
Solo
Apollo
Apollo
PatitoConVIH
Apollo
Level 13
God Stats
0W - 3L
1,279 SR
Queue Stats
148W - 133L
1,561 Elo+
Solo
Hades
Hades
Sombriu12
Hades
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,525 Elo+
Solo
Nemesis
Nemesis
TH_NeroGremorY
Nemesis
Level 6
God Stats
1W - 2L
1,424 SR
Queue Stats
2W - 3L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 8
12,092
526
18,969
21,423
10,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Clouded_Hell
Bellona
18
4 / 6 / 6
11,699
509
12,354
21,044
24,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Juani1964
Cthulhu
17
3 / 5 / 8
11,167
486
9,288
17,030
15,394
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 6 / 11
11,552
502
12,122
13,348
5,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
MACHADO014
Bakasura
20
10 / 5 / 5
14,158
616
14,762
21,246
9,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CherryDess
Arachne
18
13 / 9 / 5
12,318
536
19,171
24,290
11,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KawanRed
King Arthur
19
2 / 4 / 5
11,497
500
14,886
20,292
21,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
9
6 / 2 / 2
8,613
374
5,325
6,047
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Sombriu12
Hades
19
6 / 5 / 6
12,202
531
20,334
23,984
19,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 3
9,750
424
4,545
13,048
5,254
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
27
Kills
28
28
Deaths
27
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
L
Arachne
CherryDess
Arachne
13
9
5
1.72
W
Bellona
Clouded_Hell
Bellona
4
6
6
1.17
W
Cthulhu
Juani1964
Cthulhu
3
5
8
1.4
W
4
6
11
1.58
L
King Arthur
KawanRed
King Arthur
2
4
5
1.13
W
Bakasura
MACHADO014
Bakasura
10
5
5
2.5
L
Apollo
6
2
2
3.5
L
Hades
Sombriu12
Hades
6
5
6
1.8
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,495
Damage
64,261
94,091
Taken
87,661
65,486
Mitigated
59,034
27,282
Healing
25,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,969
7,854
1,631
8,569
21,423
10,781
2,492
5,878
15,545
86,302
0
L
Arachne
CherryDess
Arachne
19,171
12,314
0
6,392
24,290
11,453
45
9,041
14,874
0
69,007
W
Bellona
Clouded_Hell
Bellona
12,354
2,352
0
1,767
21,044
24,440
427
2,534
18,510
15,087
61,960
W
Cthulhu
Juani1964
Cthulhu
9,288
993
311
1,937
17,030
15,394
63
3,699
13,331
56,121
0
W
12,122
5,488
0
3,935
13,348
5,305
1,668
3,002
10,346
0
61,738
L
King Arthur
KawanRed
King Arthur
14,886
1,773
0
3,132
20,292
21,727
0
8,098
11,990
0
80,753
W
Bakasura
MACHADO014
Bakasura
14,762
8,940
1,300
7,832
21,246
9,566
82
5,221
16,025
0
91,515
L
Apollo
5,325
2,993
0
1,458
6,047
1,558
0
1,817
4,205
0
22,607
L
Hades
Sombriu12
Hades
20,334
3,370
714
11,819
23,984
19,042
870
8,743
13,574
79,134
0
L
4,545
1,593
0
2,010
13,048
5,254
1,062
4,506
8,531
0
47,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,668
Gold Earned
54,380
627
Minions Killed
525
0
Camps Cleared
0
2,112,119
Distance Traveled
1,851,116
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,092
526
127
6
0
387,593
1
L
Arachne
12,318
536
92
4
0
410,708
0
W
Bellona
11,699
509
148
6
0
418,998
3
W
Cthulhu
11,167
486
99
4
0
391,586
3
W
Neith
11,552
502
94
4
0
390,696
7
L
King Arthur
11,497
500
154
7
0
423,046
1
W
Bakasura
14,158
616
159
7
0
523,246
0
L
Apollo
8,613
374
40
2
0
166,192
1
L
Hades
12,202
531
149
6
0
405,460
2
L
Nemesis
9,750
424
90
4
0
445,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role