Player Matchup

Bacchus
Bacchus
Bundiii
Bacchus
Level 26
God Stats
6W - 4L
1,493 SR
Queue Stats
8W - 5L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
CR3V41N
Zhong Kui
Level 18
God Stats
6W - 2L
1,809 SR
Queue Stats
35W - 27L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
CheChene
Gilgamesh
Level 26
God Stats
26W - 9L
1,609 SR
Queue Stats
63W - 41L
1,481 Elo+
Party 2
Fafnir
Fafnir
FhotzenBhlodz
Fafnir
Level 27
God Stats
14W - 4L
1,500 SR
Queue Stats
46W - 29L
1,473 Elo+
Party 2
Skadi
Skadi
Qontinent
Skadi
Level 29
God Stats
7W - 3L
1,429 SR
Queue Stats
38W - 26L
1,486 Elo+
Party 2
Team Averages
Level 25
1,568 SR
1,502 Elo+

VS

Team Averages
Level 29
1,493 SR
1,540 Elo+
Ares
Ares
BI0ss0M
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,693 Elo+
Party 1
Izanami
Izanami
DZoskmAlter
Izanami
Level 75
God Stats
3W - 2L
1,609 SR
Queue Stats
258W - 273L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
KuruzMaster
Sun Wukong
Level 26
God Stats
4W - 8L
1,402 SR
Queue Stats
19W - 18L
1,522 Elo+
Party 1
Tiamat
Tiamat
Liam7789
Tiamat
Level 25
God Stats
4W - 4L
1,710 SR
Queue Stats
389W - 342L
1,617 Elo+
Solo
Nemesis
Nemesis
MajesticElla
Nemesis
Level 16
God Stats
1W - 4L
1,246 SR
Queue Stats
11W - 16L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bundiii
Bacchus
18
5 / 1 / 24
14,007
539
8,406
19,206
29,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
CR3V41N
Zhong Kui
20
13 / 3 / 11
16,152
621
29,301
29,857
24,219
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
CheChene
Gilgamesh
20
2 / 7 / 14
14,006
539
11,194
23,982
11,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 7 / 17
14,313
551
14,861
26,071
38,413
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Qontinent
Skadi
20
12 / 2 / 16
15,358
591
26,682
22,111
10,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BI0ss0M
Ares
15
1 / 10 / 3
10,476
403
11,779
26,830
32,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
DZoskmAlter
Izanami
17
2 / 10 / 3
11,088
426
13,107
18,434
8,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
KuruzMaster
Sun Wukong
19
3 / 6 / 4
12,317
474
14,277
25,785
24,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Liam7789
Tiamat
19
9 / 5 / 4
12,697
488
21,417
19,939
13,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
MajesticElla
Nemesis
19
4 / 7 / 6
12,279
472
8,493
21,039
9,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
39
38
Kills
19
20
Deaths
38
82
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
BI0ss0M
Ares
1
10
3
0.25
W
Bacchus
Bundiii
Bacchus
5
1
24
17
W
Zhong Kui
CR3V41N
Zhong Kui
13
3
11
6.17
W
Gilgamesh
CheChene
Gilgamesh
2
7
14
1.29
L
Izanami
DZoskmAlter
Izanami
2
10
3
0.35
W
6
7
17
2.07
L
Sun Wukong
KuruzMaster
Sun Wukong
3
6
4
0.83
L
Tiamat
Liam7789
Tiamat
9
5
4
2.2
L
Nemesis
MajesticElla
Nemesis
4
7
6
1
W
Skadi
Qontinent
Skadi
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,444
Damage
69,073
121,227
Taken
112,027
114,166
Mitigated
89,195
54,618
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BI0ss0M
Ares
11,779
479
0
1,421
26,830
32,747
69
11,182
15,648
18,881
0
W
Bacchus
Bundiii
Bacchus
8,406
1,416
991
9,039
19,206
29,570
330
7,092
11,361
31,387
0
W
Zhong Kui
CR3V41N
Zhong Kui
29,301
2,758
0
17,982
29,857
24,219
5,637
10,190
19,163
133,910
0
W
Gilgamesh
CheChene
Gilgamesh
11,194
3,600
0
8,425
23,982
11,843
2,214
6,755
17,009
185
121,059
L
Izanami
DZoskmAlter
Izanami
13,107
7,949
0
1,231
18,434
8,393
578
8,613
9,821
0
83,904
W
14,861
5,142
0
7,394
26,071
38,413
1,016
7,799
18,098
52,447
0
L
Sun Wukong
KuruzMaster
Sun Wukong
14,277
3,382
0
7,216
25,785
24,979
529
10,128
15,657
11,478
68,400
L
Tiamat
Liam7789
Tiamat
21,417
210
0
3,805
19,939
13,976
0
10,374
9,565
88,675
0
L
Nemesis
MajesticElla
Nemesis
8,493
3,560
0
3,173
21,039
9,100
834
12,375
8,664
0
68,093
W
Skadi
Qontinent
Skadi
26,682
16,540
0
10,787
22,111
10,121
4,198
10,175
11,792
0
137,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,836
Gold Earned
58,857
587
Minions Killed
536
0
Camps Cleared
0
2,401,575
Distance Traveled
2,207,378
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,476
403
7
0
0
424,796
1
W
Bacchus
14,007
539
39
2
0
507,604
12
W
Zhong Kui
16,152
621
202
8
0
476,769
4
W
Gilgamesh
14,006
539
147
6
0
519,436
9
L
Izanami
11,088
426
141
5
0
416,878
2
W
Fafnir
14,313
551
38
1
0
451,137
1
L
Sun Wukong
12,317
474
140
5
0
423,886
0
L
Tiamat
12,697
488
157
6
0
418,385
3
L
Nemesis
12,279
472
91
4
0
523,433
13
W
Skadi
15,358
591
161
6
0
446,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role