Player Matchup

Jormungandr
Jormungandr
NordicViking
Jormungandr
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 10L
1,719 Elo+
Party 1
Sylvanus
Sylvanus
Onkeltoffel
Sylvanus
Level 137
God Stats
7W - 1L
1,629 SR
Queue Stats
17W - 14L
1,579 Elo+
Party 1
Nox
Nox
Sirnerdalot95
Nox
Level 105
God Stats
1W - 0L
1,638 SR
Queue Stats
12W - 8L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
Sulpha
Gilgamesh
Level 159
God Stats
1W - 0L
1,734 SR
Queue Stats
17W - 14L
1,579 Elo+
Party 1
Team Averages
Level 119
1,625 SR
1,614 Elo+

VS

Team Averages
Level 36
1,508 SR
1,295 Elo+
Hades
Hades
Cobazer666
Hades
Level 25
God Stats
0W - 2L
1,621 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Guan Yu
Guan Yu
Minkovah
Guan Yu
Level 47
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 2
Kuzenbo
Kuzenbo
Opyrobe
Kuzenbo
Level 18
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Ullr
Ullr
william307
Ullr
Level 52
God Stats
0W - 1L
1,441 SR
Queue Stats
3W - 8L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NordicViking
Jormungandr
16
5 / 1 / 9
10,614
816
10,151
11,924
9,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Onkeltoffel
Sylvanus
16
7 / 4 / 10
10,657
820
13,560
13,158
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 3 / 14
10,685
822
8,402
10,114
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Sulpha
Gilgamesh
18
6 / 0 / 10
11,278
868
18,419
16,320
12,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
1 / 4 / 6
9,610
739
11,867
15,292
9,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Minkovah
Guan Yu
15
3 / 5 / 3
9,168
705
8,579
16,153
17,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Opyrobe
Kuzenbo
14
1 / 6 / 2
8,584
660
6,253
15,948
20,958
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 7 / 1
9,648
742
7,493
12,675
5,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
22
Kills
7
8
Deaths
22
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
1
4
6
1
L
Guan Yu
Minkovah
Guan Yu
3
5
3
0.9
W
Jormungandr
NordicViking
Jormungandr
5
1
9
9.5
W
Sylvanus
Onkeltoffel
Sylvanus
7
4
10
3
L
Kuzenbo
Opyrobe
Kuzenbo
1
6
2
0.33
W
4
3
14
3.67
W
Gilgamesh
Sulpha
Gilgamesh
6
0
10
11
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,532
Damage
34,192
51,516
Taken
60,068
31,044
Mitigated
53,419
16,787
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
11,867
1,077
543
4,759
15,292
9,966
562
10,224
4,959
40,082
0
L
Guan Yu
Minkovah
Guan Yu
8,579
983
1,193
4,500
16,153
17,350
611
8,539
7,574
0
22,212
W
Jormungandr
NordicViking
Jormungandr
10,151
2,694
601
1,748
11,924
9,108
394
4,418
7,318
28,137
0
W
Sylvanus
Onkeltoffel
Sylvanus
13,560
3,877
4,447
4,663
13,158
6,299
2,211
5,855
6,982
22,969
3,481
L
Kuzenbo
Opyrobe
Kuzenbo
6,253
2,093
388
525
15,948
20,958
0
7,377
8,366
18,766
0
W
8,402
1,037
0
1,163
10,114
3,606
873
4,722
5,295
30,561
0
W
Gilgamesh
Sulpha
Gilgamesh
18,419
4,689
0
4,165
16,320
12,031
569
3,594
12,165
5,738
50,324
L
7,493
3,274
0
1,185
12,675
5,145
733
6,337
6,132
0
35,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
37,010
190
Minions Killed
173
10
Camps Cleared
5
1,022,906
Distance Traveled
795,734
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,610
739
75
6
3
199,948
2
L
Guan Yu
9,168
705
21
2
0
215,488
1
W
Jormungandr
10,614
816
46
4
1
255,095
1
W
Sylvanus
10,657
820
33
3
2
221,618
0
L
Kuzenbo
8,584
660
14
1
0
196,546
4
W
Nox
10,685
822
57
4
0
237,291
2
W
Gilgamesh
11,278
868
54
4
7
308,902
1
L
Ullr
9,648
742
63
5
2
183,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role