Player Matchup

Kumbhakarna
Kumbhakarna
BasedEthos
Kumbhakarna
Level 92
God Stats
36W - 21L
1,766 SR
Queue Stats
190W - 169L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
NawtSocial
Gilgamesh
Level 142
God Stats
15W - 21L
1,522 SR
Queue Stats
551W - 538L
1,563 Elo+
Party 1
Sol
Sol
RoYaL Alli
Sol
Level 23
God Stats
8W - 13L
1,740 SR
Queue Stats
148W - 117L
1,577 Elo+
Solo
Team Averages
Level 86
1,676 SR
1,571 Elo+

VS

Team Averages
Level 48
1,435 SR
1,523 Elo+
Sol
Sol
Goblin IKG
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,467 Elo+
Solo
Thor
Thor
KrowKidd
Thor
Level 7
God Stats
0W - 3L
1,293 SR
Queue Stats
157W - 137L
1,706 Elo+
Solo
Terra
Terra
bussyboy212
Terra
Level 126
God Stats
7W - 13L
1,511 SR
Queue Stats
206W - 263L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BasedEthos
Kumbhakarna
12
1 / 1 / 10
9,579
684
5,787
16,421
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
NawtSocial
Gilgamesh
13
5 / 2 / 7
9,798
700
9,765
13,563
10,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 3 / 6
9,965
712
15,501
11,205
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
9,014
644
12,654
10,130
3,476
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
12
1 / 5 / 3
8,166
583
11,021
12,486
4,773
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 3
8,140
581
7,269
16,310
18,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
5
6
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BasedEthos
Kumbhakarna
1
1
10
6
L
3
4
2
1
L
Thor
1
5
3
0.5
W
Gilgamesh
NawtSocial
Gilgamesh
5
2
7
4.25
W
6
3
6
3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,053
Damage
30,944
41,189
Taken
38,926
26,241
Mitigated
27,183
12,324
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BasedEthos
Kumbhakarna
5,787
392
0
5,090
16,421
12,167
357
6,939
9,482
15,092
0
L
12,654
2,177
0
2,379
10,130
3,476
122
5,562
4,322
35,519
0
L
Thor
11,021
1,511
688
543
12,486
4,773
0
6,066
6,121
0
28,718
W
Gilgamesh
NawtSocial
Gilgamesh
9,765
2,657
0
2,207
13,563
10,118
760
6,110
7,453
0
25,993
W
15,501
3,622
0
5,027
11,205
3,956
1,542
7,260
3,945
50,755
0
L
7,269
819
2,703
3,335
16,310
18,934
121
9,277
6,640
18,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
25,320
134
Minions Killed
127
4
Camps Cleared
8
738,895
Distance Traveled
668,470
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,579
684
10
1
1
258,720
4
L
Sol
9,014
644
56
4
4
211,895
3
L
Thor
8,166
583
41
3
4
235,359
4
W
Gilgamesh
9,798
700
31
2
0
259,250
3
W
Sol
9,965
712
93
7
3
220,925
1
L
Terra
8,140
581
30
2
0
221,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role