Player Matchup

Medusa
Medusa
Allor
Medusa
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 144L
1,529 Elo+
Solo
Cerberus
Cerberus
BookOfNeg
Cerberus
Level 120
God Stats
2W - 2L
1,739 SR
Queue Stats
115W - 115L
1,535 Elo+
Party 1
Nike
Nike
Quoczka
Nike
Level 131
God Stats
1W - 3L
1,458 SR
Queue Stats
142W - 142L
1,576 Elo+
Solo
Horus
Horus
ZensWarrior4675
Horus
Level 45
God Stats
0W - 1L
1,606 SR
Queue Stats
20W - 18L
1,536 Elo+
Party 1
Janus
Janus
elias93400
Janus
Level 126
God Stats
7W - 8L
1,460 SR
Queue Stats
418W - 393L
1,584 Elo+
Solo
Team Averages
Level 116
1,553 SR
1,552 Elo+

VS

Team Averages
Level 115
1,595 SR
1,539 Elo+
Thoth
Thoth
BjornPanda
Thoth
Level 127
God Stats
3W - 0L
1,711 SR
Queue Stats
133W - 123L
1,535 Elo+
Party 3
Chaac
Chaac
GankerLoL
Chaac
Level 159
God Stats
1W - 0L
1,722 SR
Queue Stats
89W - 94L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
GetSomeSkills
Heimdallr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
408W - 396L
1,571 Elo+
Solo
Poseidon
Poseidon
OlaKochaEevee
Poseidon
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 55L
1,529 Elo+
Party 3
Cupid
Cupid
Schwarskopf
Cupid
Level 123
God Stats
2W - 1L
1,544 SR
Queue Stats
78W - 85L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Allor
Medusa
15
3 / 9 / 4
10,107
722
13,733
19,748
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
BookOfNeg
Cerberus
19
6 / 4 / 11
11,920
851
11,629
25,611
27,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
Quoczka
Nike
14
3 / 7 / 11
9,772
698
11,624
21,947
20,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

17
6 / 5 / 12
10,915
780
12,172
20,084
24,991
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
18
6 / 5 / 9
11,699
836
18,663
14,636
6,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
3 / 5 / 22
11,045
789
15,075
13,565
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
GankerLoL
Chaac
19
6 / 4 / 17
11,164
797
22,258
24,804
32,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
GetSomeSkills
Heimdallr
16
5 / 4 / 13
10,683
763
10,396
10,776
4,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
OlaKochaEevee
Poseidon
18
4 / 7 / 16
11,659
833
19,151
17,410
6,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 4 / 15
12,323
880
18,709
16,090
8,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
111
24
Kills
28
30
Deaths
24
47
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Medusa
Allor
Medusa
3
9
4
0.56
W
Thoth
3
5
22
2.8
L
Cerberus
BookOfNeg
Cerberus
6
4
11
2.88
W
Chaac
GankerLoL
Chaac
6
4
17
3.63
W
Heimdallr
GetSomeSkills
Heimdallr
5
4
13
2.88
W
Poseidon
OlaKochaEevee
Poseidon
4
7
16
1.71
L
Nike
Quoczka
Nike
3
7
11
1.21
W
10
4
15
4.38
L
6
5
12
2.4
L
Janus
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,821
Damage
85,589
102,026
Taken
82,645
90,101
Mitigated
57,808
32,638
Healing
30,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Allor
Medusa
13,733
5,045
1,029
4,069
19,748
10,950
1,184
6,546
12,825
0
31,005
W
Thoth
15,075
964
2,060
1,829
13,565
5,711
819
3,708
9,500
29,767
0
L
Cerberus
BookOfNeg
Cerberus
11,629
415
1,717
6,700
25,611
27,679
985
11,366
13,880
29,880
0
W
Chaac
GankerLoL
Chaac
22,258
2,612
1,230
8,127
24,804
32,208
204
9,175
14,461
0
35,137
W
Heimdallr
GetSomeSkills
Heimdallr
10,396
4,862
0
1,750
10,776
4,940
542
3,594
6,926
0
23,174
W
Poseidon
OlaKochaEevee
Poseidon
19,151
2,369
594
2,756
17,410
6,718
1,032
5,996
11,005
38,251
0
L
Nike
Quoczka
Nike
11,624
880
1,202
3,728
21,947
20,455
553
6,345
15,396
0
15,104
W
18,709
10,564
5,942
6,105
16,090
8,231
2,927
6,582
8,846
0
35,645
L
12,172
5,211
4,151
4,973
20,084
24,991
982
6,895
12,901
0
18,756
L
Janus
18,663
975
1,458
3,611
14,636
6,026
1,633
3,074
11,149
27,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
56,874
134
Minions Killed
138
0
Camps Cleared
0
1,320,990
Distance Traveled
1,254,151
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,107
722
27
2
0
196,366
0
W
Thoth
11,045
789
21
2
0
268,968
0
L
Cerberus
11,920
851
39
3
0
285,620
3
W
Chaac
11,164
797
20
1
0
249,113
0
W
Heimdallr
10,683
763
29
2
0
231,148
0
W
Poseidon
11,659
833
48
3
0
244,961
1
L
Nike
9,772
698
11
1
0
264,787
1
W
Cupid
12,323
880
20
1
0
259,961
0
L
Horus
10,915
780
7
1
0
263,821
1
L
Janus
11,699
836
50
4
0
310,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role