Player Matchup

Xing Tian
Xing Tian
CGSuchMan
Xing Tian
Level 26
God Stats
2W - 1L
1,704 SR
Queue Stats
16W - 20L
1,378 Elo+
Solo
Ra
Ra
HaxJIe6HuK
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,380 Elo+
Party 2
Fenrir
Fenrir
Hobywka
Fenrir
Level 11
God Stats
1W - 4L
1,427 SR
Queue Stats
28W - 33L
1,368 Elo+
Solo
Bellona
Bellona
Rynerlu1e
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 185L
1,477 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sarneo
Ah Muzen Cab
Level 3
God Stats
5W - 8L
1,500 SR
Queue Stats
128W - 134L
1,201 Elo+
Party 2
Team Averages
Level 14
1,526 SR
1,361 Elo+

VS

Team Averages
Level 24
1,382 SR
1,414 Elo+
Loki
Loki
Efekan_106
Loki
Level 28
God Stats
4W - 2L
1,230 SR
Queue Stats
111W - 101L
1,422 Elo+
Party 3
Sun Wukong
Sun Wukong
IncognitoDoritos
Sun Wukong
Level 28
God Stats
7W - 9L
1,463 SR
Queue Stats
26W - 34L
1,442 Elo+
Party 1
Anubis
Anubis
RewPlay
Anubis
Level 12
God Stats
5W - 12L
1,186 SR
Queue Stats
12W - 23L
1,318 Elo+
Solo
Nox
Nox
Tofffel
Nox
Level 24
God Stats
9W - 8L
1,461 SR
Queue Stats
56W - 50L
1,428 Elo+
Party 3
Jormungandr
Jormungandr
blueswearbox
Jormungandr
Level 27
God Stats
10W - 9L
1,572 SR
Queue Stats
27W - 32L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CGSuchMan
Xing Tian
12
2 / 5 / 3
8,983
408
11,701
17,981
15,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 7 / 4
8,206
373
5,957
14,073
5,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Hobywka
Fenrir
14
4 / 8 / 1
9,372
426
7,664
17,147
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Rynerlu1e
Bellona
11
0 / 8 / 6
7,555
343
7,888
17,663
11,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Sarneo
Ah Muzen Cab
11
2 / 9 / 1
7,926
360
15,043
15,051
4,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
11,791
536
10,696
17,814
11,427
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
IncognitoDoritos
Sun Wukong
17
14 / 0 / 9
11,244
511
21,208
17,966
16,593
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
RewPlay
Anubis
14
4 / 5 / 8
9,104
414
13,129
12,436
6,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nox
17
9 / 1 / 7
10,822
492
8,047
13,204
6,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
blueswearbox
Jormungandr
15
5 / 1 / 23
10,918
496
13,294
21,697
24,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
9
Kills
37
37
Deaths
9
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CGSuchMan
Xing Tian
2
5
3
0.7
W
5
2
12
5.5
L
1
7
4
0.43
L
Fenrir
Hobywka
Fenrir
4
8
1
0.56
W
Sun Wukong
IncognitoDoritos
Sun Wukong
14
0
9
18.5
W
Anubis
RewPlay
Anubis
4
5
8
1.6
L
Bellona
Rynerlu1e
Bellona
0
8
6
0.38
L
Ah Muzen Cab
Sarneo
Ah Muzen Cab
2
9
1
0.28
W
Nox
9
1
7
12.5
W
Jormungandr
blueswearbox
Jormungandr
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,253
Damage
66,374
81,915
Taken
83,117
44,401
Mitigated
64,831
15,426
Healing
25,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CGSuchMan
Xing Tian
11,701
881
1,883
2,164
17,981
15,948
271
8,112
9,429
33,665
0
W
10,696
3,588
0
5,849
17,814
11,427
223
719
17,095
0
114,218
L
5,957
590
1,407
3,245
14,073
5,306
0
7,711
6,259
33,686
0
L
Fenrir
Hobywka
Fenrir
7,664
1,777
0
2,816
17,147
7,260
0
5,979
11,148
0
50,665
W
Sun Wukong
IncognitoDoritos
Sun Wukong
21,208
1,863
0
7,476
17,966
16,593
699
4,110
13,494
12,469
57,344
W
Anubis
RewPlay
Anubis
13,129
381
0
3,973
12,436
6,619
379
3,388
8,963
54,456
0
L
Bellona
Rynerlu1e
Bellona
7,888
2,269
0
1,221
17,663
11,478
57
8,056
9,551
0
24,061
L
Ah Muzen Cab
Sarneo
Ah Muzen Cab
15,043
5,232
0
2,690
15,051
4,409
450
8,172
6,680
0
48,270
W
Nox
8,047
738
0
1,312
13,204
6,130
1,306
2,325
10,879
74,497
0
W
Jormungandr
blueswearbox
Jormungandr
13,294
2,661
3,108
4,047
21,697
24,062
625
6,083
15,028
45,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
53,879
264
Minions Killed
551
0
Camps Cleared
0
1,941,198
Distance Traveled
2,135,960
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,983
408
37
2
0
400,604
5
W
Loki
11,791
536
174
8
0
422,098
3
L
Ra
8,206
373
48
2
0
377,475
4
L
Fenrir
9,372
426
77
4
0
413,548
4
W
Sun Wukong
11,244
511
106
5
0
474,450
0
W
Anubis
9,104
414
82
4
0
393,406
2
L
Bellona
7,555
343
41
2
0
377,992
1
L
Ah Muzen Cab
7,926
360
61
3
0
371,579
2
W
Nox
10,822
492
119
5
0
410,683
3
W
Jormungandr
10,918
496
70
3
0
435,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role