Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Coundren
Heimdallr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,582 Elo+
Solo
Kali
Kali
Jimmy1312-
Kali
Level 147
God Stats
16W - 14L
1,611 SR
Queue Stats
1,292W - 1,254L
1,562 Elo+
Solo
King Arthur
King Arthur
TropicalSouldier
King Arthur
Level 126
God Stats
0W - 3L
1,661 SR
Queue Stats
95W - 108L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
Weltmaster
Kumbhakarna
Level 107
God Stats
7W - 8L
1,590 SR
Queue Stats
1,153W - 1,149L
1,504 Elo+
Solo
Team Averages
Level 128
1,572 SR
1,549 Elo+

VS

Team Averages
Level 130
1,690 SR
1,575 Elo+
Da Ji
Da Ji
 
Da Ji
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ArnusMaster
Odin
Level 122
God Stats
11W - 1L
1,895 SR
Queue Stats
660W - 539L
1,617 Elo+
Party 1
Anubis
Anubis
ShadarNur
Anubis
Level 110
God Stats
12W - 9L
1,701 SR
Queue Stats
597W - 471L
1,591 Elo+
Party 1
Vulcan
Vulcan
carrypótter
Vulcan
Level 154
God Stats
7W - 7L
1,573 SR
Queue Stats
715W - 587L
1,617 Elo+
Party 1
Hel
Hel
sibiris
Hel
Level 129
God Stats
4W - 0L
1,779 SR
Queue Stats
100W - 90L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
7 / 6 / 5
11,092
792
18,095
17,792
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Coundren
Heimdallr
15
0 / 6 / 8
9,032
645
18,586
16,076
7,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 7 / 6
9,879
706
9,652
20,867
17,418
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TropicalSouldier
King Arthur
15
0 / 8 / 6
8,615
615
9,231
20,771
20,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Weltmaster
Kumbhakarna
16
2 / 4 / 6
9,618
687
10,912
26,651
28,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 6 / 18
10,687
763
16,626
17,996
13,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 2 / 20
11,422
816
14,126
24,648
36,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
ShadarNur
Anubis
18
6 / 2 / 19
11,103
793
19,536
13,712
9,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
19
11 / 2 / 16
12,779
913
29,941
10,213
6,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
18
3 / 1 / 25
10,813
772
11,531
17,905
10,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
129
12
Kills
31
31
Deaths
13
31
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
6
5
1.58
W
Da Ji
 
Da Ji
6
6
18
2.5
W
5
2
20
7.5
L
Heimdallr
Coundren
Heimdallr
0
6
8
0.67
L
3
7
6
0.86
W
Anubis
ShadarNur
Anubis
6
2
19
7.75
L
King Arthur
TropicalSouldier
King Arthur
0
8
6
0.38
L
Kumbhakarna
Weltmaster
Kumbhakarna
2
4
6
1.25
W
Vulcan
11
2
16
9.5
W
Hel
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,476
Damage
91,760
102,157
Taken
84,474
81,908
Mitigated
75,255
38,332
Healing
46,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
18,095
199
13,000
8,069
17,792
8,253
280
8,897
8,895
29,522
0
W
Da Ji
 
Da Ji
16,626
3,813
1,344
2,688
17,996
13,128
57
6,554
11,442
0
20,412
W
14,126
2,745
1,230
3,761
24,648
36,744
785
6,077
18,571
0
22,710
L
Heimdallr
Coundren
Heimdallr
18,586
7,298
164
1,030
16,076
7,290
210
9,812
6,264
0
36,558
L
9,652
2,428
1,003
3,146
20,867
17,418
0
12,173
8,694
0
27,666
W
Anubis
ShadarNur
Anubis
19,536
828
0
5,200
13,712
9,073
1,357
5,338
8,374
40,868
0
L
King Arthur
TropicalSouldier
King Arthur
9,231
676
1,348
1,221
20,771
20,795
0
12,644
8,127
0
21,698
L
Kumbhakarna
Weltmaster
Kumbhakarna
10,912
818
2,964
6,387
26,651
28,152
0
17,482
9,169
26,830
0
W
Vulcan
29,941
9,903
1,160
941
10,213
6,111
2,931
2,876
7,337
63,229
0
W
Hel
11,531
868
17,718
12,148
17,905
10,199
1,216
8,162
9,743
17,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,236
Gold Earned
56,804
139
Minions Killed
141
0
Camps Cleared
0
1,188,880
Distance Traveled
1,397,111
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,092
792
31
2
0
277,101
1
W
Da Ji
10,687
763
6
0
0
324,271
2
W
Odin
11,422
816
13
1
0
254,289
4
L
Heimdallr
9,032
645
33
2
0
251,744
0
L
Kali
9,879
706
31
2
0
207,021
0
W
Anubis
11,103
793
41
3
0
249,696
1
L
King Arthur
8,615
615
20
1
0
231,771
0
L
Kumbhakarna
9,618
687
24
2
0
221,243
0
W
Vulcan
12,779
913
67
5
0
299,162
4
W
Hel
10,813
772
14
1
0
269,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role