Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gíga
Kumbhakarna
Level 45
God Stats
5W - 5L
1,425 SR
Queue Stats
109W - 55L
1,690 Elo+
Party 1
Janus
Janus
TheFallenKoi
Janus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,732 Elo+
Party 1
Team Averages
Level 53
1,475 SR
1,641 Elo+

VS

Team Averages
Level 43
1,441 SR
1,388 Elo+
Kumbhakarna
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 42L
1,481 Elo+
Party 2
Ra
Ra
Vigo12345
Ra
Level 13
God Stats
1W - 2L
1,706 SR
Queue Stats
15W - 15L
1,414 Elo+
Party 2
Neith
Neith
gandziula
Neith
Level 107
God Stats
0W - 5L
1,116 SR
Queue Stats
3W - 6L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 1 / 8
8,433
843
9,550
7,629
2,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Gíga
Kumbhakarna
12
5 / 0 / 9
9,015
902
3,635
9,795
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 10
8,004
800
7,839
5,078
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
9
1 / 5 / 1
6,994
699
1,882
8,455
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 0
6,152
615
3,892
7,085
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
gandziula
Neith
9
1 / 6 / 0
6,723
672
5,168
8,152
2,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
2
2
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
8
10
L
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
1
5
1
0.3
W
Kumbhakarna
Gíga
Kumbhakarna
5
0
9
9.5
W
4
1
10
9
L
0
4
0
0
L
Neith
gandziula
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
10,942
22,502
Taken
23,692
12,519
Mitigated
10,325
8,821
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,550
3,294
0
2,709
7,629
2,831
946
1,462
5,991
0
36,001
L
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
1,882
312
0
880
8,455
6,077
23
3,681
4,774
5,522
0
W
Kumbhakarna
Gíga
Kumbhakarna
3,635
285
0
4,473
9,795
7,926
283
2,473
6,671
16,832
0
W
7,839
754
0
1,639
5,078
1,762
1,325
1,869
3,029
22,751
0
L
3,892
121
167
708
7,085
1,913
0
4,287
2,798
18,876
0
L
Neith
gandziula
Neith
5,168
2,120
0
555
8,152
2,335
88
3,705
4,447
0
16,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,452
Gold Earned
19,869
104
Minions Killed
76
5
Camps Cleared
3
586,457
Distance Traveled
449,538
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,433
843
43
4
4
201,822
1
L
Kumbhakarna
6,994
699
11
1
0
150,103
2
W
Kumbhakarna
9,015
902
24
2
0
210,651
2
W
Janus
8,004
800
37
4
1
173,984
1
L
Ra
6,152
615
46
5
2
136,859
3
L
Neith
6,723
672
19
2
1
162,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role