Player Matchup

Scylla
Scylla
CBurrell
Scylla
Level 26
God Stats
2W - 3L
1,477 SR
Queue Stats
3W - 5L
1,383 Elo+
Solo
Amaterasu
Amaterasu
DeathnSacrifice
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
gadzi26
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
taponsio
Bakasura
Level 18
God Stats
0W - 3L
1,092 SR
Queue Stats
23W - 34L
1,314 Elo+
Solo
Tiamat
Tiamat
tyskellington666
Tiamat
Level 29
God Stats
0W - 2L
1,603 SR
Queue Stats
26W - 46L
1,225 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,384 Elo+

VS

Team Averages
Level 10
1,606 SR
1,419 Elo+
Ra
Ra
BLSausage
Ra
Level 5
God Stats
1W - 0L
1,877 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Geb
Geb
Coops125049
Geb
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Moomoo7056
Guan Yu
Level 8
God Stats
2W - 0L
1,654 SR
Queue Stats
48W - 30L
1,424 Elo+
Solo
Hachiman
Hachiman
VdePoyster
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,192 Elo+
Solo
Horus
Horus
javicorado
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CBurrell
Scylla
13
2 / 6 / 0
7,693
405
4,312
10,754
2,645
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
DeathnSacrifice
Amaterasu
14
2 / 12 / 1
8,812
464
7,668
17,386
10,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
gadzi26
Hou Yi
12
0 / 13 / 2
6,945
366
5,664
16,078
4,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
taponsio
Bakasura
13
3 / 7 / 3
8,717
459
6,542
19,186
7,835
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 3 / 1
7,422
391
10,175
8,478
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 4
13,136
691
24,948
15,076
8,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 2
7,286
383
745
7,563
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Moomoo7056
Guan Yu
18
10 / 3 / 2
11,832
623
12,462
17,930
16,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
VdePoyster
Hachiman
16
7 / 2 / 0
11,476
604
10,680
12,413
4,101
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
14
4 / 2 / 8
9,570
504
2,779
10,737
4,291
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
12
Kills
40
41
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
19
0
4
21
L
Scylla
CBurrell
Scylla
2
6
0
0.33
W
0
5
2
0.2
L
Amaterasu
DeathnSacrifice
Amaterasu
2
12
1
0.21
W
Guan Yu
Moomoo7056
Guan Yu
10
3
2
3.67
W
Hachiman
VdePoyster
Hachiman
7
2
0
3.5
L
Hou Yi
gadzi26
Hou Yi
0
13
2
0.08
W
Horus
4
2
8
4
L
Bakasura
taponsio
Bakasura
3
7
3
0.64
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,361
Damage
51,614
71,882
Taken
63,719
29,747
Mitigated
36,237
10,807
Healing
26,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,948
4,185
2,862
9,771
15,076
8,106
4,408
3,510
11,130
138,547
0
L
Scylla
CBurrell
Scylla
4,312
1,516
0
1,637
10,754
2,645
0
3,225
7,529
26,936
0
W
745
0
0
466
7,563
3,342
0
1,890
5,431
6,102
0
L
Amaterasu
DeathnSacrifice
Amaterasu
7,668
3,211
0
984
17,386
10,977
280
2,588
14,798
0
35,246
W
Guan Yu
Moomoo7056
Guan Yu
12,462
3,644
938
4,623
17,930
16,397
3,931
1,474
16,175
0
67,825
W
Hachiman
VdePoyster
Hachiman
10,680
7,367
0
4,791
12,413
4,101
4,376
3,933
8,272
0
62,015
L
Hou Yi
gadzi26
Hou Yi
5,664
2,676
0
754
16,078
4,336
1,050
8,089
7,989
0
35,271
W
Horus
2,779
1,783
512
2,661
10,737
4,291
1,364
2,648
7,725
0
24,428
L
Bakasura
taponsio
Bakasura
6,542
4,560
0
4,183
19,186
7,835
0
7,378
11,808
0
49,043
L
10,175
656
54
3,195
8,478
3,954
129
4,413
4,065
25,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
53,300
274
Minions Killed
534
0
Camps Cleared
0
1,639,188
Distance Traveled
1,607,672
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,136
691
234
12
0
391,892
1
L
Scylla
7,693
405
37
2
0
265,583
2
W
Geb
7,286
383
5
0
0
217,913
4
L
Amaterasu
8,812
464
56
3
0
342,098
2
W
Guan Yu
11,832
623
132
7
0
353,636
1
W
Hachiman
11,476
604
119
6
0
313,284
1
L
Hou Yi
6,945
366
53
3
0
287,417
0
W
Horus
9,570
504
44
2
0
330,947
0
L
Bakasura
8,717
459
83
4
0
383,327
1
L
Tiamat
7,422
391
45
2
0
360,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role