Player Matchup

Hachiman
Hachiman
ARFP2392
Hachiman
Level 29
God Stats
67W - 78L
1,481 SR
Queue Stats
139W - 210L
1,349 Elo+
Party 1
Medusa
Medusa
AthenaHi
Medusa
Level 7
God Stats
19W - 16L
1,552 SR
Queue Stats
19W - 16L
1,538 Elo+
Solo
Geb
Geb
K1NGARTi
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 111L
1,470 Elo+
Party 1
Izanami
Izanami
SmokingGun21HL
Izanami
Level 28
God Stats
61W - 99L
1,456 SR
Queue Stats
147W - 213L
1,391 Elo+
Party 1
Ra
Ra
Vermillion--22
Ra
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 44L
1,590 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,468 Elo+

VS

Team Averages
Level 27
1,415 SR
1,461 Elo+
Loki
Loki
ApexAngel21
Loki
Level 27
God Stats
3W - 7L
1,431 SR
Queue Stats
64W - 57L
1,605 Elo+
Solo
Sol
Sol
Dieng9x
Sol
Level 8
God Stats
6W - 13L
1,285 SR
Queue Stats
24W - 42L
1,389 Elo+
Party 2
Cernunnos
Cernunnos
DungGietEmPlz
Cernunnos
Level 61
God Stats
5W - 5L
1,269 SR
Queue Stats
263W - 396L
1,290 Elo+
Party 2
Ymir
Ymir
MegaHamSandwich
Ymir
Level 25
God Stats
7W - 9L
1,319 SR
Queue Stats
192W - 216L
1,424 Elo+
Solo
Chaac
Chaac
kjhasegf
Chaac
Level 15
God Stats
3W - 1L
1,772 SR
Queue Stats
40W - 21L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARFP2392
Hachiman
8
1 / 1 / 1
5,062
460
2,648
2,543
608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
AthenaHi
Medusa
9
0 / 1 / 2
5,129
466
3,763
5,994
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 6 / 1
4,558
414
1,251
10,223
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 4 / 0
4,812
437
869
5,137
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 3 / 1
5,690
517
3,583
4,851
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,694
609
5,333
5,013
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
11
4 / 1 / 5
6,589
599
4,296
5,029
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
DungGietEmPlz
Cernunnos
9
1 / 1 / 3
5,363
488
3,599
5,309
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 1
5,560
505
1,432
7,057
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
kjhasegf
Chaac
12
4 / 0 / 1
6,924
629
3,449
3,957
2,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
15
15
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ARFP2392
Hachiman
1
1
1
1.5
W
5
0
5
7.5
L
Medusa
AthenaHi
Medusa
0
1
2
1
W
Sol
4
1
5
6.5
W
Cernunnos
DungGietEmPlz
Cernunnos
1
1
3
2.5
L
0
6
1
0.08
W
1
2
1
0.75
L
0
4
0
0
L
3
3
1
1.17
W
Chaac
kjhasegf
Chaac
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,114
Damage
18,109
28,748
Taken
26,365
10,397
Mitigated
12,596
6,049
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ARFP2392
Hachiman
2,648
827
0
410
2,543
608
115
117
2,426
0
16,629
W
5,333
1,630
0
2,320
5,013
1,902
0
315
4,698
0
41,931
L
Medusa
AthenaHi
Medusa
3,763
1,641
207
2,345
5,994
1,444
423
956
5,038
0
31,525
W
Sol
4,296
871
0
2,457
5,029
1,479
636
1,144
3,885
26,990
0
W
Cernunnos
DungGietEmPlz
Cernunnos
3,599
1,175
0
2,205
5,309
1,502
0
1,781
3,528
0
22,544
L
1,251
115
0
945
10,223
5,476
0
2,612
7,611
11,201
0
W
1,432
328
0
1,023
7,057
5,027
0
1,172
5,885
16,357
0
L
869
737
0
0
5,137
1,257
1,315
1,378
3,759
0
21,344
L
3,583
250
809
1,333
4,851
1,612
141
665
4,186
26,006
0
W
Chaac
kjhasegf
Chaac
3,449
721
0
1,423
3,957
2,686
0
422
3,535
0
37,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
31,130
209
Minions Killed
301
0
Camps Cleared
0
1,028,606
Distance Traveled
1,071,518
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,062
460
37
3
0
195,275
3
W
Loki
6,694
609
77
7
0
217,067
2
L
Medusa
5,129
466
58
5
0
204,895
3
W
Sol
6,589
599
54
5
0
212,744
0
W
Cernunnos
5,363
488
47
4
0
214,246
0
L
Geb
4,558
414
12
1
0
196,501
0
W
Ymir
5,560
505
35
3
0
209,493
0
L
Izanami
4,812
437
46
4
0
196,330
4
L
Ra
5,690
517
56
5
0
235,605
4
W
Chaac
6,924
629
88
8
0
217,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role