Player Matchup

Vulcan
Vulcan
OMGodix
Vulcan
Level 24
God Stats
3W - 0L
1,649 SR
Queue Stats
65W - 75L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
Scbb
Ao Kuang
Level 49
God Stats
33W - 21L
1,645 SR
Queue Stats
250W - 191L
1,619 Elo+
Party 3
Hou Yi
Hou Yi
Zolonari
Hou Yi
Level 85
God Stats
13W - 11L
1,818 SR
Queue Stats
337W - 192L
1,708 Elo+
Party 3
Sol
Sol
cmdruepi
Sol
Level 56
God Stats
15W - 8L
1,712 SR
Queue Stats
280W - 184L
1,671 Elo+
Party 3
Horus
Horus
zzlietozz
Horus
Level 69
God Stats
2W - 13L
1,513 SR
Queue Stats
169W - 153L
1,514 Elo+
Party 2
Team Averages
Level 57
1,667 SR
1,592 Elo+

VS

Team Averages
Level 53
1,579 SR
1,467 Elo+
Bellona
Bellona
Altoins
Bellona
Level 38
God Stats
30W - 28L
1,485 SR
Queue Stats
98W - 125L
1,319 Elo+
Solo
Geb
Geb
KoeleKnaapKarel
Geb
Level 29
God Stats
20W - 14L
1,327 SR
Queue Stats
251W - 261L
1,571 Elo+
Party 1
Mercury
Mercury
RabidPinkBear
Mercury
Level 27
God Stats
31W - 20L
1,713 SR
Queue Stats
144W - 136L
1,393 Elo+
Party 4
Rama
Rama
TJA27
Rama
Level 72
God Stats
4W - 5L
1,772 SR
Queue Stats
155W - 145L
1,497 Elo+
Party 1
Merlin
Merlin
TheCHOsenOne92
Merlin
Level 98
God Stats
27W - 16L
1,597 SR
Queue Stats
524W - 531L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
OMGodix
Vulcan
10
1 / 1 / 6
5,764
576
4,246
2,805
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Scbb
Ao Kuang
11
2 / 0 / 2
6,613
661
4,719
5,493
3,930
Hou Yi
Zolonari
Hou Yi
12
10 / 1 / 3
7,445
745
10,555
8,217
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 4
6,745
675
4,485
4,897
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
zzlietozz
Horus
9
5 / 0 / 5
6,318
632
3,190
7,401
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Altoins
Bellona
8
0 / 4 / 1
4,844
484
2,855
7,346
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 5 / 2
4,817
482
2,370
9,930
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
8
1 / 4 / 0
4,882
488
1,429
6,932
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
TJA27
Rama
9
1 / 4 / 0
5,425
543
4,775
6,372
1,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 1
5,544
554
3,608
5,208
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
2
2
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Altoins
Bellona
0
4
1
0.13
L
0
5
2
0.2
W
Vulcan
OMGodix
Vulcan
1
1
6
4
L
Mercury
1
4
0
0.25
W
Ao Kuang
Scbb
Ao Kuang
2
0
2
3
L
Rama
TJA27
Rama
1
4
0
0.25
L
0
3
1
0.17
W
Hou Yi
Zolonari
Hou Yi
10
1
3
11.5
W
1
0
4
3
W
Horus
zzlietozz
Horus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,195
Damage
15,037
28,813
Taken
35,788
14,450
Mitigated
13,625
14,346
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Altoins
Bellona
2,855
747
0
1,361
7,346
4,988
0
3,264
4,082
1,271
16,209
L
2,370
669
0
2,124
9,930
4,190
0
3,928
5,938
7,148
0
W
Vulcan
OMGodix
Vulcan
4,246
2,382
0
671
2,805
703
934
490
2,315
36,769
0
L
Mercury
1,429
724
0
250
6,932
1,630
0
1,706
5,202
0
21,613
W
Ao Kuang
Scbb
Ao Kuang
4,719
1,446
0
3,113
5,493
3,930
394
326
5,164
33,192
0
L
Rama
TJA27
Rama
4,775
3,017
0
1,462
6,372
1,455
0
1,538
4,834
0
27,840
L
3,608
140
0
700
5,208
1,362
0
2,764
2,282
33,004
0
W
Hou Yi
Zolonari
Hou Yi
10,555
6,000
0
3,524
8,217
2,928
30
1,194
6,977
0
40,839
W
4,485
634
0
2,546
4,897
1,582
0
1,993
2,780
44,942
0
W
Horus
zzlietozz
Horus
3,190
1,326
761
3,731
7,401
5,307
230
2,251
5,074
0
5,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
25,512
326
Minions Killed
227
0
Camps Cleared
0
1,027,076
Distance Traveled
976,801
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,844
484
40
4
0
190,939
10
L
Geb
4,817
482
1
0
0
195,573
0
W
Vulcan
5,764
576
67
7
0
214,974
2
L
Mercury
4,882
488
46
5
0
221,343
0
W
Ao Kuang
6,613
661
74
7
0
202,706
1
L
Rama
5,425
543
66
7
0
175,172
2
L
Merlin
5,544
554
74
7
0
193,774
5
W
Hou Yi
7,445
745
77
8
0
207,084
0
W
Sol
6,745
675
97
10
0
198,312
5
W
Horus
6,318
632
11
1
0
204,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role